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Magic (The Gathering) => Discussion => Topic started by: Lunamoth on July 12, 2012, 05:21:33 AM

Title: Your Planeswalker Alter Ego
Post by: Lunamoth on July 12, 2012, 05:21:33 AM
I'm curious to know if you guys ever thought up yourselves as planeswalkers in the MTG multiverse. :P if so, describe yourselves!
Title: Re: Your Planeswalker Alter Ego
Post by: Thorn on July 12, 2012, 09:24:26 AM
Thorn, Dragon of Murtaugh
    {2}{R}{{U}
Starts With 3 Loalty
+2: Thorn, Dragon of Murtaugh deals 2 damage to target creature or player.
-5: Gain control of target permanent.
-9: You get and emblem with, "Whenever a source deals damage to you or a permanent you control you may deal that much damage to target creature or player."
Title: Re: Your Planeswalker Alter Ego
Post by: Fenster on July 12, 2012, 10:02:00 AM
Fenster, The Lucky Dimwit
{1}{U}{B}
3 Loyalty
+1:Roll a 6 sided dice then flip a coin, if heads you draw that many cards if tails Fenster deals X damage to target player where X is half of the dice value rounded down.
-2:Reveal cards from the top of your library until you reveal a nonland card. You may cast it whitout paying its manacost  by paying life equal to its coverted mana cost.
-7:Target opponent splits your library into three piles. Search one of those piles for 5 cards. Discard one of those cards at random. Cast two without paying their mana cost, put two in your hand.
Title: Re: Your Planeswalker Alter Ego
Post by: scarsabrex on July 12, 2012, 10:11:29 AM
scars the impartial
{W}{U}{B}{R}{G}
+1: destroy target permanent your opponent controls and target permanent you control.
-X: Each player loses x life, then discards x cards, then sacrifices x creatures, then sacrifices x lands, then puts the top x cards of his or her library into his or her graveyard.
-10: All players lose the game.

starting loyalty 5.
Title: Re: Your Planeswalker Alter Ego
Post by: Fenster on July 12, 2012, 10:26:45 AM
Quote from: scarsabrex on July 12, 2012, 10:11:29 AM
scars the impartial
{W}{U}{B}{R}{G}
+1: destroy target permanent your opponent controls and target permanent you control.
-X: Each player loses x life, then discards x cards, then sacrifices x creatures, then sacrifices x lands, then puts the top x cards of his or her library into his or her graveyard.
-10: All players lose the game.

starting loyalty 5.
Dat ulti + platinum angel :D
Title: Re: Your Planeswalker Alter Ego
Post by: Thorn on July 12, 2012, 10:28:26 AM
Kiki Jiki, Betrayer of iMtG
{R}
Starts with 1 loyalty.
+1: Give up on magic.
-2: Sell all of your cards
-3: Rip up all of the cards that did not sell and continue with your life.


(No offense was intended to kiki in the making of this card)
Title: Re: Your Planeswalker Alter Ego
Post by: Fenster on July 12, 2012, 10:35:20 AM
Quote from: Thorn on July 12, 2012, 10:28:26 AM
Kiki Jiki, Betrayer of iMtG
{R}
Starts with 1 loyalty.
+1: Give up on magic.
-2: Sell all of your cards
-3: Rip up all of the cards that did not sell and continue with your life.


(No offense was intended to kiki in the making of this card)
He just planswalk to a plane of almost no return. The plane of Harsh Reality :(
Title: Re: Your Planeswalker Alter Ego
Post by: darkarts981 on July 12, 2012, 10:36:07 AM
Varu of the Unknown       {1}{B}{B}
_______________________________
+1: Target creature gains deathtouch and lifelink until end of turn.
-2: Target player reveals his or her hand, you choose a mainland card from it, that player exiles that card.
-6: You get an emblem that says: "Whenever an opponent casts a spell, you may search that player's hand, graveyard, and library for any number of cards with the same name as that spell and exile them."
Loyalty: 4
Title: Re: Your Planeswalker Alter Ego
Post by: darkarts981 on July 12, 2012, 10:37:17 AM
Quote from: Thorn on July 12, 2012, 10:28:26 AM
Kiki Jiki, Betrayer of iMtG
{R}
Starts with 1 loyalty.
+1: Give up on magic.
-2: Sell all of your cards
-3: Rip up all of the cards that did not sell and continue with your life.


