Heartburn 75 cards, 15 sideboard
4 {Blackcleave Cliffs} 2 {Sulfur Falls} 2 {Dragonskull Summit} 1 {Evolving Wilds} 2 {Cavern of Souls} 1 {Ghost Quarter} 5 {Mountain} 3 {Darkslick Shores} 3 {Swamp} 1 {Island}
24 lands
3 {Priest of Urabrask} 3 {Thundermaw Hellkite} 3 {Inferno Titan} 2 {Havengul Lich} 4 {Solemn Simulacrum} 2 {Rune-Scarred Demon} 3 {Spellskite} 2 {Wurmcoil Engine} 2 {Phyrexian Metamorph}
24 creatures
1 {Sword of War and Peace} 4 {Bonfire of the Damned} 4 {Heartless Summoning} 3 {Forbidden Alchemy}
12 other spells
Sideboard
1 {Phyrexian Metamorph} 1 {Tamiyo, the Moon Sage} 1 {Nicol Bolas, Planeswalker} 4 {Frost Titan} 1 {Thundermaw Hellkite} 1 {Cavern of Souls} 1 {Massacre Wurm} 1 {Inferno Titan} 1 {Witchbane Orb} 1 {Zealous Conscripts} 2 {Blasphemous Act}
15 sideboard cards
Notes: 5-2 PTQ
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I put this together the night before based on what i expected from the meta (delver & RG).
I based it more on the turn three billion damage and pesky dude control than my usual deck of frost titans for board control. I lost to falkenrath aristocrat picking up the tail end of zombiepod and mono green when i saw no bonfires in three games.
Star play of the night was turn two heartless, turn three heartless and solemn, turn four drop cavern naming demon, cast rune-scarred pay six life for three metamorphs and tap two red for urabrask and swing 18
Got first lastnight thanks to thundermaw and the lich combo. This deck is hope for those who have their local meta overrun with net decks.
I like this idea. However what enables yøū to stay afloat if you don't pull heartless?
I know yøū have 4 of them but there is still a semi low-moderate chance yøū wont draw it or start with it in your hand.
When i dont get heartless bonfire and solemn are my saving grace. Last night i beat red green aggro with just priest into priest into bonfire and he lost his mana dorks. Then two more bonfires and a solemn kept it clear for my bears to get through. If theyre playing big things i can still turn 3 metamorph and get caught up fairly well.
In general i play off of a heartless or a solemn, either way my 6 drops hit early catch me up if need be.
I guess i took for granted that everyone knew about this strategy. Apparently i was wrong.
So what to replace all those dualies with.. :/ no sense wasting money on rotating lands. Creatures I can because they'll work in edh
Quote from: Greg54js on July 16, 2012, 10:45:25 PM
So what to replace all those dualies with.. :/ no sense wasting money on rotating lands. Creatures I can because they'll work in edh
Fastlands (scars block) help a lot with hitting early game, but there is no reason you couldnt be just as successful with the slow duals as long as they all trigger off the same color basic and that color is the primary bulk of your creature base.
Yeah reg dualies will have to work.
So what do you want to use, {bonfire of the damned}, {inferno titan}, {thundermaw hellkite}, or black wrath, {massacre wurm}, {nefarox, overlord of gixis}, {rune-scarred demon}, or {devastation tide}, {frost titan}, {deadeye navigator}, {conscrated sphinx}. Each focus has it's own pros and cons.
Honestly I'm thinkin of going grixis with it. A little of everything
Best bet then might be {cavern of souls} name giant.
Damn that is still so f**xking expensive
Thats why i suggest focusing on a color. Youll still have some of each, but itll be mostly one and a little of the others, just like how mine is mostly red (priest makes for some stupid early game in red, like double inderno titan turn three with heartless a priest a titan and a metamorph).
I think I'll go black cause it seems more challenging.. As much as I like big idiots I want a challenge
Ok. In that case {massacre wurm} will probably take the biggest chuck out of your opponent's life especially when it's cloned. Maybe consider a {ghostly flicker} or two since it can save and instant speed trigger the massacre. I recomend a single cavern to name wurm and run {wurmcoil engine}s
Okay we need to start posting the list lol I can't keep track of all we've said.. Mostly cause it's split between here and Pm
Post what youre thinking and ill shoot you ideas for improvement.
I have a better idea
Bump
Keep getting asked about this list, but i feel weird bumping it over and over.
Updated.
I pulled off the turn 3 bonfire for a billion finally during a tourney!
{Serra avatar} heartless?
I have decided to end my break from my prized creation. This friday i will be playing it once again and I am wonder what to change.
My meta has shifted away from delver and toward the red/ green aggro variants. Im not liking the {sword of war} and {wurmcoil engine}s at first glance. I need life gain or maybe another way to answer {bonfire of the damned} and other direct effects. They almost certainly need to be creatures.
I know this would change it completely, but you could try a heartless angels build, and almost run straight b/w.
Plenty of life gain options and protection, and cloud shift etc.
Mainboard 4 of the whichbane orb to protect vs sac cards and bonfires/direct damage
Drop big fattys like avacyn and the exalted guys, sublime, and the demons you have. Probably want your sad robot for extra ramp too. Dunno, might work? Might need some card draw options in there too.
I am going to take a serious look at this deck to see if gatecrash has brought enough to standard in order to rebuild and revive this wonderful creation. Let me know if you have ideas. So far it looks like that new {ferver} on a goblin might be the biggest addition, though {crypt ghast} presents some serious options as well.