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Decks (Magic The Gathering) => Casual => Topic started by: JaxxLevia on June 19, 2012, 12:39:46 PM

Title: Poolside Wackiness
Post by: JaxxLevia on June 19, 2012, 12:39:46 PM
Poolside Wackiness

60 cards, 0 sideboard


13 {Island}
12 {Plains}

25 lands


1 {Treasure Mage}
1 {Clone}
3 {Perimeter Captain}
1 {Cryptoplasm}
1 {Wall of Omens}
1 {Alchemist's Apprentice}
1 {Grand Architect}
2 {Sea Gate Oracle}
1 {Quicksilver Gargantuan}
1 {Stalwart Shield-Bearers}
1 {Wall of Air}

14 creatures


1 {Stoic Rebuttal}
2 {Knowledge Pool}
2 {Mana Leak}
4 {Master's Call}
1 {Fabricate}
2 {Unsummon}
1 {Dream Twist}
2 {Shape Anew}
2 {Peel from Reality}
1 {Stream of Consciousness}
1 {Frantic Salvage}
2 {Think Twice}

21 other spells


Sideboard
No idea what to expect from this deck, threw it together after wanting to employ Knowledge Pool somehow. Lotsa semi-random one-of cards. I just want KP out quickly to create some havoc and let me use my opponent's stuff, while I don't give him much incentive to use mine. Ideas for streamlining? Comments? :)
Title: Re: Poolside Wackiness
Post by: Desolatus on June 20, 2012, 03:20:18 AM
Throw in a curse of exhaustion on the opponent then knowledge pool so they can't play spells. :)
Title: Re: Poolside Wackiness
Post by: JaxxLevia on June 20, 2012, 03:27:58 AM
That's a pretty cool idea, I just might do that if the deck fails completely. Right now I kinda want it to be fun for all, and locking down my opponent completely seems to me like it'll work against that idea. But a nice combo none the less.