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Decks (Magic The Gathering) => Standard => Topic started by: Mentonin on June 18, 2012, 09:26:47 AM

Title: W/G Creature Ramp
Post by: Mentonin on June 18, 2012, 09:26:47 AM

W/G Creature Ramp

77 cards, 15 sideboard


4 {Razorverge Thicket}
3 {Sunpetal Grove}
4 {Cavern of Souls}
2 {Gavony Township}
4 {Forest}
3 {Evolving Wilds}

20 lands


3 {Avacyn's Pilgrim}
2 {Thalia, Guardian of Thraben}
3 {Hero of Bladehold}
2 {Silverblade Paladin}
3 {Mirran Crusader}
3 {Accorder Paladin}
2 {Grand Abolisher}
2 {Sigarda, Host of Herons}
2 {Viridian Emissary}
2 {Sun Titan}
3 {Birds of Paradise}
4 {Porcelain Legionnaire}
1 {Restoration Angel}

32 creatures


3 {Faith's Shield}
4 {Rampant Growth}
3 {Cloudshift}

10 other spells


Sideboard

2 {Grand Abolisher}
4 {Timely Reinforcements}
3 {Riders of Gavony}
2 {Angel of Glory's Rise}
4 {Autumn's Veil}

15 sideboard cards



Notes:
Any thoughts?
Title: Re: W/G Creature Ramp
Post by: Mentonin on June 18, 2012, 09:27:38 AM
Apparently it has 0 cards... An app bug, I would say
Title: Re: W/G Creature Ramp
Post by: Mentonin on June 18, 2012, 08:42:50 PM
Any help? I want help
Title: Re: W/G Creature Ramp
Post by: Desolatus on June 18, 2012, 08:50:14 PM
Quote from: Mentonin on June 18, 2012, 08:42:50 PM
Any help? I want help

What's the aim of this deck? And why three Thalias?
Title: Re: W/G Creature Ramp
Post by: Milo109 on June 18, 2012, 08:56:16 PM
Quote from: Desolatus on June 18, 2012, 08:50:14 PM
Quote from: Mentonin on June 18, 2012, 08:42:50 PM
Any help? I want help

What's the aim of this deck? And why three Thalias?
So lightning bolt costs 4 mana
Title: Re: W/G Creature Ramp
Post by: Mentonin on June 18, 2012, 08:59:23 PM
Quote from: Milo109 on June 18, 2012, 08:56:16 PM
Quote from: Desolatus on June 18, 2012, 08:50:14 PM
Quote from: Mentonin on June 18, 2012, 08:42:50 PM
Any help? I want help

What's the aim of this deck? And why three Thalias?
So lightning bolt costs 4 mana
so would a ponder, a simple mana leak would go to five. Basically I want them to not cast while I cast. The aim would be play enough creatures and have them double strike, battle cry the opponent to death
Title: Re: W/G Creature Ramp
Post by: Sagemaster on June 18, 2012, 08:59:41 PM
Quote from: Milo109 on June 18, 2012, 08:56:16 PM
Quote from: Desolatus on June 18, 2012, 08:50:14 PM
Quote from: Mentonin on June 18, 2012, 08:42:50 PM
Any help? I want help

What's the aim of this deck? And why three Thalias?
So lightning bolt costs 4 mana
Ehh two Thalia's kill each other..
Title: Re: W/G Creature Ramp
Post by: Mentonin on June 18, 2012, 09:00:41 PM
I put it up more as a project, and want to know your opinion to later turbo the idea.
Title: Re: W/G Creature Ramp
Post by: Almosteric on June 18, 2012, 09:02:12 PM
Ledgen..... Wait for it dary! Legendary!
Title: Re: W/G Creature Ramp
Post by: Milo109 on June 18, 2012, 09:04:03 PM
Quote from: Sagemaster on June 18, 2012, 08:59:41 PM
Quote from: Milo109 on June 18, 2012, 08:56:16 PM
Quote from: Desolatus on June 18, 2012, 08:50:14 PM
Quote from: Mentonin on June 18, 2012, 08:42:50 PM
Any help? I want help

What's the aim of this deck? And why three Thalias?
So lightning bolt costs 4 mana
Ehh two Thalia's kill each other..
I hate being on here late at night. I make a fool of myself
Title: Re: W/G Creature Ramp
Post by: Sagemaster on June 18, 2012, 09:04:04 PM
Quote from: Almosteric on June 18, 2012, 09:02:12 PM
Ledgen..... Wait for it dary! Legendary!
😂😂😂 Barney is awesome! I wanna grow up to be like him! Jk jk haha
Title: Re: W/G Creature Ramp
Post by: Desolatus on June 18, 2012, 09:04:14 PM
You can only have one Thalia out at the time.
Title: Re: W/G Creature Ramp
Post by: Coffee Vampire on June 18, 2012, 09:10:52 PM
Quote from: Almosteric on June 18, 2012, 09:02:12 PM
Ledgen..... Wait for it dary! Legendary!

YES
Title: Re: W/G Creature Ramp
Post by: Mentonin on June 18, 2012, 09:20:39 PM
But with 3 of tem i have more chances to pick one
Title: Re: W/G Creature Ramp
Post by: Almosteric on June 18, 2012, 11:11:37 PM
Quote from: Mentonin on June 18, 2012, 09:20:39 PM
But with 3 of tem i have more chances to pick one

If you really want to shut down delver {grand abolisher}
Title: Re: W/G Creature Ramp
Post by: Trevor on June 19, 2012, 01:32:54 AM
Quote from: Almosteric on June 18, 2012, 11:11:37 PM
Quote from: Mentonin on June 18, 2012, 09:20:39 PM
But with 3 of tem i have more chances to pick one
Sideboard abolisher in case they are doing something like rg aggro

If you really want to shut down delver {grand abolisher}
Title: Re: W/G Creature Ramp
Post by: Mentonin on June 19, 2012, 05:12:53 AM
I got one grand abolished in 2 sided, because usually he won't be a turn 2 drop with the 2 colors in. Do you think I should put more in even though?
Title: Re: W/G Creature Ramp
Post by: Almosteric on June 19, 2012, 11:13:59 AM
Quote from: Trevor on June 19, 2012, 01:32:54 AM
Quote from: Almosteric on June 18, 2012, 11:11:37 PM
Quote from: Mentonin on June 18, 2012, 09:20:39 PM
But with 3 of tem i have more chances to pick one
Sideboard abolisher in case they are doing something like rg aggro

If you really want to shut down delver {grand abolisher}

I would drop one Thalia for one abolisher. Like the love connection. 2/2
Title: Re: W/G Creature Ramp
Post by: Mentonin on June 19, 2012, 12:52:15 PM
Ok, atualized it. Any more thoughts?
Title: Re: W/G Creature Ramp
Post by: Mentonin on June 24, 2012, 04:37:48 PM
Bump
Title: Re: W/G Creature Ramp
Post by: Greenbeats on June 24, 2012, 04:45:16 PM
Get rid of the spells add 4 lands a resto angel a bop a pilgrim and a thalia ( first stike makes it) put the spells in the side board or something you just have way to much going on
Title: Re: W/G Creature Ramp
Post by: Plagueprince on June 24, 2012, 05:03:50 PM
Quote from: Almosteric on June 18, 2012, 09:02:12 PM
Ledgen..... Wait for it dary! Legendary!

Sorry i'm lactose intollerant. :) (true fans of barney will get it.)