New Turbo Fog 75 cards, 15 sideboard 4 {Razorverge Thicket} 6 {Island} 3 {Hinterland Harbor} 7 {Forest} 3 {Sunpetal Grove} 23 lands 3 {Jace, Memory Adept} 4 {Fog} 1 {Elixir of Immortality} 3 {Terminus} 3 {Abundant Growth} 4 {Rites of Flourishing} 4 {Clinging Mists} 4 {Negate} 2 {Otherworld Atlas} 3 {Day of Judgment} 3 {Terrifying Presence} 3 {Oblivion Ring} 37 other spells Sideboard 4 {Ray of Revelation} 4 {Timely Reinforcements} 2 {Snapcaster Mage} 3 {Surgical Extraction} 2 {Flashfreeze} 15 sideboard cards |
Quote from: JaCe BeLeReN on June 06, 2012, 05:15:00 PM
Less Creatures, more fog: {Moonmist}, {Blunt the Assult}
Quote from: Tetsomori on June 06, 2012, 05:34:27 PM
U gotta gave {negate}s and {dissipate} in my opinion due to burn.
Quote from: Tetsomori on June 06, 2012, 05:45:33 PM
So mana leak,. When u excel their mana.. Sounds bad imo
Quote from: Willthomjr on June 06, 2012, 05:42:05 PMMy bad, this is standard. I usually play legacy so no werewolves. I don't really use stonehorn because I run just U/G. To each their own.Quote from: JaCe BeLeReN on June 06, 2012, 05:15:00 PM
Less Creatures, more fog: {Moonmist}, {Blunt the Assult}
Moonmist isn't that great. What about huntmaster and mayor of avabtruck? Sideboard at best.
You are aware stonehorn has a fog effect? Arguably better since he doesn't allow titans to attack and get their extras and hellrider for the same.
Quote from: Milo109 on June 06, 2012, 09:45:01 PM
I think {blunt the assault} should be included
Quote from: Willthomjr on June 06, 2012, 10:23:36 PMQuote from: Milo109 on June 06, 2012, 09:45:01 PMThe point of turbo fog is to delay the inevitable forever
I think {blunt the assault} should be included
[/qoute]
I had it and took it out because of 1 day of judgement and 3 terminus for different effect. They both offer mass removal instead of delaying the inevitable.
Quote from: Milo109 on June 06, 2012, 10:34:39 PMQuote from: Willthomjr on June 06, 2012, 10:23:36 PMQuote from: Milo109 on June 06, 2012, 09:45:01 PMThe point of turbo fog is to delay the inevitable forever
I think {blunt the assault} should be included
[/qoute]
I had it and took it out because of 1 day of judgement and 3 terminus for different effect. They both offer mass removal instead of delaying the inevitable.
I'm quite aware. Creature removal helps like terminus and day of judgement since what are you going to do when primeval Titan gets to attack but deals no damage? Get 2 lands every turn. What does hellrider do? Deal non combat damage by attacking. Removing some creatures provides flexibility. That is all.
Quote from: Willthomjr on June 06, 2012, 11:09:56 PM
It's like this, I had no answer for planes walkers in original deck with all effects with no removal. I changed some fog for removal and now it has a little more balance. Wrath, terminus, o ring, stonehorn all provide a fog effect and planes walker removal which are vital for deck being more competitive.
Quote from: Greg54js on June 06, 2012, 11:25:11 PMQuote from: Willthomjr on June 06, 2012, 11:09:56 PM
It's like this, I had no answer for planes walkers in original deck with all effects with no removal. I changed some fog for removal and now it has a little more balance. Wrath, terminus, o ring, stonehorn all provide a fog effect and planes walker removal which are vital for deck being more competitive.
Not to on this parade but i honestly don't think turbo fog should be a competitive deck.. Sure a kitchen table/ multiplayer deck but not standard fnm competitive.
Just my 2 cents
Quote from: Kaleo42 on June 07, 2012, 12:03:28 AM
I think theres abother reason beyond this type of decks ability to compete with top placing decks that will keep it out of top eight. Turbo fog is designed to win game one and tie game two (in its original incarnation), no player regardless of expierence would be able to play top of their game though an entire pro tour if they went to time every match. There is so much thought that goes into every turn. Not to mention getting called judges on by inmature players who claim stalling.
Quote from: DirtyMustachio on June 07, 2012, 04:30:25 PM
But my question is there a way to make this a spike deck?
Quote from: Willthomjr on June 07, 2012, 04:52:13 PM
Biggest problem I have is non creatures.
Quote from: Sagemaster on June 07, 2012, 04:58:53 PMQuote from: Willthomjr on June 07, 2012, 04:52:13 PM
Biggest problem I have is non creatures.
{Witchbane Orb}