Any other ways to add more charge counters or move them from one permanent to another, than {coretapper} and {energy chamber}?
Proliforate?
{Fate Transfer}
{Simic Guildmage}
Quote from: BlackJester on July 30, 2012, 10:15:38 PM
{Fate Transfer}
{Simic Guildmage}
Fate transfer I was searching for something like that. TY
My pleasure! 💁
What about moving +1/+1 counters around? To abuse undying or persist? I thought mirrodon had artifacts that did that easily.
Quote from: Cindjor on July 31, 2012, 04:08:19 AM
What about moving +1/+1 counters around? To abuse undying or persist? I thought mirrodon had artifacts that did that easily.
Are you Refering to modular and the acrobound Family
Quote from: Cindjor on July 31, 2012, 04:08:19 AM
What about moving +1/+1 counters around? To abuse undying or persist? I thought mirrodon had artifacts that did that easily.
All of the Arcbound artifacts (like {Arcbound Ravager}) have Modular, which moves their counters to another creature when they die.
Alternatively, you could imprint {Fate Transfer} on {Isochron Scepter} and use {Solarion} to double the counters. Or {Gilder Bairn} + {Paradise Mantle} + {Training Grounds} for as many as you want.
{Leech Bonder} + {Paradise Mantle}/{Utopia Vow}
Is what I used to use to manipulate counters.
{Hex Parasite} works and is in standard (until sept) to work with undying. It completely removes the counters though, instead of moving them.
There is a vedalken with "at the beginning of your upkeep put a charge counter on target arrifact."
Quote from: Fishsticks123 on July 31, 2012, 01:34:20 PM
There is a vedalken with "at the beginning of your upkeep put a charge counter on target arrifact."
{Vedalken infuser} thanks
{power conduit}
{Young Wolf}+{Ashrod's Altar}+{Spike Rogue}. Sacrifice the wolf, gain 2 mana from the altar. When the wolf comes back, move its counter onto spike rogue using his ability and the two mana from the altar. Infinite counters.
Bump.
I we wondering if there were artifacts that reduced activated ability costs of other artifacts? Trying to figure out how to fit {Orochi Hatchery} into a {U}/{G} snake deck and make it viable. Thanks gaiz!
{Power artifact}
Quote from: izik99 on August 01, 2012, 08:18:44 AM
{Young Wolf}+{Ashrod's Altar}+{Spike Rogue}. Sacrifice the wolf, gain 2 mana from the altar. When the wolf comes back, move its counter onto spike rogue using his ability and the two mana from the altar. Infinite counters.
That's awesome