U/B Control Mill 75 cards, 15 sideboard
9 {Island} 3 {Darkslick Shores} 6 {Swamp} 4 {Drowned Catacomb}
22 lands
4 {Phyrexian Metamorph} 2 {Snapcaster Mage}
6 creatures
3 {Go for the Throat} 1 {Otherworld Atlas} 3 {Unwinding Clock} 1 {Gilded Lotus} 2 {Liliana of the Veil} 2 {Black Sun's Zenith} 1 {Blue Sun's Zenith} 3 {Jace's Erasure} 3 {Murder} 3 {Think Twice} 3 {Visions of Beyond} 4 {Ratchet Bomb} 3 {Jace, Memory Adept}
32 other spells
Sideboard
4 {Grindclock} 3 {Tormod's Crypt} 3 {Dissipate} 2 {Witchbane Orb} 3 {Doom Blade}
15 sideboard cards
Notes: Just an idea..need lilianas..help needed!
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Cut {increasing confusion}, {mindsculpt}, and 2 {snapcaster mage} for 3 {nepelia drownyard}, {black sun's zenith}, {karn liberated}, and 3 {forbidden alchemy}. Moce one jace to side and do you have {batterskull}?
Oh and {pristine talisman} can be really useful in these decks.
I don't have batters skull why?
I wanted to discard increasing confusion with liliana..umm why forbidden alchemy? Thanks man:)
The most successful mill i have seen is a u/b control that stalls the game out while drownyard takes chunks off their deck. Alchemy helps you get relevent cards and pitch the rest which is what you need for a successful stall. The increased land count means youll hit your land drops and pitch the extra to alchemy or lili. Looking closer at your starting idea im thinking {blue sun's zenith} and {think twice may be more utility than alchemy. Lots of zeniths keep you from milling and allow for renewable effects that aid your stall. Batterskull is probably to best stall component against aggro and doubles as a win con.
I only have 2 creatures:/..yeah I've played test it..I just don't have all the cards.. I'll just hold on to my counters then wait..if they don't do anything I'll blue suns zenith before my turn..jace can really mess .poo. up real quick..so no alchemy? Or yes..visions of beyond works really well with snapcaster later in the game..I had peel from reality..so I'll snapcaster then flashback something..then brin him righ back to my hand
How about 4 {think twice} instead of alch and lose the thought scours and fill the remaining slots with {blue sun's zenith} and/or {life's finale}/{sever the bloodline}
10/4...does gilded lotus have a place in this deck..that would help
I also wanna add 3 temporal mastery..would that work?
Talisman is better than lotus in this deck cause youdont have a use for the 3 mana but you do have a use for extra life. And no mastery, thats a white or green control compent not black, it just isnt worth the space.
Don't run temporal mastery...I played a guy at fnm who miracled it twice and still lost.
It looks good but I have never really seen it help :p I would rather think twice than master temples ;)
I think tat three mana card with tap to mill X would work. Gilded Lotus works mighty fine with it.
The best ive seen mastery do is in mircles right after a gideon fog and strap a batterskull to jura and beat face twice. And in a {craterhoof behemoth} control where he miracled, cast hoof, attacked, then flickered and attacked.
Dannggg..I added gilded lotus, and sands of delirium, also 2 devastation tides...they actually work well..the draw power is amazing
I only have 3 think twice and I added 2 gitaxian probes..then jace comes out by turn 7 then I play visions of beyond..draw 3 and have plenty of control
Update on here so we can see it.
How is {Blue Sun Zenith} better than {Increasing Confusion}?
Quote from: Tumalc on August 02, 2012, 05:21:16 AM
How is {Blue Sun Zenith} better than {Increasing Confusion}?
Increasing confusion only mills, blue sun acts as a think twice early, a {jace's ingenuity} mid game, a {wheel of fortune} late, and a kill con in the end.
I'll update it in a bit
Quote from: Kaleo42 on August 02, 2012, 05:28:01 AM
Quote from: Tumalc on August 02, 2012, 05:21:16 AM
How is {Blue Sun Zenith} better than {Increasing Confusion}?
Increasing confusion only mills, blue sun acts as a think twice early, a {jace's ingenuity} mid game, a {wheel of fortune} late, and a kill con in the end.
Thanks man, I completely missed the obvious. For whatever reason I thought it was directed only at my opponent.
Updated... This is how it looks now..I need lilianas baddd
Y no jaces phantasm, thought scour and maybe up mind sculpt???
Quote from: Coffee Vampire on August 01, 2012, 09:53:26 PM
Don't run temporal mastery...I played a guy at fnm who miracled it twice and still lost.
It looks good but I have never really seen it help :p I would rather think twice than master temples ;).
Considers mill idea from the start. You want to mill the deck before draw phase. Playing an extra turn is just more chances to mill. Say you play temporal mastery while having mill cards in hand, zenith their deck, mind sculpt their deck, or even increasing confusion then flash back to double the mill with the extra turn. I put the mastery in my mill and run sword of body and mind on unblockables, swing mill with mill spells, extra turn same thing. It's a great card for mill deck.
{Jace's Phantasm}. {Tome scour} {Jace's erasure}