Infect? 60 cards, 0 sideboard 6 {Forest} 8 {Swamp} 7 {Island} 21 lands 2 {Melira, Sylvok Outcast} 1 {Invisible Stalker} 3 {Glistener Elf} 2 {Latch Seeker} 2 {Phyrexian Vatmother} 4 {Phyrexian Crusader} 14 creatures 4 {Rampant Growth} 1 {Gitaxian Probe} 2 {Inquisitor's Flail} 1 {Ponder} 2 {Think Twice} 2 {Glistening Oil} 4 {Mutagenic Growth} 2 {Mana Leak} 3 {Stoic Rebuttal} 2 {Sphere of the Suns} 2 {Frost Breath} 25 other spells Sideboard Notes: A deck I want to use at FNM, etc. I know it won't win, but I have never entered a tournament and I have never built an infect deck, so I figured why not? I could really use any form of input on this. I'm just looking to have some fun with this deck, not really going into this with intentions to destroy my opponents. |
Quote from: Millionlittlee on June 10, 2012, 02:33:05 PM
Proliferate is infects best friend and dual color land is multicolor decks best friend
Quote from: GoJuDragon on June 10, 2012, 02:38:06 PM
4 {blighted agents} that card wins games. Also a couple of dual lands
Quote from: Silent1236 on June 10, 2012, 02:50:06 PMTotally agree, infect needs to be fast and hit hard I like g/u build the best, with {wild defiance} and {live wire lash} wins turn 3-4 :)
I thought about {Inexorable Tode}, but with the CMC of most of these cards, by the time I get 5 lands (2 being islands) I should probably already have them close to 10 counters.
Quote from: Silent1236 on June 10, 2012, 02:50:06 PMI'll post my take on it lol
I thought about {Inexorable Tode}, but with the CMC of most of these cards, by the time I get 5 lands (2 being islands) I should probably already have them close to 10 counters.