Okay, this is what I normally play against in my group. A straight mono green big creature deck. A white control life giving and a b/u mill deck. Im thinking a reanimater deck with lots of board wipes. Or a r/w weenie/burn deck. What do you guys think.
Lifegain is always a good strategy with multiplayer, especially if you can make the opponent lose life at the same time, or run lots of protection. Also has the benefit of many vigilant creatures.
Green is fantastic as you can drop big threats out but may have issues vs a couple of flying decks.
Mill is somewhat ineffective against many decks as you lose your focus of controlling 1 persons resources and pretty much put yourself out there as an annoyance but rarely a threat.
However in saying that, mill yourself combo'd with reanimates and or flashback will give you more resources to use than everyone else.
Lots of drawing of cards is important with multiplayer. Dealing with multiple threats at a time is necessary. So board wipes and mass life loss (all opponents,etc) will work great.
Often what works really well vs 1 person may not have nearly as good an effect on multiple opponents.
Same thing. Use cards that are giving you a advantage(card, life, mana, etc.) that's why cards like primevil Titan and consecrated sphinx are big in the format. I use a b/w with field swipes and cards like blood artist that harm people for summoning creatures or benefit from swipes.when in doubt blasphemous act. Since tokens are popular it just trolls them all.
Quote from: Wally on June 05, 2012, 07:09:23 AM
However in saying that, mill yourself combo'd with reanimates and or flashback will give you more resources to use than everyone else.
This seems like a really sick idea. We should come up with a decklist for it
{Exsanguinate} is your best friend
Quote from: Bilygote on June 07, 2012, 07:02:37 AM
{Exsanguinate} is your best friend
I have one of those in my sliver deck. But that card, and slivers always gives me massive aggro though.
Quote from: Imdowd80 on June 07, 2012, 02:33:54 PM
Quote from: Bilygote on June 07, 2012, 07:02:37 AM
{Exsanguinate} is your best friend
I have one of those in my sliver deck. But that card, and slivers always gives me massive aggro though.
You don't play it until you can either kill someone or you need to for the life gain. Hopefully it will put you in a good position. Plus multiplayer is all about .politics.
In multiplayer, big cost cards are relevant. Life gain is a huge thing, and creature steals ({mind control}) are great too.
{Grimore of the Dead} is a knockout punch, but does make you a target. Mill decks are semi-viable, but does make you have to mill 120+ cards.
For life gain, here is a great thing to do in multiplayer:
At thr start, cast a lot of cheap white lifegiving creatures like these: {Auriok Chanpion}, {Soul Wardent}, {Soul Attendant}, and {Suture Priest}. This will make you gain some serious life while everyone sets up their board.
Then, cast {Alliance of Arms}!
If you have Suture Priest out and want to get rid of someone, tell you lr buddy that you won't make him lose life from suture if he pays mana for alliance! for a 3 player game, let's say you have 4 life dorks on the field by turn 3 (believable). You cast alliance of arms turn 4. Even if nobody pays any mana but you, you still gain 27 life!!!
For late game cast a lot of tokens to gain more life, and maybe find a way to get rid of everyone's tokens (or just make yours stronger with buffs!)