Unwinding Clock Shenanigans 60 cards, 0 sideboard 4 {Tree of Tales} 4 {Seat of the Synod} 4 {Vault of Whispers} 4 {Great Furnace} 2 {Ancient Den} 2 {Buried Ruin} 20 lands 4 {Ornithopter} 4 {Shimmer Myr} 4 {Phyrexian Colossus} 4 {Colossus of Sardia} 16 creatures 3 {Voltaic Key} 4 {Unwinding Clock} 4 {Mana Vault} 4 {Basalt Monolith} 3 {Jayemdae Tome} 4 {Lux Cannon} 2 {Voodoo Doll} 24 other spells Sideboard Notes: The deck's a little too unpredictable. Might need to splash blue for {tinker} or more likely {fabricate}. {Tinker} just feels like cheating. When this deck works it's crazy awesome. When it doesn't it's slooooow. I made a conscious decision not to use metalcraft, proliferate or affinity. Only want to abuse 'untappers' with mostly old school artifacts. |