Primal Surge 60 cards, 0 sideboard 1 {Alchemist's Refuge} 4 {Sunpetal Grove} 1 {Shimmering Grotto} 4 {Woodland Cemetery} 7 {Forest} 1 {Swamp} 1 {Island} 1 {Hinterland Harbor} 2 {Plains} 2 {Ghost Quarter} 24 lands 3 {Fiend Hunter} 2 {Grand Abolisher} 1 {Sunblast Angel} 2 {Primeval Titan} 3 {Rune-Scarred Demon} 1 {Laboratory Maniac} 2 {Sun Titan} 4 {Birds of Paradise} 1 {Elesh Norn, Grand Cenobite} 2 {Solemn Simulacrum} 21 creatures 1 {Warstorm Surge} 3 {Shrine of Boundless Growth} 4 {Abundant Growth} 1 {Asceticism} 1 {Elixir of Immortality} 3 {Sphere of the Suns} 1 {Gideon Jura} 1 {Primal Surge} 15 other spells Sideboard |
Quote from: Thorn on June 08, 2012, 12:39:30 PMThat sacrifices board position cards or ramp cards and adds another step to the set up. I like that this can play on the same level as local fnm decks because it doesnt take too long in set up.
Looks cool.
How about {Surgical Extraction} to remove the instans and scorcerys before surging.