U/G Infect 0 cards, 0 sideboard
12 {Forest} 10 {Island}
22 lands
4 {Blighted Agent} 4 {Glistener Elf} 4 {Plague Myr}
12 creatures
4 {Rancor} 4 {Mutagenic Growth} 4 {Wild Defiance} 4 {Vapor Snag} 4 {Artful Dodge} 3 {Titanic Growth} 3 {Ranger's Guile}
26 other spells
Sideboard
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Any suggestions? I'm getting another {Wild Defiance} today. Will update when I have it.
{inkmoth nexus}
{apostles blessing}
{Ichorclaw myr}> {plague myr}
{hinterland harbor}
No {vapor snags}
No {unnatural predation}
Add the green miracles
{revenge of the hunted}
{blessing of nature}
Quote from: Elitehalo360 on June 26, 2012, 12:48:43 PM
{Ichorclaw myr}> {plague myr}
{hinterland harbor}
No {vapor snags}
No {unnatural predation}
Add the green miracles
{revenge of the hunted}
{blessing of nature}
I say he should have two unnatural predation
But yes for miracles
And the rest of your ideas
Quote from: Millionlittlee on June 26, 2012, 12:52:30 PM
Quote from: Elitehalo360 on June 26, 2012, 12:48:43 PM
{Ichorclaw myr}> {plague myr}
{hinterland harbor}
No {vapor snags}
No {unnatural predation}
Add the green miracles
{revenge of the hunted}
{blessing of nature}
I say he should have two unnatural predation
But yes for miracles
And the rest of your ideas
I have to disagree, there are way better things for one green
This deck, with the right opening hand can be a turn 2 game ender.
Quote from: Ghebert on June 26, 2012, 03:50:23 PM
This deck, with the right opening hand can be a turn 2 game ender.
Absolutely not at best it's a turn 3 or 4 winner at best
I got a guy the other night by turn 3. Really fun. Turn 1 {glisten elf}. Turn 2 {mutagenic grown} {mirran menttle} swing. Then turn 3 I top decked a {titanic growth}. Haven't be able to pull that off since. It was fun though.
Last night. My opening hand was
{Mutagenic Growth}
{Mutagenic Growth}
{Mutagenic Growth}
{Titanic Growth}
{Glistener Elf}
{Wild Defiance}
{Forest}
Turn 1. Forest->Glistener Elf
Turn 2. Draw forest play->titanic growth
and then pay the 6 life for the
mutagenic growths.
I was like holy crap. Swinging for 11 infect on turn two.
Or
{Island}
{blighted agent}
{mutagenic growth}
{mutagenic growth}
{mutagenic growth}
{mutagenic growth}
{mutagenic growth}
Ooooh wait nvm only 4 growths in deck
{rancor} needs to be added to the deck when m13 comes out.
I'm thinking about it.
Updated deck with {Rancor}.
Bump
I just made a ug infect do you think I should put in joint assault even though I do not have soul bound
Quote from: Hunteroffire9 on July 18, 2012, 03:28:24 PM
I just made a ug infect do you think I should put in joint assault even though I do not have soul bound
Honestly. That depends. You could sideboard it or some others that could replace it. I run {Ranger's Guile} for the Hexproof. So I can cast it in response to a {Doom Blade}, etc, to make it an illegal target. It's all about play style. If you're running alot of buffs like I am. I would say Ranger's Guile is better than Joint Assault. Then again it depends like I said, on how you want to play. After the first game, you could side board in the joint assault in place of the Ranger's guile if you're opponent isn't running removal or kill cards, so you can get a little bit more of an edge on him/her.
Ok
Rotwolf may be playable with rancor.
Putrefax in the board maybe as a solid finisher after they've wrath'd.
Guile might be better suited for a board slot. I think it'll be useless in many current matchups.
Dont forget about livewire lash
Quote from: Kaziklu on July 18, 2012, 10:58:21 PM
Rotwolf may be playable with rancor.
Putrefax in the board maybe as a solid finisher after they've wrath'd.
Guile might be better suited for a board slot. I think it'll be useless in many current matchups.
Dont forget about livewire lash
I had {Livewire Lash} in here and replaced it with rancor.