(No offense was intended to kiki in the making of this card)
That's just mean
Title: Re: Your Planeswalker Alter Ego
Post by: Trevor on July 12, 2012, 10:41:34 AM
Trevor, the Warrior
{W}{R}

Starting at two loyalty
+1/ your creatures get +2/+2 until end of turn
-2/ your creatures get double strike until end of turn
-5/ your creatures get +3/+3 and double strike until end of turn
Title: Re: Your Planeswalker Alter Ego
Post by: darkarts981 on July 12, 2012, 10:46:32 AM
Quote from: Trevor on July 12, 2012, 10:41:34 AM
Trevor, the Warrior
{W}{R}

Starting at three loyalty
+1/ your creatures get +2/+2 until end of turn
-2/ your creatures get double strike until end of turn
-5/ your creatures get +3/+3 and double strike until end of turn
Very broken, I mean, not that mine isn't, but, this...? Lol, I'm screwing around. ::)
Title: Re: Your Planeswalker Alter Ego
Post by: Fenster on July 12, 2012, 10:50:26 AM
Starting with 2 Loyalty Sir trevor would be pretty decent!
Title: Re: Your Planeswalker Alter Ego
Post by: darkarts981 on July 12, 2012, 10:51:47 AM
Quote from: Fenster on July 12, 2012, 10:50:26 AM
Starting with 2 Loyalty Sir trevor would be pretty decent!
2 loyalty would put it in a place where it could actually be printed...meybe.
Title: Re: Your Planeswalker Alter Ego
Post by: darkarts981 on July 12, 2012, 10:53:36 AM
Quote from: scarsabrex on July 12, 2012, 10:11:29 AM
scars the impartial
{W}{U}{B}{R}{G}
+1: destroy target permanent your opponent controls and target permanent you control.
-X: Each player loses x life, then discards x cards, then sacrifices x creatures, then sacrifices x lands, then puts the top x cards of his or her library into his or her graveyard.
-10: All players lose the game.

starting loyalty 5.
Lol, the -10 should be "Chuck Norris wins the game"
Title: Re: Your Planeswalker Alter Ego
Post by: BadLuckIrish on July 12, 2012, 11:00:46 AM
 BadLuckIrish, the Cursed Leprechaun.
{2}{B}{U}
3 Loyalty

+1 - Exile your hand.
+2 - Exile the top 10 cards from your library
-8 - Return to the battlefield all permanments from the exile zone. They gain haste until end of turn.
Title: Re: Your Planeswalker Alter Ego
Post by: darkarts981 on July 12, 2012, 11:01:48 AM
Quote from: BadLuckIrish on July 12, 2012, 11:00:46 AM
BadLuckIrish, the Cursed Leprechaun.
{2}{B}{U}
3 Loyalty

+1 - Exile your hand.
+2 - Exile the top 10 cards from your library
-8 - Return to the battlefield all permanments from the exile zone. They gain haste until end of turn.
I'm in love with it. I might have to make it
Title: Re: Your Planeswalker Alter Ego
Post by: Trevor on July 12, 2012, 11:18:41 AM
Quote from: darkarts981 on July 12, 2012, 10:51:47 AM
Quote from: Fenster on July 12, 2012, 10:50:26 AM
Starting with 2 Loyalty Sir trevor would be pretty decent!
2 loyalty would put it in a place where it could actually be printed...meybe.
Brought it down to two
Title: Re: Your Planeswalker Alter Ego
Post by: BlackJester on July 12, 2012, 11:21:37 AM
Quote from: darkarts981 on July 12, 2012, 11:01:48 AM
Quote from: BadLuckIrish on July 12, 2012, 11:00:46 AM
BadLuckIrish, the Cursed Leprechaun.
{2}{B}{U}
3 Loyalty

