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Decks (Magic The Gathering) => Standard => Topic started by: MaDeM MaD on July 23, 2012, 02:55:12 PM

Title: Vamp Control
Post by: MaDeM MaD on July 23, 2012, 02:55:12 PM

Vamp Control

60 cards, 0 sideboard


18 {Swamp}
4 {Cavern of Souls}

22 lands


4 {Vampire Nocturnus}
4 {Vampire Nighthawk}
4 {Bloodline Keeper}

12 creatures


4 {Lashwrithe}
3 {Dismember}
2 {Geth's Verdict}
2 {Go for the Throat}
3 {Surgical Extraction}
2 {Liliana of the Veil}
2 {Black Sun's Zenith}
4 {Mutilate}
4 {Sign in Blood}

26 other spells


Sideboard
Title: Re: Vamp Control
Post by: MaDeM MaD on July 23, 2012, 02:55:35 PM
Something I've been toying with
Title: Re: Vamp Control
Post by: MaDeM MaD on July 23, 2012, 02:56:22 PM
I haven't posted ib sometime 
Title: Re: Vamp Control
Post by: Vlz91 on July 23, 2012, 04:38:08 PM
You have 8 dismembers. What about replacing 4 with 4 {blood artist}? Makes flipping bloodline keeper easier. Also replacing at least 2 mutilate with {killing wave}. That way you don't kill the few features you have and deal lots of damage to the opponent if they don't sac, and even if they do if you have 1-2 blood artists out.
Title: Re: Vamp Control
Post by: MaDeM MaD on July 23, 2012, 04:50:17 PM
Whoops... I thought that I could use 8 dismembers 
Title: Re: Vamp Control
Post by: MaDeM MaD on July 23, 2012, 04:53:59 PM
Mutilate works well with lashwrithe. They pretty much cancel eachother out.