{leveler} {elixir of immortality} fun combo to cheat the leveler's ability
I don't think this works. The {leveler} exiles all your cards not puts them into the gy which elixir is concerned with. So this combo doesn't work, sorry. :(
Quote from: Greg54js on December 15, 2011, 05:43:41 AM
I don't think this works. The {leveler} exiles all your cards not puts them into the gy which elixir is concerned with. So this combo doesn't work, sorry. :(
Did u read {leveler}? his ability only removes ur library not ur gy elixir returns ur gy. it's all in the timing leveler remove then elixir simple. Baseicly giving u a 10/10 for 5 all u have to do is have a deck that is based around bringing cards back.
Well unless you don't have any cards in the gy it doesn't work at all
It's a late game combo
It's a late game combo
{Labratory Maniac}?
Yeah, I don't see how that works. You cast leveler, then put the Elixir's ability on the stack. The elixir then returns your grave to your library, then leveler exiles it.
No luck bro. See the Maniac though.
No ok drop leveler at the start of ur turn then before u end ur turn u use elixir it works
Not playing leveler works the best.
A10/10 for 5 ima get my use outa it
You might be better off with {Eater of Days}.
Or how about {Leveler} and {Torpor Orb}?
Quote from: Prophylaxis on December 15, 2011, 10:36:40 AM
{Labratory Maniac}?
Yeah, I don't see how that works. You cast leveler, then put the Elixir's ability on the stack. The elixir then returns your grave to your library, then leveler exiles
No luck bro. See the Maniac though.
Stack order would go leveler then elixir leveler isn't constantly doing exile ur library he does it one time right when he enters and I'm looking for a orb
for lack of clarification i'll specify both possible stack orders.
leveller enters then activates elixir. elixir goes first puts grave in library then library exiled by leveller
elixir activated then leveller flashes in. library exiled then elixir places whatever is in grave in library.
the first only nets you 5 life. the other nets you 5 life and whatever was in your grave back in the library. both are extremely inefficient
No leveler enters library is exiled then elixir elixir has to be paid for 1 then tap then it works
Quote from: Goblinking on December 15, 2011, 05:45:56 PM
No leveler enters library is exiled then elixir elixir has to be paid for 1 then tap then it works
That is what scarsabrex said. What everyone else is trying to get at is that, yes this will keep you from having 0 cards in your library, it is a very fragile combo. The whole benefit of the low cost would be to cast him early. But, if you cast him early, you probably won't have much in your graveyard.
What happens when your opponent {Doom Blade}s your {Leveler} as soon as you say "Go."?
How about {Leveler} + {Stiffle}? Now, you don't have to worry about running out of cards in the first place.
Hexproof? {Swiftfoot boots} or the mask from innastrad
Quote from: Goblinking on December 15, 2011, 07:26:53 PM
Hexproof? {Swiftfoot boots} or the mask from innastrad
True, true. But they could kill it before you get the chance. And now your 10/10 for 5 is more like 10/10 for 5+1+1=7.
Or sence he's a late game type of card {darksteel forge} a mask or the boots or {cancel} sence it's artifact deck i run 5 colors so splashing blue black ect is easy
If the plan is late game, why not just play {Darksteel Colossus} or an Eldrazi?
leveler is not a late game type of card. it has a low cmc for a reason. by placing it in the end game you are just making it a convoluted set of plays which rely on no opposing interaction and a reliance on having the right cards. if you pay more than 6 mana to make the play reliable its no longer worth it
No, see here Wade your gonna want that Tru-coat otherwise that car is gonna rust.
Quote from: BlackJester on December 15, 2011, 07:53:24 PM
If the plan is late game, why not just play {Darksteel Colossus} or an Eldrazi?
I have a few eldrazi in the deck this combo is in and I'm looking for more and might throw a {coat of arms} in it
Quote from: Bluenote20 on December 15, 2011, 09:40:52 PM
No, see here Wade your gonna want that Tru-coat otherwise that car is gonna rust.
??? ???
If I played {phyrexian revoker} and named leveler would that work
leveler is a triggered abiltiy not activated. this is why torpor orb was suggested
Quote from: scarsabrex on December 16, 2011, 12:37:53 AM
leveler is a triggered abiltiy not activated. this is why torpor orb was suggested
And {Stiffle}. ;)
Boy, sometimes I feel like nobody reads a word I write. 😉
i do its just stiffle requires the extra mana on the same turn
Quote from: scarsabrex on December 16, 2011, 04:56:23 PM
i do its just stiffle requires the extra mana on the same turn
Doesn't the {Elixir of Immortality}?
yes but i was agreeing with torpor orb
Quote from: scarsabrex on December 16, 2011, 05:38:50 PM
yes but i was agreeing with torpor orb
Gotcha!
I buddy o' mine plays {Torpor Orb}, {Leveler}, {Eater of Days} and other stuff along those lines.