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Magic (The Gathering) => Rules => Topic started by: Gorzo on July 02, 2012, 05:41:31 AM

Title: Commander Color Identity
Post by: Gorzo on July 02, 2012, 05:41:31 AM
I have 2 questions about color legality in commander.

1) what exactly determines a cards color identity for the sake of a card being legal in a commander deck? I've heard some claim CMC color alone determines it, and also some say that activated ability costs are also determining factors. For example, say your general is {Ulasht, the Hate Seed}. His identity is {R}{G}. No doubts there. But can {Jund Battlemage} be in its deck? Sure, you cant produce black for mana for its one ability, but i'd be using it as a cheap token pooper Anyway for {G}. It's mana cost is simply red. Does that activated ability prevent Battlemage from being in the deck? What's the official ruling here?

2) how does a flip card with a different color on the back side that doesn't match work with color restrictions? {Garruk Relentless} in the same deck, for example?
Title: Re: Commander Color Identity
Post by: Deathstorm on July 02, 2012, 09:42:24 AM
What about a card like {debtors knell} can it be used in a mono color commander deck
Title: Re: Commander Color Identity
Post by: BlackJester on July 02, 2012, 10:03:33 AM
Commander Color identity is all mana symbols on the card:
903.4. The Commander variant uses color identity to determine what cards can be in a deck with a certain commander. The color identity of a card is the color or colors of any mana symbols in that card's mana cost or rules text, plus any colors defined by its characteristic-defining abilities (see rule 604.3) or color indicator (see rule 204).

The back of double faced cards counts towards their color identity.
You can't include cards with colors outside the commander's identity colors.
903.5c A card can be included in a Commander deck only if every color in its color identity is also found in the color identity of the deck's commander.

tl;dr No battlemage, no off-color hybrid

/hatin' 😜
Title: Re: Commander Color Identity
Post by: Gorzo on July 02, 2012, 04:39:02 PM
Dang, I was really hoping {Garruk Relentless} could fit into my token deck. But at least least I have an official answer. Thanks Jester, great hater of plans :P
Title: Re: Commander Color Identity
Post by: BlackJester on July 02, 2012, 04:45:32 PM
Yeah, the rule has been handed down from the days of yore, long before hybrid mana. I'd rather they change the ruling. 😏
Title: Re: Commander Color Identity
Post by: Deathstorm on July 02, 2012, 07:29:42 PM
Same here that's a terrible rule
Title: Re: Commander Color Identity
Post by: Desolatus on July 09, 2012, 04:52:41 PM
Would that mean that any artifact card with mana symbols in it's text box would be those colors? Or is it colorless?
Title: Re: Commander Color Identity
Post by: BlackJester on July 09, 2012, 04:54:55 PM
Quote from: Desolatus on July 09, 2012, 04:52:41 PM
Would that mean that any artifact card with mana symbols in it's text box would be those colors? Or is it colorless?
Color =/= Color identity.

{Horizon Spellbomb} is colorless, but it's color identity is {G}.
Title: Re: Commander Color Identity
Post by: Desolatus on July 09, 2012, 05:10:12 PM
Ah, okay. Thanks BJ. So playing Artifact spells doesnt effect {Quirion Dryad}.
Title: Re: Commander Color Identity
Post by: Hays413 on July 09, 2012, 05:55:36 PM
Quote from: Desolatus on July 09, 2012, 05:10:12 PM
Ah, okay. Thanks BJ. So playing Artifact spells doesnt effect {Quirion Dryad}.

Correct
Title: Re: Commander Color Identity
Post by: scarsabrex on July 09, 2012, 06:12:57 PM
unless it is a colored artfact.
Title: Re: Commander Color Identity
Post by: Hays413 on July 09, 2012, 06:13:30 PM
Quote from: scarsabrex on July 09, 2012, 06:12:57 PM
unless it is a colored artfact.

Also correct