+1 - Exile your hand.
+2 - Exile the top 10 cards from your library
-8 - Return to the battlefield all permanments from the exile zone. They gain haste until end of turn.
I'm in love with it. I might have to make it
HAHA  I like how you DIDN'T make him {G}. 
Title: Re: Your Planeswalker Alter Ego
Post by: BadLuckIrish on July 12, 2012, 11:36:03 AM
Quote from: BlackJester on July 12, 2012, 11:21:37 AM
Quote from: darkarts981 on July 12, 2012, 11:01:48 AM
Quote from: BadLuckIrish on July 12, 2012, 11:00:46 AM
BadLuckIrish, the Cursed Leprechaun.
{2}{B}{U}
3 Loyalty

+1 - Exile your hand.
+2 - Exile the top 10 cards from your library
-8 - Return to the battlefield all permanments from the exile zone. They gain haste until end of turn.
I'm in love with it. I might have to make it
HAHA  I like how you DIDN'T make him {G}.
just sticking true to the colors of magic :p
Title: Re: Your Planeswalker Alter Ego
Post by: BlackJester on July 12, 2012, 11:44:12 AM
Quote from: BadLuckIrish on July 12, 2012, 11:36:03 AM
Quote from: BlackJester on July 12, 2012, 11:21:37 AM
Quote from: darkarts981 on July 12, 2012, 11:01:48 AM
Quote from: BadLuckIrish on July 12, 2012, 11:00:46 AM
BadLuckIrish, the Cursed Leprechaun.
{2}{B}{U}
3 Loyalty

+1 - Exile your hand.
+2 - Exile the top 10 cards from your library
-8 - Return to the battlefield all permanments from the exile zone. They gain haste until end of turn.
I'm in love with it. I might have to make it
HAHA  I like how you DIDN'T make him {G}.
just sticking true to the colors of magic :p
This card feels like tinges of {R} to me... burning off your own resources, gambling that you'll hit the ultimate.  Haste.  Maybe a Grixis card?  {U}{B}{R}?
Title: Re: Your Planeswalker Alter Ego
Post by: BadLuckIrish on July 12, 2012, 11:47:35 AM
Quote from: BlackJester on July 12, 2012, 11:44:12 AM
Quote from: BadLuckIrish on July 12, 2012, 11:36:03 AM
Quote from: BlackJester on July 12, 2012, 11:21:37 AM
Quote from: darkarts981 on July 12, 2012, 11:01:48 AM
Quote from: BadLuckIrish on July 12, 2012, 11:00:46 AM
BadLuckIrish, the Cursed Leprechaun.
{2}{B}{U}
3 Loyalty

+1 - Exile your hand.
+2 - Exile the top 10 cards from your library
-8 - Return to the battlefield all permanments from the exile zone. They gain haste until end of turn.
I'm in love with it. I might have to make it
HAHA  I like how you DIDN'T make him {G}.
just sticking true to the colors of magic :p
This card feels like tinges of {R} to me... burning off your own resources, gambling that you'll hit the ultimate.  Haste.  Maybe a Grixis card?  {U}{B}{R}?
well Red usually uses resources already on the battlefield. Plus ur fiddling with ur deck so {U} for sure then the reanimate {B} the haste is just a added measure. Leave or take it away doesnt matter
Title: Re: Your Planeswalker Alter Ego
Post by: BlackJester on July 12, 2012, 12:16:26 PM
I still like the card, don't get me wrong.  It just reminded me of {Arc-Slogger} is all.
Title: Re: Your Planeswalker Alter Ego
Post by: GoJuDragon on July 12, 2012, 12:26:55 PM
GoJuDragon, Leader of All Dragons
{3}{R}{R}{R}
Starts at 3 loyalty

+1 You may put target dragon card from you hand onto the battlefield, GoJuDragon, Leader of All Dragons deals 3 damage to you.

