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Magic (The Gathering) => Rules => Topic started by: KulrathKnight on June 13, 2012, 01:35:38 PM

Title: Losing Haste
Post by: KulrathKnight on June 13, 2012, 01:35:38 PM
I cast any two non-haste creatures and they enter the battlefield. I have one {Lightning Greaves} in play. Can I attack with both creatures this turn?

In other words, if a creature gains haste, then loses it, does the creature have summoning sickness again?
Title: Re: Losing Haste
Post by: Willthomjr on June 13, 2012, 01:40:31 PM
Intewesting qwestion.

In for the win.
Title: Re: Losing Haste
Post by: scarsabrex on June 13, 2012, 01:46:46 PM
no you cannot. haste is a static ability which says ignore summoning sickness. summoning sickness does not go away it is only ignored. the second the creature loses haste summoning sickness is no longer ignored.
Title: Re: Losing Haste
Post by: GoJuDragon on June 13, 2012, 01:46:53 PM
I think that it looses haste because the equipment specifically says equipped creature has haste... Not sure though
Title: Re: Losing Haste
Post by: Kuberr on June 13, 2012, 01:47:12 PM
Quote from: KulrathKnight on June 13, 2012, 01:35:38 PM
I cast any two non-haste creatures and they enter the battlefield. I have one {Lightning Greaves} in play. Can I attack with both creatures this turn?

In other words, if a creature gains haste, then loses it, does the creature have summoning sickness again?

You equip as a sorcery. So you cast. Attack with one. Then equip main phase two. You can't equip then un equip and equip all in attacking phase.
Title: Re: Losing Haste
Post by: KulrathKnight on June 13, 2012, 01:58:14 PM
Quote from: Kuberr on June 13, 2012, 01:47:12 PM
Quote from: KulrathKnight on June 13, 2012, 01:35:38 PM
I cast any two non-haste creatures and they enter the battlefield. I have one {Lightning Greaves} in play. Can I attack with both creatures this turn?

In other words, if a creature gains haste, then loses it, does the creature have summoning sickness again?

You equip as a sorcery. So you cast. Attack with one. Then equip main phase two. You can't equip then un equip and equip all in attacking phase.

I know equip is a sorcery-speed ability. I meant equip to one during main phase one, equip to other in main phase one (which obviously removes it from the first creature), attack with both.

Edit: scarsabrex said this next part, not Kuberr...

Is there a rule you can reference to reassure me you are correct about your other post? The one where you said if a creature loses haste then summoning sickness is no longer ignored.
Title: Re: Losing Haste
Post by: Kuberr on June 13, 2012, 01:59:59 PM
The equipment has haste. It doesn't give the creature haste without it. Therefor it no longe has haste when you move it.
Title: Re: Losing Haste
Post by: KulrathKnight on June 13, 2012, 02:01:48 PM
Quote from: Kuberr on June 13, 2012, 01:59:59 PM
The equipment has haste. It doesn't give the creature haste without it. Therefor it no longe has haste when you move it.

I understand, which brings it back to my first post: if a creature has haste and loses it, does it have summoning sickness again?
Title: Re: Losing Haste
Post by: Kuberr on June 13, 2012, 02:04:44 PM
Quote from: KulrathKnight on June 13, 2012, 02:01:48 PM
Quote from: Kuberr on June 13, 2012, 01:59:59 PM
The equipment has haste. It doesn't give the creature haste without it. Therefor it no longe has haste when you move it.

I understand, which brings it back to my first post: if a creature has haste and loses it, does it have summoning sickness again?

Yes
Title: Re: Losing Haste
Post by: scarsabrex on June 13, 2012, 02:12:25 PM
rule 602.5A. paraphrasing it goes a creature has summoning sickness if you dis not control it from the beginning of your turn [before the untap step]. if a creature has summoning sickness you can neither attack with it nor activate abilities with the tap symbol on it. ignore sickness if the creature has haste.
Title: Re: Losing Haste
Post by: KulrathKnight on June 13, 2012, 02:18:11 PM
Quote from: scarsabrex on June 13, 2012, 02:12:25 PM
rule 602.5A. paraphrasing it goes a creature has summoning sickness if you dis not control it from the beginning of your turn [before the untap step]. if a creature has summoning sickness you can neither attack with it nor activate abilities with the tap symbol on it. ignore sickness if the creature has haste.

Thank you. :)