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Decks (Magic The Gathering) => Standard => Topic started by: Millionlittlee on June 23, 2012, 01:45:04 AM

Title: Where Is Your Land?
Post by: Millionlittlee on June 23, 2012, 01:45:04 AM

Where Is Your Land?

60 cards, 0 sideboard


7 {Island}
7 {Plains}
8 {Forest}

22 lands


1 {Nephalia Smuggler}
2 {Gold Myr}
2 {Silver Myr}
4 {Restoration Angel}
4 {Acidic Slime}
2 {Copper Myr}

15 creatures


4 {Saving Grasp}
2 {Rampant Growth}
2 {Oblivion Ring}
2 {Conjurer's Closet}
1 {Into the Void}
2 {Séance}
2 {Abundant Growth}
1 {Peel from Reality}
2 {Mitotic Manipulation}
1 {Tamiyo, the Moon Sage}
4 {Cloudshift}

23 other spells


Sideboard

Notes:
If you can't guess the theme you don't belong in magic.        But other then that what do you think
Title: Re: Where Is Your Land?
Post by: Millionlittlee on June 23, 2012, 07:02:28 PM
Need sideboard ideas
Title: Re: Where Is Your Land?
Post by: NightOwl153 on June 23, 2012, 11:04:39 PM
I love the idea! Very clever. But I feel like it'd be weak against fast paced decks. You dont really have anything to block with the first few turns (since im assuming you want to keep your myrs out in order to tap for early slime). I'd just throw in some duel lands, take out some myrs and put in some "stalling" creatures. Then, so you can still ramp up to an early slime, take out a few sorceries and instants here and there for rampant growths. For sideboard i guess fog would be good to protect against faster paced decks.... but thats all that comes to mind at the moment...
Title: Re: Where Is Your Land?
Post by: Millionlittlee on June 24, 2012, 01:53:13 AM
Quote from: NightOwl153 on June 23, 2012, 11:04:39 PM
I love the idea! Very clever. But I feel like it'd be weak against fast paced decks. You dont really have anything to block with the first few turns (since im assuming you want to keep your myrs out in order to tap for early slime). I'd just throw in some duel lands, take out some myrs and put in some "stalling" creatures. Then, so you can still ramp up to an early slime, take out a few sorceries and instants here and there for rampant growths. For sideboard i guess fog would be good to protect against faster paced decks.... but thats all that comes to mind at the moment...

This is actually helpful
Title: Re: Where Is Your Land?
Post by: Almosteric on June 24, 2012, 12:47:21 PM
Cavern of souls!
With all the bounce you have going on you're. Bound to run into a {dissipate}.
Title: Re: Where Is Your Land?
Post by: Millionlittlee on June 24, 2012, 02:35:36 PM
Quote from: Almosteric on June 24, 2012, 12:47:21 PM
Cavern of souls!
With all the bounce you have going on you're. Bound to run into a {dissipate}.

That doesn't work with bounce only with casting
Title: Re: Where Is Your Land?
Post by: Almosteric on June 24, 2012, 03:42:00 PM
Right..... I guess I shouldn't have assumed you'd ever want to use a {saving grasp} or a {peel from reality} on your own creatures.
Title: Re: Where Is Your Land?
Post by: Willthomjr on June 24, 2012, 03:52:54 PM
How do you win?
Title: Re: Where Is Your Land?
Post by: Millionlittlee on June 24, 2012, 04:01:39 PM
Quote from: Almosteric on June 24, 2012, 03:42:00 PM
Right..... I guess I shouldn't have assumed you'd ever want to use a {saving grasp} or a {peel from reality} on your own creatures.

Oh that's what you meant sorry thought you meant when I used cloud shift
Title: Re: Where Is Your Land?
Post by: Millionlittlee on June 24, 2012, 04:05:44 PM
Quote from: Willthomjr on June 24, 2012, 03:52:54 PM
How do you win?

Get their life to zero

I'm on the way of changing it to make it work better
Title: Re: Where Is Your Land?
Post by: Mentonin on June 24, 2012, 04:36:16 PM
Quote from: Willthomjr on June 24, 2012, 03:52:54 PM
How do you win?
Play criatures and the planeswalker, if they play something really annoying bounce it, and when you get your acidic slime destroy all their lands bouncing it. From then on, kinda easy
Title: Re: Where Is Your Land?
Post by: Wally on June 24, 2012, 07:13:28 PM
You have the colours but no venser plains walker? :(

Also possibly run {fiend hunter} to deal with their creatures.
Title: Re: Where Is Your Land?
Post by: Millionlittlee on June 24, 2012, 07:23:41 PM
Quote from: Wally on June 24, 2012, 07:13:28 PM
You have the colours but no venser plains walker? :(

Also possibly run {fiend hunter} to deal with their creatures.


