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Decks (Magic The Gathering) => Other => Topic started by: Goblinking on November 26, 2011, 10:24:12 PM

Title: Artifact
Post by: Goblinking on November 26, 2011, 10:24:12 PM

Artifact

60 cards, 0 sideboard


6 {Plains}
6 {Mountain}
6 {Swamp}
6 {Island}
6 {Forest}

30 lands


1 {Brass Squire}
1 {Lumengrid Gargoyle}
1 {Myr Sire}
1 {Signal Pest}
1 {Plague Myr}
1 {Phyrexian Juggernaut}
1 {Thopter Assembly}
1 {Shimmer Myr}
1 {Peace Strider}
1 {Rusted Slasher}
2 {Training Drone}

12 creatures


1 {Pennon Blade}
1 {Dreamstone Hedron}
1 {Ogre's Cleaver}
1 {Door to Nothingness}
1 {Darksteel Forge}
1 {Titan Forge}
1 {Prophetic Prism}
1 {Mycosynth Wellspring}
1 {Warmonger's Chariot}
1 {Hammer of Ruin}
3 {Ichor Wellspring}
2 {Copper Carapace}
3 {Pristine Talisman}

18 other spells


Sideboard
Title: Re: Artifact
Post by: Goblinking on November 26, 2011, 10:25:04 PM
This one is another fun deck I made when I started yes Ik 30 mana but this works great in this deck
Title: Re: Artifact
Post by: BlackJester on November 26, 2011, 11:09:12 PM
Could you define "great" for us all?ðŸ"
Title: Re: Artifact
Post by: Goblinking on November 26, 2011, 11:39:52 PM
Definition for this deck ull usually pull what u need by turn 4 or so by turn 9 u can make ur cards indistrictable making it hard unless playing green or white decks beast within o ring bing a problem  with Titan forge and pumping out a 9/9 every 3 turns or less
Title: Re: Artifact
Post by: BlackJester on November 26, 2011, 11:47:14 PM
So, have you played this against any other decks?
Title: Re: Artifact
Post by: Goblinking on November 27, 2011, 12:18:57 AM
This was the first I've ever made so yea it's seen alot of play time I've played for awhile now at least 6 years Sadly this is modified from what it was originally I used to have myrs and it ran great I changed it to what it is now
Title: Re: Artifact
Post by: Greg54js on November 27, 2011, 11:50:07 AM
I'd run a few {surge node}s and a few {tumblemagnet}s
Title: Re: Artifact
Post by: Spikepit on November 27, 2011, 02:44:14 PM
Add an {Unwinding Clock}.
Title: Re: Artifact
Post by: Goblinking on November 27, 2011, 04:09:45 PM
Im thinking what to swap for surg nodes
Title: Re: Artifact
Post by: BlackJester on November 27, 2011, 04:29:43 PM
How about 4 land!
Title: Re: Artifact
Post by: Goblinking on November 27, 2011, 05:04:49 PM
Um no I will swap the none creatures probly the land that's in is critical
Title: Re: Artifact
Post by: BlackJester on November 27, 2011, 07:41:40 PM
Why do you have {Warmonger's Chariot} in here?
Title: Re: Artifact
Post by: Greg54js on November 27, 2011, 10:02:54 PM
Quote from: BlackJester on November 27, 2011, 07:41:40 PM
Why do you have {Warmonger's Chariot} in here?

I agree what's the point?? 0_o
Title: Re: Artifact
Post by: Goblinking on November 27, 2011, 10:06:20 PM
+2/2 point
Title: Re: Artifact
Post by: Spikepit on November 28, 2011, 05:29:51 AM
{Gorgon Flail}, {Emryial Plate}, {Banshee's Blade}, {Scythe of the Wretched} ... and that's just the ones (from memory) that match in casting cost! There heaps better ones out there that have viable extra abilities than the defender thing.  ;D
Title: Re: Artifact
Post by: BlackJester on November 28, 2011, 10:23:44 AM
ðŸ"¨ðŸ'