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Decks (Magic The Gathering) => Casual => Topic started by: Greg54js on December 10, 2011, 11:10:43 PM

Title: Skeleton deck decklist
Post by: Greg54js on December 10, 2011, 11:10:43 PM
Deck

60 cards, 0 sideboard


22 {Swamp}

22 lands


3 {Augur of Skulls}
3 {Cinderbones}
3 {Drudge Skeletons}
4 {Kjeldoran Dead}
3 {Lim-Dûl's High Guard}
3 {Manor Skeleton}
4 {Reassembling Skeleton}
3 {Skeletal Kathari}
3 {Skeletal Snake}
3 {Unworthy Dead}
3 {Urborg Skeleton}
3 {Wall of Bone}

38 creatures



I'll prob throw in some removal at some point.. But the main Idea is a bunch of things that you really can't kill w/o removal..
Title: Re: Skeleton deck decklist
Post by: BlackJester on December 11, 2011, 01:17:18 PM
I think you could use a Lord in here, like {Adaptive Automaton} or{Death Baron}.
Title: Re: Skeleton deck decklist
Post by: Greg54js on December 11, 2011, 02:39:13 PM
Yeah I may use death baron
Title: Re: Skeleton deck decklist
Post by: Prophylaxis on December 11, 2011, 03:05:55 PM
Don't forget {Cairn Wanderer}.
Where's the {Skeletonize}?
Title: Re: Skeleton deck decklist
Post by: Greg54js on December 11, 2011, 03:07:55 PM
I don't feel like splashing red in this deck but the wanderer may be a good idea
Title: Re: Skeleton deck decklist
Post by: cltrn81 on December 11, 2011, 05:36:12 PM
I just do not see skeletons as a viable tribe.  The only way is adding the barons and automatons like BlackJester suggests.  I would run 4 of each if those and 4 {reassembling skeleton} and 4 {kjelderon dead}.  You could consider playing discard / creature control and use {hymn to torauch} and {mind rot} and {doom blade} of course.  Also 4 {dark rituals} are a must in any mono black......I would go so far as to say {Phyrexian Obliterator} is also the new mono black staple.....but he is pricy :)
Title: Re: Skeleton deck decklist
Post by: Greg54js on December 11, 2011, 06:44:19 PM
I agree with most of your comments.. I'm not worried about the tribe being viable, I think it may be an annoying deck for casual/ multiplayer..
Title: Re: Skeleton deck decklist
Post by: BlackJester on December 11, 2011, 07:34:39 PM
Personally, I would run the tribe as control, using their regenerative abilities to clog the ground until the Vampire or Dragon hit play.
Title: Re: Skeleton deck decklist
Post by: Spikepit on December 14, 2011, 05:30:35 AM
You could run a {Death Baron} or two, add in one or two zombies, or Zombie token generators. Just a possibility. 😊
Title: Re: Skeleton deck decklist
Post by: Greg54js on December 14, 2011, 05:56:09 AM
Okay check out the new decklist under modified skeleton decklist on here
Title: Re: Skeleton deck decklist
Post by: cltrn81 on December 14, 2011, 11:35:01 AM
I just find it hard to think an all creature deck will be very competive.  I built an all creature/equipment deck that was able to produce some huge, cheap, and fast creatures w/ haste and trample but it still did not do so well.  You should consider a control/discard strategy with this deck IMHO.