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Messages - Guypocolypse

#1
Standard / Re: 4 Color Midrange
April 27, 2014, 10:51:54 PM
Even though it would be cool, the mana base is hella sketch and there is only so much space
#2
Standard / Re: 4 Color Midrange
April 27, 2014, 07:57:46 PM
Sideboard suggestions?
#3
Standard / 4 Color Midrange
April 27, 2014, 07:57:26 PM

4 Color Midrange

60 cards, 0 sideboard


1 {Swamp}
2 {Island}
6 {Plains}
6 {Forest}
2 {Temple of Mystery}
2 {Breeding Pool}
4 {Watery Grave}
1 {Temple of Deceit}
1 {Overgrown Tomb}

25 lands


1 {Ætherling}
1 {Obzedat, Ghost Council}
2 {Karametra, God of Harvests}
2 {Ephara, God of the Polis}
2 {Reaper of the Wilds}
4 {Horizon Chimera}
3 {Desecration Demon}
3 {Loxodon Smiter}
2 {Scavenging Ooze}

20 creatures


3 {Sphinx's Revelation}
3 {Advent of the Wurm}
1 {Whip of Erebos}
2 {Essence Scatter}
3 {Selesnya Charm}
3 {Syncopate}

15 other spells


Sideboard
#4
Discussion / Re: Storm question.
February 05, 2014, 05:55:31 PM
Is this for modern or legacy?
#5
Legacy / Re: Epic Experiment
November 28, 2013, 05:26:10 PM
Quote from: Leevai420 on November 27, 2013, 05:40:05 PM
Without any counters I don't see this doing well. U need counters to either protect your combo or to slow your opponent.
you need to justify this better, what would you cut for more protection? Without a ridiculous amount of rituals, the Epic Experiments would be tiny
#6
Legacy / Re: Epic Experiment
November 28, 2013, 05:24:52 PM
Quote from: Mattao19 on November 27, 2013, 05:11:54 PM
What do you ideally Epic Experiment for? Like what does X=ideally and on what turn?
i have not yet proxied it up, i rekon it will be a few turns slower than TES
#7
Legacy / Re: Epic Experiment
November 27, 2013, 04:39:19 PM
Ive been trying to figure this deck out in my head for two days, now i need help
#8
Legacy / Epic Experiment
November 27, 2013, 04:38:42 PM

Epic Experiment

60 cards, 0 sideboard


4 {Bloodstained Mire}
4 {Polluted Delta}
2 {Volcanic Island}
1 {Badlands}
3 {Underground Sea}

14 lands


1 {Empty the Warrens}
3 {Tendrils of Agony}
4 {Seething Song}
2 {Lotus Petal}
4 {Manamorphose}
4 {Cabal Ritual}
4 {Rite of Flame}
4 {Dark Ritual}
4 {Ponder}
3 {Personal Tutor}
4 {Brainstorm}
1 {Lim-Dûl's Vault}
2 {Past in Flames}
3 {Epic Experiment}
3 {Thoughtseize}

46 other spells


Sideboard
#9
Legacy / Re: Esper Stone-Blade
November 17, 2013, 10:39:02 PM
Quote from: E.kann1 on November 17, 2013, 09:43:23 PM
{true-name nemesis}?

"So, attack. Blocks? No?

Oh right, it has protection from everything you control. No blocks then, I guess."

:)
it doesnt belong in every deck. There wouldnt be too much use here. Hypotheticly, what would you cut to make room for a thing like that?
#10
Commander / Wizard tribal
November 05, 2013, 07:30:09 PM
Can anyone give me some pointers? I kinda wanted to make it a bug control deck with the gorgon wizard at the helm, but i dont know. Any help?
#11
Legacy / Re: Esper Stone-Blade
November 03, 2013, 07:43:53 AM
Quote from: Agrus Kos, Enforcer of Truth on October 31, 2013, 10:00:36 PM
Do you know what every caw-blade deck needs?.........{STORM CROW}
too bad this isnt caw blade
#12
Legacy / Re: American Stoneblade
November 03, 2013, 07:43:05 AM
Quote from: Vileo on November 03, 2013, 04:41:26 AM
Quote from: NightWolf on November 03, 2013, 02:24:59 AM
Quote from: ConanEdo on November 02, 2013, 12:02:41 PM
Generally speaking I think {{preordain}} is better than {{ponder}} in a control deck. The former can help get rid of cards you know you won't need while still fixing your draws.
I really like {Ponder} for the shuffle ability. With {Preordain} I can scry away dead draws then still draw a dead card. Sure it can happen with the former as well. I think it comes down to personal preference. Both are great but IMO I'd rather have {Ponder}
You have a ton of fetch lands to shuffle your deck with... Also, noting that, why isn't that slot just simply {Brainstorm}?
because 4 brainstorm
#13
Legacy / Re: Solidarity
October 30, 2013, 11:29:57 PM
Quote from: Taysby on October 30, 2013, 03:45:39 PM
I assume you win with a big {brain freeze}?
si, then usz or stroke of genius
#14
Legacy / Re: Oops All Spells
October 27, 2013, 05:44:27 PM
Quote from: rarehuntertay on October 27, 2013, 07:21:46 AM
Quote from: Vileo on October 27, 2013, 03:31:48 AM
It wins by playing rituals, petals, etc and playing a {Balustrade Spy}/{Undercity Informer}. No lands in deck, so it flips over. The {Narcomoeba}s come into play since they were milled. You reanimate {Angel of Glory's Rise} with {Dread Return} for its flashback (sacrificing Narcomoebas), which reanimated {Azami, Lady of Scrolls} and {Laboratory Maniac}, and you tap either of the to draw a card an win the game. On turn one.

There is also a version that runs  {Underworld Cerberus}... Which IMO is more consistent. You don't to worry if you draw maniac in your opening hand
how would that work?
#15
Legacy / Re: Solidarity
October 23, 2013, 04:03:08 PM
Im gonna try this out for lulz. Please comment