iMtG Server: Gathering

Magic (The Gathering) => Rules => Topic started by: Thorn on May 27, 2012, 07:55:32 AM

Title: Commander Rules
Post by: Thorn on May 27, 2012, 07:55:32 AM
So what happens if someone O-rings or {feind hunter}s my commander?
and...
Can I {mind control} my opponents commander?
Title: Re: Commander Rules
Post by: Gorzo on May 28, 2012, 05:31:35 PM
^ This. When the commander is exiled, it's your choice if you want to keep him in exile (say if you had an {austere command} in hand to nuke that O-Ring that took your commander away) or return him to the command zone as if he'd died, along with the +2 casting cost.

And mind control, yeah, you can take a commander alright. Just be ready for your friend's full wrath for doing so, because you are now his #1 rage target :P
Title: Re: Commander Rules
Post by: GoJuDragon on May 28, 2012, 05:39:10 PM
If u mind controll ur opponents commander and then deal damage to ur opponent with it, does that damage count as commander damage?
Title: Re: Commander Rules
Post by: scarsabrex on May 28, 2012, 05:42:07 PM
yes. just remember commander damage is counted per commander. so if you have your commander do 14 damage and a mind controlled one do 7 that wont commander kill the opponent.
Title: Re: Commander Rules
Post by: GoJuDragon on May 28, 2012, 08:49:19 PM
Ok, thx. Oh and would doing damage like with {heartless hidetsugu}s ability count as comander damage?
Title: Re: Commander Rules
Post by: BlackJester on May 28, 2012, 09:14:25 PM
Yup.
Title: Re: Commander Rules
Post by: GoJuDragon on May 28, 2012, 09:20:30 PM
:O thx BJ
Title: Re: Commander Rules
Post by: scarsabrex on May 28, 2012, 09:22:36 PM
no no it does not... bj commander damage is combat only
Title: Re: Commander Rules
Post by: BlackJester on May 28, 2012, 09:22:47 PM
Sorry, I was wrong. It's strictly combat damage.
Title: Re: Commander Rules
Post by: GoJuDragon on May 28, 2012, 09:35:58 PM
Aww man. Dang
Title: Re: Commander Rules
Post by: scarsabrex on May 28, 2012, 09:43:02 PM
lol otherwise it would narrow down what was a competitive commander playing to very few.
Title: Re: Commander Rules
Post by: Thorn on May 29, 2012, 07:33:52 AM
So let me get this straight. Commanders deal double combat damage but if you {mind control} one it deals normal damage.
And can you {nevermore} your opponents commander (evil smile)
Title: Re: Commander Rules
Post by: JaCe BeLeReN on May 29, 2012, 07:38:32 AM
Quote from: Thorn on May 29, 2012, 07:33:52 AM
So let me get this straight. Commanders deal double combat damage but if you {mind control} one it deals normal damage.
And can you {nevermore} your opponents commander (evil smile)
Commanders don't deal double combat damage, but of a single commander deals 21 damage to someone, they lose.
Title: Re: Commander Rules
Post by: Thorn on May 29, 2012, 07:52:31 AM
Oh yeah I forgot that. Well can I {nevermore} their commander?
Title: Re: Commander Rules
Post by: Greg54js on May 29, 2012, 09:12:22 AM
Yes you can nevermore their commander. They can't cast it until nevermore goes away
Title: Re: Commander Rules
Post by: BlackJester on May 29, 2012, 10:44:53 AM
I believe, in EDH, that is what's known as a "douche maneuver".   ;)
{Pithing Needle}
{Meddling Mage}
{Runed Halo} isn't as douchie.

At least you're only allowed one in a 99 card deck.