I wasn't expecting to play so I'm just going to use my EDH and shuffle in my General. :P
I roll a 6
Ok so If I win I'm facing knew
Ok. I roll a 5
Mulligan to 6
Play a {Vivid Grove}.
Pass, 20/6
Draw
Play island
Pass 20/6
Draw
Play Forest
Tap for Alchemist's Apprentice.
Pass 20/5
Draw
Play swamp
Pass 20/6
Draw and untaP
Play forest
Swing 1 with Alchemist's Apprentice
Play Primordial Hydra starting at 1/1
Pass turn 20/4
Quote from: Desolatus on July 08, 2012, 02:19:55 AM
Draw and untaP
Play forest
Swing 1 with Alchemist's Apprentice
Play Primordial Hydra starting at 1/1
Pass turn 20/4
Don't forget to link the cards you play. (I'm a noob)
Untap draw
Play swamp
Pass 19/6
Quote from: Kuberr on July 08, 2012, 02:20:47 AM
Quote from: Desolatus on July 08, 2012, 02:19:55 AM
Draw and untaP
Play forest
Swing 1 with {Alchemist's Apprentice}
Play {Primordial Hydra} starting at 1/1
Pass turn 20/4
Don't forget to link the cards you play. (I'm a noob)
oh yeah, sorry
Hydra is a 2/2
Untap Draw
Play {Island}
play {Robe of Mirrors} on Hydra
Play {Iron Myr}
Remove last counter from {Vivid Grove} for Index.
Swing three with Hydra and Assistant
Pass turn
20/1
Done?
Yeah, fixed.
Untap draw
Play island
Tap 2 island 2 swamp for diabolic tutor
Pass 16/5
Hydra is a 4/4
Untap
Draw
Play Island
Play {Nightshade Peddler} soulbonded to {Iron Myr}
swing 6 with Hydra, Apprentice, and the Myr.
Sac Apprentice in response to my moving into my second Main to draw
Pass
20/1
Untap draw
Play swamp
Tap 2 island and 3 swamp for battle of wits
Pass 10/4
{Counterspell} your Battle of wits.
My turn. Hydra is an 8/8.
Untap Draw
Play Island
Swing 10 with Hydra, Myr, and Peddler.
Pass turn 20/0
Gg. Game two?
Indeed.
Ill play
Mulligan to 5
play swamp
Pass 20/4
Mulligan to six
Draw
Play Island
Play {Sol Ring}
play {Simic Signet}
pass turn
20/4
Draw
Play island
Tap island and swamp for {demonic tutor}
pass 20/4
Untap
Draw
Play Mountain
Play {Solumn Simulacrum}
Fetch a forest
Pass turn
20/3
Untap draw
Play swamp
Pass 20/4
Untap
Draw
Play island
Play {Acidic Slime}
destroy an Island of yours
Swing 2 with solemn
{U} {u} untapped.
Pass 20/2
Untap draw
Play island
Pass 18/4
Untap
Draw
Play {Wurmcoil Engine}
swing 4 with Slime and Simulacrum
Pass
20/0
Untap draw
Play swamp
Tap 3 swamp 1 island for {diabolic tutor}
pass 14/4
Untap
Draw
{Mind Spring} for 4
play {Silver Myr}
Swing 10 with Solumn, Slime, and Engine
Pass turn
26/3
Untap draw
Play island
Tap 2 island 3 swamp for {battle of wits}
pass 4/3
So what's going on here?
Quote from: Knew45 on July 08, 2012, 03:11:29 PM
Untap draw
Play island
Tap 2 island 3 swamp for {battle of wits}
pass 4/3
I can't tell if he's winning the game or not.
I see he only drew 10 so his deck was what 230 something?
By my count he should have maybe 215-220 cards left in his deck.
So that should do it if no response to the battle.
I've never seen a 200 card deck that's this consistent.
Quote from: Desolatus on July 08, 2012, 04:06:22 PM
Quote from: Knew45 on July 08, 2012, 03:11:29 PM
Untap draw
Play island
Tap 2 island 3 swamp for {battle of wits}
pass 4/3
I can't tell if he's winning the game or not.
You still have a turn if you can finish it.
Yea, he will win it if he attacks this turn.
i'm not soubting the efficiency or consistency of this deck. but isn't there only a 4 proxy rule?
Oh, well, If I still have a turn.
Untap
Draw
I play {Platinum Emperion}
swing with Wurmcoil, Slime, and Simulacrum.
Pass turn
32/0
GG?
Gg. I enjoyed it
You too!