iMtG Server: Gathering

Decks (Magic The Gathering) => Standard => Topic started by: darkarts981 on May 31, 2012, 06:00:23 PM

Title: Tempered Steel
Post by: darkarts981 on May 31, 2012, 06:00:23 PM

Tempered Steel

75 cards, 15 sideboard


4 {Razorverge Thicket}
4 {Sunpetal Grove}
6 {Plains}
2 {Gavony Township}
3 {Inkmoth Nexus}

19 lands


4 {Vault Skirge}
4 {Glint Hawk}
4 {Etched Champion}
1 {Fiend Hunter}
4 {Memnite}
4 {Signal Pest}
1 {Hero of Bladehold}

22 creatures


2 {Origin Spellbomb}
3 {Dispatch}
4 {Glint Hawk Idol}
2 {Oblivion Ring}
4 {Mox Opal}
4 {Tempered Steel}

19 other spells


Sideboard

3 {Phyrexian Revoker}
2 {Plains}
3 {Celestial Purge}
3 {Revoke Existence}
2 {Day of Judgment}
2 {Silverblade Paladin}

15 sideboard cards


Title: Re: Tempered Steel
Post by: darkarts981 on May 31, 2012, 07:46:12 PM
Anyone? Suggestions? It's the next FNM deck that I'm building, it's for my dad, I'm going to give it to him as the first round is starting
Title: Re: Tempered Steel
Post by: Leviathan on May 31, 2012, 08:14:45 PM
{Spined Thopter} maybe?
Title: Re: Tempered Steel
Post by: darkarts981 on May 31, 2012, 08:56:39 PM
Quote from: Leviathan on May 31, 2012, 08:14:45 PM
{Spined Thopter} maybe?
Instead of what?
Title: Re: Tempered Steel
Post by: Leviathan on May 31, 2012, 09:42:33 PM
Quote from: darkarts981 on May 31, 2012, 08:56:39 PM
Quote from: Leviathan on May 31, 2012, 08:14:45 PM
{Spined Thopter} maybe?
Instead of what?

{Fiend Hunter} and {Hero of Bladehold}. They receive no buff from {Tempered Steel} and if you need 3 drop threat removal run more {Oblivian Ring}s.
Title: Re: Tempered Steel
Post by: Ghost92493 on June 01, 2012, 04:40:04 PM
It looks good. If anything I would drop fiend hunter for another origin spell bomb. It really benefits this deck by giving you another cheap metal craft and a draw advantage. Which is very necessary with this deck because it will burn its hand extremely quickly. Also you might like to drop the oblivion rings for a full set of dispatches.
Title: Re: Tempered Steel
Post by: Kaleo42 on June 01, 2012, 04:53:57 PM
Does anyone remember that major tournement where 6 or 7 or te top 8 were tempered steel? They talked about how even though hero doesnt get a pump shes and end game, in most cases she says take a turn and answer me or lose.
Now the question is your local meta. Is there a lot of spot removal and what kind is it, will a 3/4 have a decent chance of surviving till it swings?
Title: Re: Tempered Steel
Post by: Leviathan on June 01, 2012, 06:59:54 PM
Quote from: Kaleo42 on June 01, 2012, 04:53:57 PM
Does anyone remember that major tournement where 6 or 7 or te top 8 were tempered steel? They talked about how even though hero doesnt get a pump shes and end game, in most cases she says take a turn and answer me or lose.
Now the question is your local meta. Is there a lot of spot removal and what kind is it, will a 3/4 have a decent chance of surviving till it swings?

My local meta is THICK with spot removal. So my opinion is based on that. I would almost splash red and replace {Hero of Bladehold} for {Hero of Oxid Ridge}.
Title: Re: Tempered Steel
Post by: Kaleo42 on June 01, 2012, 07:57:44 PM
Quote from:

My local meta is THICK with spot removal. So my opinion is based on that. I would almost splash red and replace {Hero of Bladehold} for {Hero of Oxid Ridge}.
/quote]
Oxid's double red says no to that idea unless of course you main board whip flare and abuse the "nonartifact" clause on it. Sticking with white though 2 entreat the angels or terminus could be great end game or insurance respectively