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Magic (The Gathering) => Combo Corner => Topic started by: Goblinking on December 18, 2011, 04:23:18 PM

Title: Myr
Post by: Goblinking on December 18, 2011, 04:23:18 PM
2 {Myr Galvanizer}'s 3 {silver myr} this creates a inifnit mana combo use any mana myr at least two of them for it to work
Title: Re: Myr
Post by: Alpha on December 18, 2011, 07:11:33 PM
3 {Iron Myr}s and a {Fire Ball} :D
Title: Re: Myr
Post by: Goblinking on December 18, 2011, 07:39:27 PM
Or red mana then ramp to 300 and use {banefire} it's better
Title: Re: Myr
Post by: Alpha on December 18, 2011, 07:42:21 PM
So excessive 300 of mana xDD.
Title: Re: Myr
Post by: Goblinking on December 18, 2011, 07:50:30 PM
If not more itsa funny combo then if I had a card to make it to were I can split it and send it 2 ways at once.....
Title: Re: Myr
Post by: BlackJester on December 18, 2011, 08:51:25 PM
Quote from: Goblinking on December 18, 2011, 07:50:30 PM
If not more itsa funny combo then if I had a card to make it to were I can split it and send it 2 ways at once.....

{Fireball} can be sent any number of ways.
Title: Re: Myr
Post by: Goblinking on December 18, 2011, 11:13:39 PM
True but it can be counter banefire can't I might put one in but idk yet
Title: Re: Myr
Post by: BlackJester on December 18, 2011, 11:38:43 PM
If you've had a look at my myr deck, Myr Mortals, I use {Goblin Cannon} with the combo. 

A)  It's an artifact, so you can get it with {Fabricate}, and all the other artifact benefits.
B)  You can distribute the damage anywhere.
C)  Abilities are harder to counter than spells.
D)  It's colorless.
E)  If you have "infinite" mana, if someone tries something in response, you can always activate it again.

Just sayin'.
Title: Re: Myr
Post by: Goblinking on December 18, 2011, 11:41:35 PM
All points are taken