iMtG Server: Gathering

Plus => Fun Stuff => Topic started by: cltrn81 on June 22, 2012, 04:06:03 PM

Title: Cltrn v Beleren
Post by: cltrn81 on June 22, 2012, 04:06:03 PM
Rolled 20 on 20 side die.....I can email you a Cockatrice screenshot if you want lol
Title: Re: Cltrn v Beleren
Post by: JaCe BeLeReN on June 22, 2012, 04:09:32 PM
Nah, I believe you. Rolled a 9 .
Title: Re: Cltrn v Beleren
Post by: cltrn81 on June 22, 2012, 04:11:45 PM
Play {flooded strand}
Pay 1 life, sac strand, put {plains} in play
Tap plain, play {aether vial}

Go

19/5
Title: Re: Cltrn v Beleren
Post by: JaCe BeLeReN on June 22, 2012, 04:13:24 PM
Draw.
Play {Blackcleave Cliffs}
Turn
20/7
Title: Re: Cltrn v Beleren
Post by: cltrn81 on June 22, 2012, 04:16:51 PM
Add counter to {aether vial}
Play {flooded strand}
Pay 1 life, sac strand, put {island} in play
Tap plain and island, play {standstill}

Go

18/4

1 counter on vial
Title: Re: Cltrn v Beleren
Post by: JaCe BeLeReN on June 22, 2012, 04:18:06 PM
Draw.
Play another blackcleave cliffs
Turn
20/7
Title: Re: Cltrn v Beleren
Post by: cltrn81 on June 22, 2012, 04:21:40 PM
Add counter to {aether vial}
Play {glacial fortress}

Go

18/4

2 counters on vial
Title: Re: Cltrn v Beleren
Post by: JaCe BeLeReN on June 22, 2012, 04:23:37 PM
Draw.
Play {Swamp}
Turn
20/7
Title: Re: Cltrn v Beleren
Post by: Coffee Vampire on June 22, 2012, 04:23:59 PM
LOL standstill + vial...nice.
Title: Re: Cltrn v Beleren
Post by: JaCe BeLeReN on June 22, 2012, 04:24:56 PM
Quote from: Coffee Vampire on June 22, 2012, 04:23:59 PM
LOL standstill + vial...nice.
If I had anything worth playing yet I would screw the standstill. The only thing gonna really stop me is {Stasis}
Title: Re: Cltrn v Beleren
Post by: cltrn81 on June 22, 2012, 04:25:38 PM
End of your turn
Tap {aether vial}, put {stoneforge mystic} in play, search library for {Batterskull} and put it in my hand

FYI, does not trigger {standstill}......I am sure you know....just making sure ;)
Title: Re: Cltrn v Beleren
Post by: cltrn81 on June 22, 2012, 04:27:45 PM
No counter added to {aether vial}
Play {island}

Go

18/4

2 counters on vial
C:1 L:4
Title: Re: Cltrn v Beleren
Post by: JaCe BeLeReN on June 22, 2012, 04:28:34 PM
At the end of your turn, I {Lightning Bolt} you.
Draw.
Play {Dragonskull Summit}
Turn
20/6
Title: Re: Cltrn v Beleren
Post by: cltrn81 on June 22, 2012, 04:30:43 PM
End of your turn put {Batterskull} in play with {stoneforge mystic}
Title: Re: Cltrn v Beleren
Post by: cltrn81 on June 22, 2012, 04:31:28 PM
Also end of your turn tap vial to put {Serra avenger} into play
Title: Re: Cltrn v Beleren
Post by: cltrn81 on June 22, 2012, 04:35:01 PM
No counter added to {aether vial}
Play {plains}
Attack with {Serra avenger} and {batterskull}

I will play 2nd phase after you respond to attack.

18/5

2 counters on vial
C:3 L:5
Title: Re: Cltrn v Beleren
Post by: cltrn81 on June 22, 2012, 04:38:46 PM
Any response to attack?  Instants or anything
Title: Re: Cltrn v Beleren
Post by: JaCe BeLeReN on June 22, 2012, 04:39:22 PM
Quote from: cltrn81 on June 22, 2012, 04:35:01 PM
No counter added to {aether vial}
Play {plains}
Attack with {Serra avenger} and {batterskull}

I will play 2nd phase after you respond to attack.

18/5

2 counters on vial
C:3 L:5
You are at 16 life just so you know (fetch land and lightning bolt)
I pay 4 life and {Dismember} the batter skull. I take Serra.
13/5
Title: Re: Cltrn v Beleren
Post by: cltrn81 on June 22, 2012, 04:43:24 PM
2nd main
Tap plain, play {mother of runes}
Tap 2 island, play {standstill}

15/3

2 counters on vial
C:3 L:5

Go
Title: Re: Cltrn v Beleren
Post by: JaCe BeLeReN on June 22, 2012, 04:45:53 PM
Draw. Play mountain
Cast {Killing wave} for CMC6. Pay 5 life for each creature you want alive.
Turn
13/5
Title: Re: Cltrn v Beleren
Post by: cltrn81 on June 22, 2012, 04:49:32 PM
Tap vial, put {spiketail hatchling} in play
Sac hatchling, counter killing wave unless you pay 1.