-5 You may search your library for target dragon card and put it onto the battlefield.

-12 You get an emblem with "Whenever a non-token dragon creature enters the battlefield under your controll, you may search your library for a target dragon card and put it into your hand" and "Whenever a non-token dragon creature enters the battlefield under your controll, put X 2/2 red Dragon Hatchling creature tokens onto the battlefield, where X is the number of dragons you controll"
Title: Re: Your Planeswalker Alter Ego
Post by: Brandalog on July 12, 2012, 12:38:13 PM
Brandalog, order keeper
U/W 3
Starts with 3
+1 tap target permanent an opponent controls, it doesnt untap on that players  ext upkeep, that player may pay 3 to ignore this effect this. Draw a card.
-2  return up to two target creatures to there owners hands.
-6 destroy all other permanents other than land and planeswalkers. For each permanent destroyed this way you may look at the top card of your library and choose to put it either on the bottom of your library, in the graveyard, or in your hand.
Title: Re: Your Planeswalker Alter Ego
Post by: Coffee Vampire on July 12, 2012, 02:08:41 PM
Coffee Vampire, the Last Coffee Vampire - {1}{B}{B}
---
Starts with 2 loyalty. If {W} was used to pay Coffee's mana cost, Coffee starts with 1 loyalty counter instead.
---
+1: Put a Coffee counter on target Vampire you control. It becomes a Coffee Vampire.
---
-2: Exile target permanent with flavor text.
---
-5: You get an emblem that says, "If it is 4:00am - 11:59am in your current time zone, all Coffee Vampires get +2/+1 and have Fear, Deathtouch, Trample, and {T}: Target happy opponent loses 2 life.
---
-5: You get an emblem that says, "If it is 12:00pm - 3:59am in your current time zone, all Coffee Vampires get +5/-1 and have undying,  vigilence, lifelink, flying, and {T}: Add {B}{B}{B} to your mana pool.
Title: Re: Your Planeswalker Alter Ego
Post by: Kuberr on July 12, 2012, 02:10:02 PM
Kuberr, the f**kin G.  3 loyalty counters.
2{U}{B}

+2 Reveal a land card from your hand, then draw cards until you have 7 total.

-1 destroy target creature, it cannot be regenerated.

-10 You win the game.
Title: Re: Your Planeswalker Alter Ego
Post by: darkarts981 on July 12, 2012, 02:10:50 PM
Quote from: Coffee Vampire on July 12, 2012, 02:08:41 PM
-5: You get an emblem that says, "If it is 4:00am - 11:59am in your current time zone, all Coffee Vampires get +2/+1 and have Fear, Deathtouch, Trample, and {T}: Target happy opponent loses 2 life.
---
-5: You get an emblem that says, "If it is 12:00pm - 3:59am in your current time zone, all Coffee Vampires get +5/-1 and have undying,  vigilence, lifelink, flying, and {T}: Add {B}{B}{B} to your mana pool.
😂😂😂😂😂
Title: Re: Your Planeswalker Alter Ego
Post by: Trevor on July 12, 2012, 02:28:02 PM
Lol your -11 + {runechanters pike}
Title: Re: Your Planeswalker Alter Ego
Post by: Mentonin on July 12, 2012, 02:42:36 PM
Quote from: Fenster on July 12, 2012, 10:02:00 AM
Fenster, The Lucky Dimwit
{1}{U}{B}
3 Loyalty
+1:Roll a 6 sided dice then flip a coin, if heads you draw that many cards if tails Fenster deals X damage to target player where X is half of the dice value rounded down.
-2:Reveal cards from the top of your library until you reveal a nonland card. You may cast it whitout paying its manacost  by paying life equal to its coverted mana cost.
-7:Target opponent splits your library into three piles. Search one of those piles for 5 cards. Discard one of those cards at random. Cast two without paying their mana cost, put two in your hand.
Very well balanced, a cost 3 which comes with 3 loyalty and gets +1 for either 1 - 6 draws(as if PCs with higher mana cost like jace didn't have much more complicated draws) or 0 - 3 damage, also op, and all this on his +1 :O why would I ever use the other skills, a draw six is enough for me
Title: Re: Your Planeswalker Alter Ego
Post by: Fenster on July 12, 2012, 02:54:08 PM
Quote from: Mentonin on July 12, 2012, 02:42:36 PM
Quote from: Fenster on July 12, 2012, 10:02:00 AM
Fenster, The Lucky Dimwit
{1}{U}{B}
3 Loyalty
+1:Roll a 6 sided dice then flip a coin, if heads you draw that many cards if tails Fenster deals X damage to target player where X is half of the dice value rounded down.
-2:Reveal cards from the top of your library until you reveal a nonland card. You may cast it whitout paying its manacost  by paying life equal to its coverted mana cost.
-7:Target opponent splits your library into three piles. Search one of those piles for 5 cards. Discard one of those cards at random. Cast two without paying their mana cost, put two in your hand.
Very well balanced, a cost 3 which comes with 3 loyalty and gets +1 for either 1 - 6 draws(as if PCs with higher mana cost like jace didn't have much more complicated draws) or 0 - 3 damage, also op, and all this on his +1 :O why would I ever use the other skills, a draw six is enough for me
Yeah i was thinking it should be half rounded down on the draw aswell or If tails
It  causes you to discard half that number rounded down.
Title: Re: Your Planeswalker Alter Ego
Post by: Tumalc on July 12, 2012, 03:51:24 PM
I love all these ideas. These are great. I would really like to play with some of these.

