B/U Permission Oblidelver 60 cards, 0 sideboard 4 {Darkslick Shores} 4 {Island} 11 {Swamp} 4 {Drowned Catacomb} 23 lands 3 {Phyrexian Obliterator} 4 {Snapcaster Mage} 4 {Delver of Secrets} 11 creatures 4 {Gitaxian Probe} 4 {Negate} 3 {Ponder} 4 {Surgical Extraction} 4 {Mana Leak} 3 {Doom Blade} 4 {Think Twice} 26 other spells Sideboard |
Quote from: Rtace88 on June 05, 2012, 01:20:27 PMYeah. I had 2 pikes in, and then subed them out for the grottos.
My one and only thing is I think u need something to pump your creatures up. Maybe a pike or two. Just something.
Quote from: cltrn81 on June 05, 2012, 03:05:03 PMYou're probably right. I was trying to get a more consistent mana base with the grottos. I had that happen quite a bit in sample draws though. Delver and no darkslick shores. That would mean turn 2 Delver and no flip until turn 3. Waiting until I have 6 lands to cast the obliterator might be a better strategy anyways. That way I can counter a counter or vapor snag, and then surgical extract the rest of there counters for 2 life! Bwahahaha!!!!
I think you can afford to run 4 {island} in place of 2 swamp and 2 grottos. I get that you want all the black mana possible for Obliterator but look at it this way......right now you only have 4 {dark slick shores} that can cast a T1 delver......all your other lands can't help you on T1 with delver. Nothing worse than holding a delver and not being able to cast him......his greatest power comes early game. The 4 extra blue mana will double your odds of being able to cast your delver early. My only other suggestion is to go to 23-24 lands since playing even 1 island means you need 5 land in play for Obliterator......tough trade off here.
Quote from: cltrn81 on June 05, 2012, 03:05:03 PMMuch more constistant on getting that 1st turn blue mana.
I think you can afford to run 4 {island} in place of 2 swamp and 2 grottos. I get that you want all the black mana possible for Obliterator but look at it this way......right now you only have 4 {dark slick shores} that can cast a T1 delver......all your other lands can't help you on T1 with delver. Nothing worse than holding a delver and not being able to cast him......his greatest power comes early game. The 4 extra blue mana will double your odds of being able to cast your delver early. My only other suggestion is to go to 23-24 lands since playing even 1 island means you need 5 land in play for Obliterator......tough trade off here.