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Messages - Noon3r

#1
Standard / Re: Naya BeatDown
June 14, 2013, 09:20:45 AM
Check out the decklist that took 2nd this past weekend at St Louis. 

http://sales.starcitygames.com//deckdatabase/displaydeck.php?DeckID=56456
#2
Pulls and Ponies / Re: Modern Masters
June 12, 2013, 01:56:23 PM
So far the best pull I've had was the Foily Bob with the Arcbound Ravenger and Spell Snare.

I've pulled 2 Swords of Fire and Ice, cryptic command,Elspeth, Doubleing season, 2 Summoners pact, 2 lotus blooms, several other decent rares and several junk rares.   Also a Foil Eternal Witness... That's  a $15 uncommon foil.  Damn!
#3
Pulls and Ponies / Re: Ridiculous mm prices
June 11, 2013, 08:51:59 PM
I bought a few packs for $13... Kinda angry when you get $1 rates out of $13 packs.  I just couldn't wait...

Then my box arrived yesterday, that I got for $175 and the first pack I opened was a foil Bob with a Ravager and a spell snare first pack. 

I posted it on my Instagram look me up gud4anooner

I've also scored two swords of fire and ice, both planeswalkers cryptic command and several other good rares.  By far te foil bob made my day!
#4
Standard / Re: Gruul
June 10, 2013, 04:24:44 PM
Subtract the swine, add two more Rampager.  The Rampager's bloodrush costs 1 less mana and gives trample.  Well worth trading out the swine. 
#5
Standard / Re: Gruul Face-smashing
June 07, 2013, 07:20:57 PM
Quote from: CbStrad on June 07, 2013, 11:45:11 AM
Been modified a bit to make Dom better. More Emissaries, added Skarrg 'mage, and filled out a few playsets.

Armed/Dangerous might be switched with Madcap Skills, depending on how playtesting goes.

Rancor, I'm leaving out and here's why. First, it's on the way out. Second, it's more money than anyone involved would care to spend on a card that won't see use after a few months. If it was a cheap uncommon like Tormod's Crypt, I'd consider it; it's not too much money down the drain.

The Wurm/Zhur-taa Swine thing is in the same boat as Armed/Madcap Skills. Depending on testing results, it might happen. However, the Wurms are the default; yes, they're one mana more, but they hit for an additional two points. Since this deck has a decent mana base, it's still entirely possible to throw him down turn 4 or 5

But you use the Zhur-taa when you attack with your BTE turn 3 and hit for 7 on turn 3, instead of holding off until turn 5 to cast and turn 6 to attack.  The wurm you still have to wait until turn 6 to cast the wurm and turn 7 to attack.

The Zhur counts as a creature and an uncounterable pump.  I figured you were going more affordable, so that's why I'd suggest the Zhur over the Wurm.   If you're holding two Zhur's on turn 5, lay one, then bloodrush him on turn 6 and swing for 10.   
#6
Standard / Re: Wild Beastmaster (Bloodrush)
June 06, 2013, 05:06:50 PM
Too expensive mana cost or money cost? 
#7
Standard / Re: Esper Auras
June 06, 2013, 05:02:43 PM
Do you need the {spectral flight} since most of your creatures are pretty unblockable and don't need flying?  Maybe replace for  {Snapcaster Mage}??
#8
Standard / Re: Bug Aggro
June 06, 2013, 04:08:55 PM
I like this deck!  Looks like a ton of fun to play.  Have you thought about adding {Slitherhead} so that if you discard slitherhead for your Loleth troll, you can just scavenge for 0 and add another +1/+1 counter to the troll? 

The only replacement I could see would be the  {Blood Scrivener} for the {slitherhead}.  And I'd probably go with a {Jarad's orders} over the {mind grind}

I also think I'd rather have 3 Nighthawks, and 2 Varolz.  I'd rather have two vampries in hand and one on the board, instead of 2 Varolz in hand with one on the board. 
#9
Standard / Re: Wild Beastmaster (Bloodrush)
June 06, 2013, 01:07:14 PM
Another thought would be to add the {Pyrewild Shaman} since he can consistently be brought back from the grave to bloodrush. 
#10
Standard / Re: 5 color Aggro
June 06, 2013, 01:00:55 PM
Do you really need 4 Civic  Saber's?   I'd say you can cut 2 sabers and maybe 2 charms.   

Also, maybe look into running {Ghor-Clan Rampager} to bloodrush him and get some more damage quicker.  Maybe trade out the {Dryad Militant} for the Rampager.  Your 1 slot is pretty full, so being able to blood rush a creature with the Rampager turn 2 or 3 can help cause some serious damage. 
#11
Standard / Re: Roro Rakdos
June 06, 2013, 12:46:12 PM
I'm not a fan Exgava because you don't have many ways of getting +1/+1 counters on your other creatures other than the demon.  I just don't know what you 'd put in place. 
#12
Standard / Re: Gruul Face-smashing
June 06, 2013, 12:00:09 PM
Maybe subtract the Warchants and the Armed// Dangerous

Add 4 {Madcap Skills} and 2 {Rancor} (I'd still use the Rancor's untill the cycle out.)

Add one more {Burning-Tree Emissary}

I think the Raiders would work better if you have less mana intensive creatures.  Maybe adding in the {Legion Loyalist}... or {Rakdos Cackler} because you want to do some quicker damage.  The {Feral Anamist} IMO, costs too much mana, and then it's activated ability, costs too much mana for what it does as well.  I do like the combination with the Raiders and the Anamisssst though.

If you keep all of the instants and sorceries, maybe add {guttersnipe} for the extra damage. 

I also like the {Zhur Taa Swine} over the {Ruination Worm} because it costs one less mana to put on the board and gives you the bloodrush option.   
#13
Standard / Re: Gruul Intentions
June 06, 2013, 11:38:12 AM
Probably going to trade out the Cryptborn's for the  {Pyrewild Shaman}.  The cryptborn is just a trash card in all reality. 

Drafted last nighted and ended up scoring 2 of the 4 Skullcracks I needed.  Very lucky. 

Or I was thinking about adding a {Rakdos Keyrune}, and one more rancor.  I like the Keyrune because it can avoid board sweeps.   
#14
Standard / Re: 5 color Aggro
June 05, 2013, 06:19:10 PM
Take out two swamps and put in two Overgrown Tombs.   That may help your mana curve a little.
#15
Standard / Re: Wild Beastmaster (Bloodrush)
June 05, 2013, 05:49:32 PM
I feel like Madcap is my go to for everything.  Ha!   

I was also thinking  {Dryad Militant} because of it's exile ability for another one drop.  Take that {snapcaster mage}!