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Magic (The Gathering) => Rules => Topic started by: ecky on June 13, 2012, 10:27:51 AM

Title: Fling vs. Divine Deflection
Post by: ecky on June 13, 2012, 10:27:51 AM
Gday, last night I had a friendly game at home that we called a draw but I'm unsure on.
I got an early {Primordial Hydra} out, it got {Pacifism}'d a few turns in. Fast forward a fair few turns and I was down on life. I drew a {Fling}, went to throw the hydra for multi-thousand damage, and my opponent tapped out to {Divine Deflection} enough to kill me.

Does the damage from both these spells happen simultaneously as we thought? Or is there a stack nuance that would cause one of us to win instead?
Cheers.
Title: Re: Fling vs. Divine Deflection
Post by: Quackmaster5 on June 13, 2012, 10:44:07 AM
I'm pretty sure the damage has to resolve first before it can be prevented. Correct me if I'm wrong.
Title: Re: Fling vs. Divine Deflection
Post by: Kareason on June 13, 2012, 11:06:02 AM
Quote from: Quackmaster5 on June 13, 2012, 10:44:07 AM
I'm pretty sure the damage has to resolve first before it can be prevented. Correct me if I'm wrong.

I'm with you. It would still kill OP as well since it would be on the stack but he would die "2nd", or at least that is my thoughts.

I can't remember if this is an actual rule or not since my groups have used it as a kitchen table standard for years but we play it in this fashion. If the Active Player is "killed" in their turn they do not actually die until the end of that turn, allowing them to recover if possible, such as the use of cards like {Drain Life} or something similar. Then again we play 4-6 people at a time normally so it makes it a bit more fun.
Title: Re: Fling vs. Divine Deflection
Post by: BlackJester on June 13, 2012, 11:06:55 AM
The prevention/"redirection" effects happen simultaneously with the fling damage. You'd both die.
Title: Re: Fling vs. Divine Deflection
Post by: scarsabrex on June 13, 2012, 12:28:30 PM
both. it isn't prevented then shot back it does it all at the same time the rest of your damage hits him.
Title: Re: Fling vs. Divine Deflection
Post by: Willthomjr on October 13, 2012, 01:40:43 AM
Can I get a specific ruling on this? I'm getting told this is wrong.
Title: Re: Fling vs. Divine Deflection
Post by: Double-O-Scotch on October 13, 2012, 01:54:40 AM
Both {fling} and {divine deflection} are instants so I would take it that the fling would be cast, and in response (aka before it resolves) the next x damage that WOULD be dealt is prevented and directed elsewhere. That tells me mr. Fling dies and double d wins. The damage is prevented. The card says so. Where's the confusion?
Title: Re: Fling vs. Divine Deflection
Post by: Willthomjr on October 13, 2012, 01:55:59 AM
Read the previous comments, you can see why I'd like a specific ruling.
Title: Re: Fling vs. Divine Deflection
Post by: Double-O-Scotch on October 13, 2012, 02:01:22 AM
It's says the next X damage. And it's the last on the stack therefore resolves first dealing that X damage back at the fling controller. That's how we used to play with {captains maneuver} and nobody ever argued it. I don't see where the confusion lies. Am I missing something?
Title: Re: Fling vs. Divine Deflection
Post by: swallowtail on October 13, 2012, 02:07:51 AM
The damage hasn't been dealt when Divine Deflection resolves... It prevents the NEXT x damage, which doesn't occur until Fling resolves - nothing to do with when Divine Deflection resolves. Assuming Primordial Hydra has been around for a while, the likely result when Fling resolves is a boatful of damage from Fling, with x of it prevented / re-directed at the same time. I.e you both die at the same time... That's how I read the cards anyway!
Title: Re: Fling vs. Divine Deflection
Post by: Double-O-Scotch on October 13, 2012, 02:11:19 AM
Example. 2 players. Both at 1 life.  Both have empty hands. Player 1 has a {consecrated sphinx} in play but its player 2's turn. Player 2 draws a {lightning bolt}, sphinx triggers, player 1 draws a land and a {lightning bolt}. Player 2 casts it and player 1 responds in kind. What happens? I feel like I'm missing an integral piece of MtG mechanics here and I would love to know the ruling!
Title: Re: Fling vs. Divine Deflection
Post by: swallowtail on October 13, 2012, 02:15:17 AM
I don't see that as the same situation at all - they (the Lightning Bolts) do instant damage, so go into the stack, and whoever is on the stack last gets the first damage done and wins. Divine Deflection does NOT do damage when it resolves, it only applies to the next damage that is done, I.e. the damage only happens when Flinging the Hydra... A load of that comes throu anyway, as you can't pay enough x to prevent all of it, and as the prevention / redirect happens at the same time as it occurs, they both die...
Title: Re: Fling vs. Divine Deflection
Post by: Double-O-Scotch on October 13, 2012, 02:18:23 AM
If that's the case, someone owes me a stack of ante...lol
Title: Re: Fling vs. Divine Deflection
Post by: Double-O-Scotch on October 13, 2012, 02:23:00 AM
And btw, {divine deflection} does do damage and its an instant. It says so on the card. RTC.
Title: Re: Fling vs. Divine Deflection
Post by: swallowtail on October 13, 2012, 02:24:23 AM
From the AVR FAQ:


