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Messages - Pleeb

#1
Rules / Re: Thoughtseize + target
September 26, 2014, 01:17:30 PM
{aegis of the gods}
#2
Rules / Re: Thoughtseize + target
September 23, 2014, 01:21:53 PM
This is where I think you're going with this question:  they cast thought seize targeting you and you only have lightning bolt in your hand. In response you cast your lightning bolt and now have an empty hand. You are still a player and thus a legal target when thought seize resolves, so it doesn't fiZzle. He gets to look at your empty hand, choose a non-existant card and lose two life.

If that isn't what you meant please rephrase your question.
#3
Rules / Re: The gods must be sick
September 23, 2014, 01:05:12 PM
Quote from: Oldschoolmtgnoob on September 23, 2014, 12:56:38 PM
So I think {sarkhan, dragonspeaker} answers my next question by specifying haste...so that means those other cards can't become creatures that attack and tap the turn they come into play?

There is nothing preventing them from becoming creatures the turn they come into play. Once they become creatures, however, they will suffer summoning sickness.
#4
Rules / Re: Thoughtseize + target
September 22, 2014, 01:38:33 PM
You choose a player when you cast thought seize. After it resolves you look at their hand and choose a card then.
#5
Rules / Re: Hardened scales
September 22, 2014, 01:36:01 PM
{hardened scales} says any time a counter is placed. {mistcutter hydra} says it enters with the counters. Please correct me if I'm wrong, but I don't think the scales would trigger because the counters on mystcutter aren't being placed or added.
#6
Rules / Re: War tax
September 16, 2014, 01:25:27 PM
Quote from: particle on September 16, 2014, 12:26:47 PM
Quote from: Oldschoolmtgnoob on September 15, 2014, 10:27:17 PM
Can {war tax} be used in response to attackers being declared, or do you have to activate it before anything has been declared?

it creates a cost associated with being declared as an attacker. since the creatures are already declared as attackers they will bypass this cost. only combined with {dismiss into dream} when activated after attackers can it be useful. before attacks are declared, at the start of combat, before attacks are declared, is the latest the nonactive player can use this ability and actually get the intended result.

War tax doesn't target so has no interaction with dismiss into dream
#7
Rules / Re: Copy of creature
August 30, 2014, 07:47:13 PM
If the card that is doing the copying retains any of its characteristics or abilities, it will let you know on the card.
#8
Rules / Re: Morph..
August 27, 2014, 01:00:08 PM
Quote from: Noblellama on August 26, 2014, 01:34:46 PM
Imagine a deck full of morph and you don't know which to counter because they can only be countered when cast but not when flipped.

Imagine you counter the {Scornful Egotist} instead of the {Akroma, Angel of Fury}

Can you morph while the spell is still on the stack?  For instance cast akroma morphed. Opponent counterspells and in response pay the morph cost to flip the spell and make her an illegal target.
#9
Rules / Re: Deathtouch
August 25, 2014, 01:32:06 PM
Quote from: redwolv on August 25, 2014, 01:15:20 PM
So if i have something  with death touch and enchat it with {Burning Anger} does the damage from taping for burning anger have deathtouch on it?

Yes. The creature is dealing the damage, not burning anger.
#10
Rules / Re: Spectra Ward Judge ruling, vs me
August 23, 2014, 05:01:05 PM
Quote from: Mattao19 on August 23, 2014, 04:33:54 PM
Quote from: Remillo on August 23, 2014, 12:52:16 PM
After double-checking: You can, in fact, attach new auras to a creature with Spectra Ward by 'cheating' them on to the battlefield.  Spectra Ward basically turns DEBT in to DBT, meaning the creature is a legal choice to be enchanted.

What if you cast normally?

You still can't target.
#11
Rules / Re: Spectra Ward Judge ruling, vs me
August 23, 2014, 09:59:06 AM
Quote from: Gorzo on August 23, 2014, 06:30:16 AM
casting an aura spell requires you to target a permanent. 100% of the time
The reason that Zur and {Sun Titan} can get around targeting is because they bypass the casting part entirely. They use an ability that places the aura into play attached to Zur / a permanent (not casting, and not technically targeting)

Edit: As for {Spectra Ward} in this situation, it could HYPOTHETICALLY work to add new enchantments by "cheating" them into play with effects like Zur and Sun Titan. however, Ward's CMC is too high for either of those abilities to use on Spectra Ward. 3 or less, ward is 5.

We're not talking about using Zur to place the ward, but being able to place an enchantment on a creature with ward already in place. Zur and Titan don't care about the cmc of ward.
#12
Rules / Re: Spectra Ward Judge ruling, vs me
August 23, 2014, 12:36:28 AM
Quote from: E.kann1 on August 22, 2014, 06:00:14 PM
Quote from: Agrus Kos, Enforcer of Truth on August 22, 2014, 03:31:53 PM
Quote from: E.kann1 on August 22, 2014, 03:07:37 PM
Quote from: Pleeb on August 22, 2014, 01:00:51 PM
I'm going to go with the none of the cheaty methods mentioned will work to add enchantments to the creature enchanted with spectra ward. Protection explicitly prevents the enchanting of a creature (the E in debt). The ward only modifies the rule for enchantments already attached to the creature.

702.16c: A permanent or player with protection can't be enchanted by Auras that have the stated quality. Such Auras attached to the permanent or player with protection will be put into their owners' graveyards as a state-based action. (See rule 704, "State-Based Actions.")
Rules text:
"Enchant creature
Enchanted creature gets +2/+2 and has protection from all colors. This effect doesn't remove Auras."

It can't be targeted (the "Enchant creature" targets), but once it's there, Spectra Ward's text overrides the E of debt, allowing the aura to stay.
He was saying that he thinks things such as {Zur the Enchanter} don't get around {Spectra Ward}.
This was from Zur's rulings:

7/15/2006   If you use Zur the Enchanter's triggered ability to search for an Aura, it will be put onto the battlefield attached to an appropriate permanent. It doesn't target that permanent. If no appropriate permanent exists for it to be attached to, that Aura can't be put onto the battlefield and stays in your library.

http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=121162

I'm not disagreeing that Zur gets around the targeting. What I'm saying is that protection prevents the creature from being enchanted in the first place. Read the ruling I posted again. There are two parts of the rule. The first says that it can't be enchanted. The second says any enchantments there fall off. Spectra ward only changes the rule for the second half, not the first.
#13
Rules / Re: Spectra Ward Judge ruling, vs me
August 22, 2014, 01:00:51 PM
I'm going to go with the none of the cheaty methods mentioned will work to add enchantments to the creature enchanted with spectra ward. Protection explicitly prevents the enchanting of a creature (the E in debt). The ward only modifies the rule for enchantments already attached to the creature.

702.16c: A permanent or player with protection can't be enchanted by Auras that have the stated quality. Such Auras attached to the permanent or player with protection will be put into their owners' graveyards as a state-based action. (See rule 704, "State-Based Actions.")
#14
Clash of Clans / Re: Just got a coc! ^,^
August 18, 2014, 01:04:36 AM
Newbie tips:  don't bust your newbie shield, your mines and pumps will keep your builders going til it runs out

Tip 2:  max your buildings before upgrading your town hall
#15
Rules / Re: CMC check
August 11, 2014, 01:02:35 PM
The value of x on the stack is the chosen value (in this case 3). The cmc of the hydra while on the stack will be 5 and the eidolon is looking at the spells being cast, which means on the stack. It shouldn't trigger the eidolon.