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Decks (Magic The Gathering) => Standard => Topic started by: Hhayes012 on August 05, 2012, 02:08:55 AM

Title: Sorin's Bloody Tokens
Post by: Hhayes012 on August 05, 2012, 02:08:55 AM

Sorin's Bloody Tokens

69 cards, 9 sideboard


4 {Isolated Chapel}
3 {Vault of the Archangel}
12 {Plains}
5 {Swamp}

24 lands


4 {Blood Artist}
2 {Mirran Crusader}
4 {Doomed Traveler}
4 {Champion of the Parish}

14 creatures


4 {Intangible Virtue}
2 {Honor of the Pure}
2 {Oblivion Ring}
2 {Sorin, Lord of Innistrad}
4 {Gather the Townsfolk}
4 {Lingering Souls}
2 {Day of Judgment}
2 {Go for the Throat}

22 other spells


Sideboard

2 {Elite Inquisitor}
3 {Midnight Haunting}
1 {Vampire Nighthawk}
1 {Increasing Devotion}
1 {Dismember}
1 {Aven Squire}

9 sideboard cards



Notes:
Almost perfect
Title: Re: Sorin's Bloody Tokens
Post by: Coffee Vampire on August 05, 2012, 02:31:25 AM
Day of judgement will only hurt you...elspeth is a better boardwipe but way different. Probs don't want to run her. Maybe replace days with {Intangible Virtue}s for more attack power.
Title: Re: Sorin's Bloody Tokens
Post by: Hhayes012 on August 05, 2012, 02:43:07 AM
Day with 2 blood artist and 8 other creatures/tokens equals I WIN!!
Title: Re: Sorin's Bloody Tokens
Post by: Ghetto Pass on August 05, 2012, 05:44:48 PM
Lose two Honor of the Pures for two more Intangible Virtues.
Title: Re: Sorin's Bloody Tokens
Post by: Skyshadow731 on August 06, 2012, 07:39:48 AM
Yea you rack up your side of the field with tokens and blood artist than day it all and your oppont is taking a big hit
Title: Re: Sorin's Bloody Tokens
Post by: Hhayes012 on August 06, 2012, 07:19:16 PM
I don't see the point in taking out the honor of the pure, because if no blood artist no day at least my champions grow
Title: Re: Sorin's Bloody Tokens
Post by: Enfj.Panda on August 06, 2012, 09:27:14 PM
I agree take out the honor of the pure, and playset the virtue with sorins emblems its better without as many emblems, ive tried champions and with no trample or flying they just took up space in my deck, you also need blade splicers lol with one virtue And one emblem they are 5/4 first strikers and with some cloud shifts or resto angels golems galore, also a one of grave titan can be very helpful, and im probably going to replace my days with killing waves because waves with artists are sickness, soooo i dont claim to be an expert at the deck but ive been tinkering with my black white sorin deck for about 3 months and ive done pretty good with it so let me know what you think about my suggestions :)
Title: Re: Sorin's Bloody Tokens
Post by: Ghetto Pass on August 06, 2012, 10:37:11 PM
With all the tokens you have Intangible Virtue is a much better choice.  It's bonus of vigilance is much better then just giving the +1/+1 to all white creatures, plus it also helps out the Sorin tokens.  It's actually a pretty good deck. 
Title: Re: Sorin's Bloody Tokens
Post by: Guitello on August 07, 2012, 12:53:02 AM
Quote from: Coffee Vampire on August 05, 2012, 02:31:25 AM
Day of judgement will only hurt you...elspeth is a better boardwipe but way different. Probs don't want to run her. Maybe replace days with {Intangible Virtue}s for more attack power.
Day is a sweeper. It hurts him, but when it's played it should hurt opponent more because often decks like this will have a lingering souls sitting in the yard, so they can populate the board ASAP after a wipe
Title: Re: Sorin's Bloody Tokens
Post by: Hhayes012 on August 07, 2012, 04:18:44 PM
Quote from: Ghetto Pass on August 06, 2012, 10:37:11 PM
With all the tokens you have Intangible Virtue is a much better choice.  It's bonus of vigilance is much better then just giving the +1/+1 to all white creatures, plus it also helps out the Sorin tokens.  It's actually a pretty good deck.
Im going to add intangible virtues and take out honors, I completely forgot about Sorins token.  Thanks😉