If Divine Deflection prevents damage, excess damage (if any) dealt by that source is dealt at the same time. Immediately afterward, as part of that same prevention effect, Divine Deflection deals its damage. This happens before state-based actions are checked, and before the spell or ability that caused damage to be dealt resumes its resolution.

So the state based result of the excess damage (the flingee having no life from having the Hydra thrown at him for more than prevented x) is NOT checked before the prevented damage is cast to the flinger. The Fling / Prevent / Damage all effectively then resolves at the same time, killing both of them...

Gavel? :-)
Title: Re: Fling vs. Divine Deflection
Post by: swallowtail on October 13, 2012, 02:26:30 AM
Quote from: Double-O-Scotch on October 13, 2012, 02:23:00 AM
And btw, {divine deflection} does do damage and its an instant. It says so on the card. RTC.

It only does damage when it prevents damage .... Could be way later in the turn, or in the current stack resolution... It does NOT do damage WHEN IT RESOLVES...   RTC yourself... :-p
Title: Re: Fling vs. Divine Deflection
Post by: Double-O-Scotch on October 13, 2012, 02:27:21 AM
Sounds logical. I'm still curious about my lightning bolt question, though...lol
Title: Re: Fling vs. Divine Deflection
Post by: Jroch314 on October 13, 2012, 03:53:48 AM
Quote from: Double-O-Scotch on October 13, 2012, 02:27:21 AM
Sounds logical. I'm still curious about my lightning bolt question, though...lol
Player 1 wins unless player 2 casts his before the sphinx trigger resolves. Stack goes top down so the most recent spell or trigger would resolve first.
Title: Re: Fling vs. Divine Deflection
Post by: scarsabrex on October 13, 2012, 12:29:32 PM
Quote from: Double-O-Scotch on October 13, 2012, 02:23:00 AM
And btw, {divine deflection} does do damage and its an instant. It says so on the card. RTC.

Divine deflection does damage as a replacement effect not an instant KTR
Title: Re: Fling vs. Divine Deflection
Post by: Greg54js on October 19, 2012, 03:44:33 PM
Quote from: Double-O-Scotch on October 13, 2012, 02:11:19 AM
Example. 2 players. Both at 1 life.  Both have empty hands. Player 1 has a {consecrated sphinx} in play but its player 2's turn. Player 2 draws a {lightning bolt}, sphinx triggers, player 1 draws a land and a {lightning bolt}. Player 2 casts it and player 1 responds in kind. What happens? I feel like I'm missing an integral piece of MtG mechanics here and I would love to know the ruling!
In this case the last bolt on the stack resolve first killing player 2 first
Title: Re: Fling vs. Divine Deflection
Post by: Double-O-Scotch on October 19, 2012, 05:13:11 PM
Neat. Thanks guys. Damn I love this game.
Title: Re: Fling vs. Divine Deflection
Post by: Wackaman9001 on October 24, 2012, 12:28:21 PM
Yeah, they both die because the damage happens at once, everybody dies
Title: Re: Fling vs. Divine Deflection
Post by: Willthomjr on October 24, 2012, 12:34:07 PM
Quote from: swallowtail on October 13, 2012, 02:24:23 AM
From the AVR FAQ:


If Divine Deflection prevents damage, excess damage (if any) dealt by that source is dealt at the same time. Immediately afterward, as part of that same prevention effect, Divine Deflection deals its damage. This happens before state-based actions are checked, and before the spell or ability that caused damage to be dealt resumes its resolution.

So the state based result of the excess damage (the flingee having no life from having the Hydra thrown at him for more than prevented x) is NOT checked before the prevented damage is cast to the flinger. The Fling / Prevent / Damage all effectively then resolves at the same time, killing both of them...

Gavel? :-)

Here you are for ruling