Deck 62 cards, 0 sideboard 6 {Plains} 8 {Forest} 4 {Sunpetal Grove} 4 {Evolving Wilds} 22 lands 2 {Wolfir Silverheart} 3 {Wolfir Avenger} 3 {Strangleroot Geist} 3 {Silverblade Paladin} 4 {Birds of Paradise} 2 {Champion of Lambholt} 3 {Thragtusk} 3 {Champion of the Parish} 2 {Restoration Angel} 2 {Yeva, Nature's Herald} 27 creatures 2 {Oblivion Ring} 3 {Cloudshift} 2 {Gather the Townsfolk} 4 {Rancor} 2 {Titanic Growth} 13 other spells Sideboard Notes: |
Quote from: Coffee Vampire on July 21, 2012, 10:51:25 PMIf I remove the parish, should I keep the townsfolks?
With 2 of each champ you will usually get them too late. Plus you don't have enough humans for parish to get big even if you do cast him. My advice would be to ditch the 2 parishes you do have and add 2 lambholts. Lambholt can be really deadly if you get her out turn 2 with birds...or even turn 3 or 4. Go all out with her and run a playset.
{Champion of the Parish}
{Champion of Lambholt}