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Decks (Magic The Gathering) => Standard => Topic started by: Mhavoc85 on July 31, 2012, 02:42:18 AM

Title: Esper Token Control
Post by: Mhavoc85 on July 31, 2012, 02:42:18 AM

Esper Token Control

73 cards, 12 sideboard


4 {Glacial Fortress}
3 {Evolving Wilds}
4 {Island}
4 {Drowned Catacomb}
6 {Plains}

21 lands


3 {Talrand, Sky Summoner}
3 {Augur of Bolas}
4 {Delver of Secrets}
2 {Geist of Saint Traft}

12 creatures


4 {Midnight Haunting}
4 {Lingering Souls}
3 {Negate}
3 {Essence Scatter}
4 {Intangible Virtue}
3 {Dissipate}
4 {Favorable Winds}
3 {Rewind}

28 other spells


Sideboard

2 {Redirect}
2 {Sleep}
3 {Oblivion Ring}
3 {Safe Passage}
2 {Tamiyo, the Moon Sage}

12 sideboard cards


Title: Re: Esper Token Control
Post by: Mhavoc85 on July 31, 2012, 02:46:52 AM
Want to know if this is a viable post rotation idea. Sideboard is incomplete and obviously doesn't include RTR because we don't know what's in it yet. I'm looking for input on sideboard options and any main board ideas I may have over looked. I posted another deck similar to this but reworked this one as more control. Looking forward to some input thanks.
Title: Re: Esper Token Control
Post by: Timendy on September 24, 2012, 12:58:48 PM
Have you tested this deck. I just thought about an esper token deck and found this. Looks workable. Idk about 4 favorable winds AND 4 intangible virtues. I would run one or the other (maybe 2 of each?) and have more instants/ sorceries for delver and talrand.  Your mana looks good, maybe 2 evolving wilds though. And maybe instead of midnight hauntings, use gather the townsfolk. I know they're not fliers but its cheaper for late game if you want mana for your control.