I don't own a venser. And I really don't care for one
Title: Re: Where Is Your Land?
Post by: Wally on June 24, 2012, 08:57:43 PM
Quote from: Millionlittlee on June 24, 2012, 07:23:41 PM
Quote from: Wally on June 24, 2012, 07:13:28 PM
You have the colours but no venser plains walker? :(

Also possibly run {fiend hunter} to deal with their creatures.


I don't own a venser. And I really don't care for one

He is Mr etb effects, I would have thought its a no brainier...
maybe I don't get what you are trying to do, but I thought the idea was to get acidic slime to trigger his enter the battlefield effects.
And it happens immediately and every turn after that. Unlike waiting a million turns to trigger tiamo's ultimate to get spells and dead creatures back to your hand...
Title: Re: Where Is Your Land?
Post by: Millionlittlee on June 24, 2012, 09:12:09 PM
I have the closet to replace venser

And I like tamiyo's +1 better
Title: Re: Where Is Your Land?
Post by: Trevor on June 25, 2012, 03:37:12 PM
My land is in my decks
Title: Re: Where Is Your Land?
Post by: Millionlittlee on June 25, 2012, 03:40:58 PM
Quote from: Trevor on June 25, 2012, 03:37:12 PM
My land is in my decks

What are you talking about
Title: Re: Where Is Your Land?
Post by: Trevor on June 25, 2012, 05:20:24 PM
Quote from: Millionlittlee on June 25, 2012, 03:40:58 PM
Quote from: Trevor on June 25, 2012, 03:37:12 PM
My land is in my decks

What are you talking about
You're deck is called where is your land
Title: Re: Where Is Your Land?
Post by: Millionlittlee on June 25, 2012, 07:11:28 PM
So I'm thinking of puting a playset of

{sunpetal grove}
{hinderland harbor}

In this deck for this deck
Once I buy them
And finding replacements for the Myrs
Open to 1 or 2 drop good blockers
Title: Re: Where Is Your Land?
Post by: Wally on June 25, 2012, 07:35:23 PM
{ambush viper} {spellskite} {Ludevic's test subject}
Title: Re: Where Is Your Land?
Post by: Millionlittlee on June 25, 2012, 07:44:25 PM
Quote from: Wally on June 25, 2012, 07:35:23 PM
{ambush viper} {spellskite} {Ludevic's test subject}

Like the test subject a lot could try to get my hand on two of those and a set of the spellskite
Title: Re: Where Is Your Land?
Post by: Dywolf on June 26, 2012, 06:44:02 PM
I really like your deck
I tried it on cockatrice and this I what I think could improve it
Firts
{ Birds of paradise } really helps to get the early mana
Like the person said 2 { spellsskite} would e awesome to block

4 { green sun zenith } to double your draw chance of { acididic slime} because If you dont draw it you can't win
Title: Re: Where Is Your Land?
Post by: Dywolf on June 27, 2012, 12:47:36 PM
Quote from: Dywolf on June 26, 2012, 06:44:02 PM
I really like your deck
I tried it on cockatrice and this I what I think could improve it
Firts
{ Birds of paradise } really helps to get the early mana
Like the person said 2 { spellsskite} would e awesome to block

4 { green sun zenith } to double your draw chance of { acididic slime} because If you dont draw it you can't win
Did i post that for Nothing since nobody is replying ??
Title: Re: Where Is Your Land?
Post by: Millionlittlee on June 27, 2012, 01:08:13 PM
No no I saw it and I get that I should add those but I'm on vacation and I won't be able to do this for awhile
Title: Re: Where Is Your Land?
Post by: Dywolf on June 27, 2012, 01:32:11 PM
Btw you Can also wait m13 to get the card that cost 3, it's a 1/1 but when it enter the battlefield it let you search for a card with hexproof or trample , deathtouch or reach

It could be good too
Title: Re: Where Is Your Land?
Post by: Millionlittlee on June 27, 2012, 01:39:16 PM
Ya that would be my standard replacement
Later
Title: Re: Where Is Your Land?
Post by: Trevor on June 27, 2012, 03:23:33 PM
Quote from: Dywolf on June 27, 2012, 01:32:11 PM
Btw you Can also wait m13 to get the card that cost 3, it's a 1/1 but when it enter the battlefield it let you search for a card with hexproof or trample , deathtouch or reach

It could be good too
It's called mwaliou or something beast tracker
Title: Re: Where Is Your Land?
Post by: smokin terry on June 28, 2012, 08:10:35 PM
Some people just don't like speific cards and don't like tuning them. I had a 4 color that many told me to run {sphere of the suns} and I stayed with {profitic prism} because I like it a lot more. Even now I don't run the sphere in my decks because I don't like it.