Poolside Wackiness 60 cards, 0 sideboard
13 {Island} 12 {Plains}
25 lands
1 {Treasure Mage} 1 {Clone} 3 {Perimeter Captain} 1 {Cryptoplasm} 1 {Wall of Omens} 1 {Alchemist's Apprentice} 1 {Grand Architect} 2 {Sea Gate Oracle} 1 {Quicksilver Gargantuan} 1 {Stalwart Shield-Bearers} 1 {Wall of Air}
14 creatures
1 {Stoic Rebuttal} 2 {Knowledge Pool} 2 {Mana Leak} 4 {Master's Call} 1 {Fabricate} 2 {Unsummon} 1 {Dream Twist} 2 {Shape Anew} 2 {Peel from Reality} 1 {Stream of Consciousness} 1 {Frantic Salvage} 2 {Think Twice}
21 other spells
Sideboard
|
No idea what to expect from this deck, threw it together after wanting to employ Knowledge Pool somehow. Lotsa semi-random one-of cards. I just want KP out quickly to create some havoc and let me use my opponent's stuff, while I don't give him much incentive to use mine. Ideas for streamlining? Comments? :)
Throw in a curse of exhaustion on the opponent then knowledge pool so they can't play spells. :)
That's a pretty cool idea, I just might do that if the deck fails completely. Right now I kinda want it to be fun for all, and locking down my opponent completely seems to me like it'll work against that idea. But a nice combo none the less.