1 {Time Sieve}
1 {Thoptor Foundry}
1 {Sword of the Meek}
5 {Swamp}\{Plains}
Tap a land sacrifice sword. 1/1 Thoptor comes on the field bringing back the sword. Repeat 4 more times. Sacrifice the five thopters through Time Sieve. And there you go infinite turns
It just looks like a complicated way to get an extra turn. Am I missing something?
Quote from: Purpldraink on June 27, 2012, 04:13:59 PM
It just looks like a complicated way to get an extra turn. Am I missing something?
You don't just get one, you get unlimited turns. Worth the effort.
sacrifice sword of the meek. sword attaches to new token. repeat 4 more times. sacrifice tokens to sieve for extra turn. you start the next turn with the same setup the card you just drew and 5 more life.
{thopter foundery} {time sieve}
already linked?
Haha this is awesome I was looking for a decent combo win condition for my new edh deck and this works!
It also quite cheap and only requires 3 cards
{thopter assembly}
Costs 1 more ad you don't have the life gain as a bonus so foundry is better
At that point does it really matter if it's always your turn.
Quote from: Wackaman9001 on July 01, 2012, 07:44:11 PM
Costs 1 more ad you don't have the life gain as a bonus so foundry is better
Have both to improve chances of hitting the combo.
Touché especially if your playing edh
{panoptic mirror} plus {time warp}/{temporal mastery}/{time walk}. Imprint at the end of their turn. Your turn forever.
Quote from: Xanzurth on July 02, 2012, 10:12:43 PM
{panoptic mirror} plus {time warp}/{temporal mastery}/{time walk}. Imprint at the end of their turn. Your turn forever.
Why not give this it's own thread?
Sometimes it's just more fun to hijack a thread