I was thinking of one like this...

5 colorless
"Tumal the Master of Disguise"
3 loyalty

+1 Change a creature you control to a different creature type.
-3 Chose a creature type. All Creatures of chosen type gain +2 +0 and Firstrike until the end of turn.
-8 All creatures you control gain the cloudshift ability (for 1 colorless mana)


This might be a really bad idea... Who knows.
Title: Re: Your Planeswalker Alter Ego
Post by: Almosteric on July 12, 2012, 04:50:28 PM
Almosteric the Inherent.

{2}{W}{{U}

Loyalty 3

+1
Gain three life, then put an inherent counter on target permanent you dont control, if that permanent is a creature card put a +1+1 counter on that creature.

-2
Tap all permanents will inherent counters on them. Those permanents do not untap during their untap phase.

-7
Gain control of all cards with inherent counters, untap those cards, they gain viglance and haste.

"little did we know of the inherent dangers of such a mad man"
Title: Re: Your Planeswalker Alter Ego
Post by: BulgyCrimsom on July 12, 2012, 05:10:55 PM
Bulgy Crimson, Infernomaster of Awesome

2RR

Starts with 2 loyalty counters

+1: deal 3 dmg to target creature and 1 to that creatures controller

-5: Destroy all of opponents creatures...and their dreams

-10: you get an emblem " whenever a creature attacks you prevent that damage and set fire to the card yelling 'I Am The Infernomaster of Awesome' if these words aren't yelled you lose the game
Title: Re: Your Planeswalker Alter Ego
Post by: Kareason on July 12, 2012, 06:52:45 PM
Kar'Eason the Dark Warrior
2BB
Loyalty 3

+1: Target creature you control get your choice of Fear or Double Strike until end of the turn.

-X: Target Player or Creature loses X life and you gain X life.

-7: Get an emblem- "Creatures you control gain Double Strike, Lifelink and Haste".
Title: Re: Your Planeswalker Alter Ego
Post by: Quackmaster5 on July 12, 2012, 07:11:26 PM
Quack Master, Herald of the Flock
2{U}{G}
Loyalty 4

+1: put a 1/1 blue Duck creature token with flying onto the battlefield.

-2: Creatures you control get +2/+2 and are unblockable until end of turn.

