20000 Mule Team Borax 55 cards, 0 sideboard 4 {Darksteel Citadel} 4 {Seat of the Synod} 1 {Tolarian Academy} 8 {Island} 17 lands 1 {Esperzoa} 2 {Epochrasite} 1 {Keiga, the Tide Star} 1 {Spellskite} 1 {Platinum Angel} 4 {Wurmcoil Engine} 1 {Sower of Temptation} 1 {Master Transmuter} 1 {Grand Architect} 2 {Metalworker} 2 {Glen Elendra Archmage} 2 {Phyrexian Metamorph} 1 {Master of Etherium} 20 creatures 2 {Tezzeret the Seeker} 1 {Vedalken Shackles} 1 {Braingeyser} 1 {Sword of Fire and Ice} 1 {Mystic Remora} 1 {Sol Ring} 2 {Brainstorm} 2 {Mana Vault} 1 {Karn Liberated} 1 {Skullclamp} 1 {Unwinding Clock} 4 {Mana Drain} 18 other spells Sideboard Notes: This deck is geared more for the Magic Online player because the cost to complete it with paper Magic cards would be around $1500-2500 and is around $250-350 online. It plays quite quickly with the {Mishra's Workshop}'s and the {Solemn Simulacrum} speeding things along. The {Mana Drain}'s and {Glen Elendra Archmage}'s are quite effective at thwarting the opposition's plan's. The four {Wurmcoil Engine}'s often prove to much to handle especially when equipped. Most importantly it is fun to play. I'm fairly happy with the creature base but I am willing to remove certain creatures if you have any suggestions. I would prefer them to be artifact creatures to keep the {Metalworker}'s effective. |