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Decks (Magic The Gathering) => Commander => Topic started by: Greg54js on July 12, 2012, 01:21:17 PM

Title: Tips, tricks and edits for political puppets pre con
Post by: Greg54js on July 12, 2012, 01:21:17 PM
Okay guys so I'm buying the political puppets pre con and want some inside info from people who've played it before.

Any comments/suggestions welcome
Title: Re: Tips, tricks and edits for political puppets pre con
Post by: Hays413 on July 12, 2012, 02:13:02 PM
I only have one comment; I think the political puppets deck is junk.
Title: Re: Tips, tricks and edits for political puppets pre con
Post by: Trevor on July 12, 2012, 02:15:30 PM
Quote from: Hays413 on July 12, 2012, 02:13:02 PM
I only have one comment; I think the political puppets deck is junk.
So true
Title: Re: Tips, tricks and edits for political puppets pre con
Post by: Gorzo on July 12, 2012, 03:18:17 PM
I disagree. Granted, the precon isn't as strong as, say, heavenly inferno, but like a diamond in the rough, the essentials are in there. It's a deck to build off of, rather than use straight from the box.

Some things to improve on to make the deck better (in my opinion):
1) instant/sorcery fetch and restore. Your tricks are your lifeblood, so stuff like {Mystical Tutor} and {Long-Term Plans} will help you get what you need, while things like {Mnemonic Wall} and {Archaeomancer} will nab them from the grave for repeated uses.

2) stuff you don't care who controls. {Howling Mine} for example - doesn't matter who controls it, you gain the benefit. Blanket effects like that are perfect gifts to give with {Zedruu the Greathearted}.

3) counterspells. You need to be very controlling as a political puppet deck, so you'll need more of these. There are lots of good ones to choose from. {Rewind}, {Counterlash}, {Time Stop}, and so on. I like {spell burst} and {forbid} with their buy backs, as expensive as the cost may be. {capsize} is an important control tool also.
Title: Re: Tips, tricks and edits for political puppets pre con
Post by: Greg54js on July 12, 2012, 04:17:41 PM
Trevor and hays yes I understand out of box it's bad but Gorzo I think is right it needs the proper TLC before it'll work properly.
Gorzo thanks for the tips
Title: Re: Tips, tricks and edits for political puppets pre con
Post by: Hays413 on July 12, 2012, 04:40:08 PM
Quote from: Greg54js on July 12, 2012, 04:17:41 PM
Trevor and hays yes I understand out of box it's bad but Gorzo I think is right it needs the proper TLC before it'll work properly.
Gorzo thanks for the tips

That's true, I wasn't very helpful lol
Title: Re: Tips, tricks and edits for political puppets pre con
Post by: BlackJester on July 12, 2012, 04:41:30 PM
It think that PP really depends strongly on your group.  It's really bad in my group, because players are really uncooperative.  :P

"If you don't target me with and burn spell for the next two turns, I'll give you 5 live and a {Fog Bank}."
"No deal."
Then they get attacked and die for lack of blockers.

This is why I revamped it to Group Hug, but I think I'm going to go with Bear Hug instead. 
"Your getting this hug whether you like it or not!"
Title: Re: Tips, tricks and edits for political puppets pre con
Post by: Greg54js on July 12, 2012, 07:22:31 PM
Haha jester what mods did you make to it?
Title: Re: Tips, tricks and edits for political puppets pre con
Post by: BlackJester on July 12, 2012, 07:35:29 PM
Made it 60 card casual for starters. My group don't play no EDH. 😢
Title: Re: Tips, tricks and edits for political puppets pre con
Post by: BlackJester on July 12, 2012, 07:44:26 PM
Bumped in casual: "Sharing is Caring"

Its changed since, I'd say evolved, but that implies some sort of improvement process.

Added goofy stuff like:
{Bronze Bombshell}
{Vision Skeins}
{Drooling Ogre}
{Pyromancer's Swath}
{Bazaar Trader}
{Steel Golem}
{Jinxed Choker}
{Cultural Exchange}
{Rust Elemental}
{Scrambleverse}
{Spectral Mana} <- we still use mana burn
{Loxodon Peacekeeper}
Title: Re: Tips, tricks and edits for political puppets pre con
Post by: AgrusKos on July 13, 2012, 11:06:55 AM
Quote from: Gorzo on July 12, 2012, 03:18:17 PM
I disagree. Granted, the precon isn't as strong as, say, heavenly inferno, but like a diamond in the rough, the essentials are in there. It's a deck to build off of, rather than use straight from the box.

Some things to improve on to make the deck better (in my opinion):
1) instant/sorcery fetch and restore. Your tricks are your lifeblood, so stuff like {Mystical Tutor} and {Long-Term Plans} will help you get what you need, while things like {Mnemonic Wall} and {Archaeomancer} will nab them from the grave for repeated uses.

2) stuff you don't care who controls. {Howling Mine} for example - doesn't matter who controls it, you gain the benefit. Blanket effects like that are perfect gifts to give with {Zedruu the Greathearted}.

3) counterspells. You need to be very controlling as a political puppet deck, so you'll need more of these. There are lots of good ones to choose from. {Rewind}, {Counterlash}, {Time Stop}, and so on. I like {spell burst} and {forbid} with their buy backs, as expensive as the cost may be. {capsize} is an important control tool also.
👏👏👏👏 you sir, are a genius
Title: Re: Tips, tricks and edits for political puppets pre con
Post by: Greg54js on July 16, 2012, 10:42:47 AM
Quote from: KangaRod on July 16, 2012, 08:03:55 AM
I'd start off with trading me the {wild ricochet} cause I need one of those
Haha nice try