-9: you get an emblem that says "whenever you 'quack', creatures you control get +5/ +5 and gain battlecry and trample until end of turn."
Title: Re: Your Planeswalker Alter Ego
Post by: Leviathan on July 12, 2012, 07:20:06 PM
Leviathan, the Pyhrric Conciever {2}{R}{R}{U}

+1.  Each players draws 2 cards then discards 1

-3   The first spell an opponent plays on their next turn is automatically countered unless they pay {2}

-6   The next spell you play has Storm.

             3
Title: Re: Your Planeswalker Alter Ego
Post by: Lunamoth on July 12, 2012, 07:22:46 PM
Luna Moth, Bringer of Hope

2{W}{W}

3 Loyalty

+1 Put a 1/2 Wall creature token with flying onto the battlefield.
-2 Target player can only attack with one creature next turn.
-7 You gain protection from the color of your choice for the rest of the game.

Yep yep
Title: Re: Your Planeswalker Alter Ego
Post by: JaxxLevia on July 13, 2012, 04:06:06 AM
Quote from: Quackmaster5 on July 12, 2012, 07:11:26 PM
Quack Master, Herald of the Flock
2{U}{G}
Loyalty 4

+1: put a 1/1 blue Duck creature token with flying onto the battlefield.

-2: Creatures you control get +2/+2 and are unblockable until end of turn.

-9: you get an emblem that says "whenever you 'quack', creatures you control get +5/ +5 and gain battlecry and trample until end of turn."
Haha, love this, absolutely love this. I could even see it printed (probably an "Un-" card though ;)). To make it normal print, I would change it to "-2: Creatures you control get +1/+1 and are unblockable until end of turn." and "-8: You get an emblem that says "whenever a Duck creature enters the battlefield under your control, it gets +4/+4 and has battlecry and trample until end of turn." still, I prefer yours for the LOLZ.
Title: Re: Your Planeswalker Alter Ego
Post by: Tetsomori on July 13, 2012, 05:02:54 AM
Tetsomori, the Lone Warrior. {b}{b}{u}{u}1
4 loyalty
+2 choose a creature an opponent controls. That creature gains a madness counter.
-3 all creatures with a madness counter deal damage to itself equal to Half their controllers life total rounded up.
-7 you gain an emblem with "as long as you control one creature and one planeswalker, your creatures get +5 +0 have hexproof and lifelink." you gain another emblem with "creatures with madness counters cant attack or block."
Title: Re: Your Planeswalker Alter Ego
Post by: Quackmaster5 on July 13, 2012, 08:43:21 AM
Quote from: JaxxLevia on July 13, 2012, 04:06:06 AM
Quote from: Quackmaster5 on July 12, 2012, 07:11:26 PM
Quack Master, Herald of the Flock
2{U}{G}
Loyalty 4

+1: put a 1/1 blue Duck creature token with flying onto the battlefield.

-2: Creatures you control get +1/+1 and are unblockable until end of turn.

-9: you get an emblem that says "whenever a Duck creature enters the battlefield, that creature gets +4/ +4 and gain battlecry and trample and haste until end of turn."
Haha, love this, absolutely love this. I could even see it printed (probably an "Un-" card though ;)). To make it normal print, I would change it to "-2: Creatures you control get +1/+1 and are unblockable until end of turn." and "-9: You get an emblem that says "whenever a Duck creature enters the battlefield under your control, it gets +4/+4 and has battlecry and trample until end of turn." still, I prefer yours for the LOLZ.