FYI, drew it from the standstill trigger.
Title: Re: Cltrn v Beleren
Post by: JaCe BeLeReN on June 22, 2012, 04:51:13 PM
Quote from: cltrn81 on June 22, 2012, 04:49:32 PM
Tap vial, put {spiketail hatchling} in play
Sac hatchling, counter killing wave unless you pay 1.

FYI, drew it from the standstill trigger.
I hate you...
Title: Re: Cltrn v Beleren
Post by: cltrn81 on June 22, 2012, 04:51:40 PM
End of your turn right?

I will pay with fortress and island to use {stoneforge mystic} to put {sword of fire and ice} into play.
Title: Re: Cltrn v Beleren
Post by: JaCe BeLeReN on June 22, 2012, 04:52:52 PM
K.
Title: Re: Cltrn v Beleren
Post by: cltrn81 on June 22, 2012, 04:56:06 PM
Tap 2 island 1 plains, put {Geist of saint Traft} in play
Pay 2 with remaining land, attach {sword of fire and ice} to avenger

Attack with mystic and avenger
6 combat damage and 2 additional damage to you from sword

15/5

2 counters on vial
C:4 L:5

Go
Title: Re: Cltrn v Beleren
Post by: JaCe BeLeReN on June 22, 2012, 04:59:36 PM
5/5 FYI
Draw.
Cast {Death's Shadow}
Pay 4 life play two {Mutagenic Growths} on it.
1/3
Fling the shadow.
Game.
Title: Re: Cltrn v Beleren
Post by: cltrn81 on June 22, 2012, 05:00:55 PM
Quote from: JaCe BeLeReN on June 22, 2012, 04:59:36 PM
5/5 FYI
Draw.
Cast {Death's Shadow}
Pay 4 life play two {Mutagenic Growths} on it.
1/3
Fling the shadow.
Game.
Nice comeback 👍
Title: Re: Cltrn v Beleren
Post by: JaCe BeLeReN on June 22, 2012, 05:02:12 PM
Quote from: cltrn81 on June 22, 2012, 05:00:55 PM
Quote from: JaCe BeLeReN on June 22, 2012, 04:59:36 PM
5/5 FYI
Draw.
Cast {Death's Shadow}
Pay 4 life play two {Mutagenic Growths} on it.
1/3
Fling the shadow.
Game.
Nice comeback 👍
Thanks, you had me really scared there. I was worried I wouldn't have enought life for the growths. I had 2 more in my hand...
Title: Re: Cltrn v Beleren
Post by: cltrn81 on June 22, 2012, 05:02:23 PM
Is the deck posted?  You can see mine in Legacy........StoneBlade
Title: Re: Cltrn v Beleren
Post by: JaCe BeLeReN on June 22, 2012, 05:02:24 PM
Another game?
Title: Re: Cltrn v Beleren
Post by: cltrn81 on June 22, 2012, 05:02:51 PM
Quote from: JaCe BeLeReN on June 22, 2012, 05:02:24 PM
Another game?
No time, about to drive home from work
Title: Re: Cltrn v Beleren
Post by: JaCe BeLeReN on June 22, 2012, 05:03:43 PM
Ok.
Title: Re: Cltrn v Beleren
Post by: Coffee Vampire on June 22, 2012, 05:05:04 PM
That was a boss game to watch... cltrn with his annoying instant creatures and stuff...jace with his bomb at the end. Nice game.
Title: Re: Cltrn v Beleren
Post by: JaCe BeLeReN on June 22, 2012, 05:06:37 PM
Quote from: Coffee Vampire on June 22, 2012, 05:05:04 PM
That was a boss game to watch... cltrn with his annoying instant creatures and stuff...jace with his bomb at the end. Nice game.
This deck took me 3 months to perfect and is still getting better. I would add {Mental Misstep} but it got banned in legacy...
Title: Re: Cltrn v Beleren
Post by: Harmon74 on June 22, 2012, 11:04:51 PM
Quote from: cltrn81 on June 22, 2012, 04:11:45 PM
Play {flooded strand}
Pay 1 life, sac strand, put {plains} in play
Tap plain, play {aether vial}

Go

19/5
Where'd you get that {aether vial}?? ;)
Title: Re: Cltrn v Beleren
Post by: cltrn81 on June 22, 2012, 11:07:25 PM
Quote from: Harmon74 on June 22, 2012, 11:04:51 PM
Quote from: cltrn81 on June 22, 2012, 04:11:45 PM
Play {flooded strand}
Pay 1 life, sac strand, put {plains} in play
Tap plain, play {aether vial}

Go

19/5
Where'd you get that {aether vial}?? ;)
1 from you, 2 from Rasser, and 1 from InfinitiveDivinity ;)
Title: Re: Cltrn v Beleren
Post by: Leviathan on June 22, 2012, 11:12:04 PM
Hoss match guys