Fixed it. Added haste to your last choice so it can be usable. I know that makes it OP but imagine a giant duck token taking out your remain life. Hysterical. Plus, I made it a blue duck token because of Billy Madison.
Title: Re: Your Planeswalker Alter Ego
Post by: AgrusKos on July 13, 2012, 11:38:48 AM
Agrus Kos, Trevor's alter ego
{1}{W}{R}

Starts with 3 loyalty

+1 Creatures you control get first strike until end of turn

- 5 Destroy all creatures

-7 Take an extra combat phase, followed by an extra main phase. Untap all creatures on this phase
Title: Re: Your Planeswalker Alter Ego
Post by: remasuri ger on July 13, 2012, 06:05:01 PM
Remasuri Ger , the sliver god
{R}{W}{B}{U}{G}
8 loyality
+1 untap a tapped sliver

-1 gain Control of Target sliver

-12 search your Library for any number of Slivers and Put them into Play
Title: Re: Your Planeswalker Alter Ego
Post by: Mentonin on July 13, 2012, 06:23:39 PM
Mentonin, phyrexia's ultimate weapon
2{b}{b}{g}
5 loyalty
-2 proliferate
-10 add any number of any counters to any number of permanents or players
Title: Re: Your Planeswalker Alter Ego
Post by: Thorn on July 13, 2012, 07:12:14 PM
Quote from: Mentonin on July 13, 2012, 06:23:39 PM
Mentonin, phyrexia's ultimate weapon
2{b}{b}{g}
5 loyalty
-2 proliferate
-10 add any number of any counters to any number of permanents or players
That's pretty cool. He can't ultimate himself without help
Title: Re: Your Planeswalker Alter Ego
Post by: Willthomjr on July 13, 2012, 07:23:21 PM
??? , the IMtg troll

{R}{R}{R}{R}{R}{R}
7 loyalty

+2 draw a card

-3 gain 6 life

-4 creatures you control get +4+4 and trample until the end of the turn.
Title: Re: Your Planeswalker Alter Ego
Post by: MetalMadMan on July 13, 2012, 07:39:54 PM
MetalMadMan, the Goblin Lord

Cost: {3}

+2: Put x 1/1 red goblin tokens onto the battlefield where x is equal to the amount of creatures on the battlefield.

0: All permanents you control gain hexproof and are indestructible.

-10: Goblins you control gain +X/+X, trample, double strike, and lifelink where X is the amount of goblins you control.

Loyalty: 3
Title: Re: Your Planeswalker Alter Ego
Post by: Silent1236 on July 13, 2012, 07:42:37 PM
Quote from: Quackmaster5 on July 12, 2012, 07:11:26 PM
Quack Master, Herald of the Flock
2{U}{G}
Loyalty 4

+1: put a 1/1 blue Duck creature token with flying onto the battlefield.

-2: Creatures you control get +2/+2 and are unblockable until end of turn.

-9: you get an emblem that says "whenever you 'quack', creatures you control get +5/ +5 and gain battlecry and trample until end of turn."

Lol this is beautiful (crying/laughing emote)
Title: Re: Your Planeswalker Alter Ego
Post by: scarsabrex on July 13, 2012, 10:19:18 PM
Quote from: MetalMadMan on July 13, 2012, 07:39:54 PM
MetalMadMan, the Goblin Lord

Cost: {3}

+2: Put x 1/1 red goblin tokens onto the battlefield where x is equal to the amount of creatures on the battlefield.

0: All permanents you control gain hexproof and are indestructible.

-10: Goblins you control gain +X/+X, trample, double strike, and lifelink where X is the amount of goblins you control.

Loyalty: 3

definitely not overpowered at all.
Title: Re: Your Planeswalker Alter Ego
Post by: JaCe BeLeReN on July 14, 2012, 05:46:50 PM
Ummm.......
Title: Re: Your Planeswalker Alter Ego
Post by: darkarts981 on July 15, 2012, 12:15:01 PM
Quote from: JaCe BeLeReN on July 14, 2012, 05:46:50 PM
Ummm.......
Lol, I was waiting for something like this
Title: Re: Your Planeswalker Alter Ego
Post by: BlackJester on July 15, 2012, 12:17:33 PM
😂 why would goblins get lifelink? ???
Title: Re: Your Planeswalker Alter Ego
Post by: darkarts981 on July 15, 2012, 12:18:37 PM
Quote from: BlackJester on July 15, 2012, 12:17:33 PM
😂 why would goblins get lifelink? ???
😂😂😂I LOLed, real hard