Tariel, The Graverobber 100 cards, 0 sideboard 4 {Mountain} 10 {Swamp} 1 {Command Tower} 1 {Vivid Meadow} 1 {Ghost Quarter} 1 {Bojuka Bog} 1 {Orzhov Basilica} 7 {Plains} 1 {Forgotten Cave} 1 {Rakdos Carnarium} 1 {Akoum Refuge} 1 {Boros Garrison} 1 {Terramorphic Expanse} 1 {Shimmering Grotto} 1 {Evolving Wilds} 1 {Rupture Spire} 1 {Molten Slagheap} 35 lands 1 {Shriekmaw} 1 {Chancellor of the Annex} 1 {Malfegor} 1 {Charmbreaker Devils} 1 {Tariel, Reckoner of Souls} 1 {Angel of Despair} 1 {Nighteyes the Desecrator} 1 {Firemane Angel} 1 {Royal Assassin} 1 {Magus of the Mirror} 1 {Anger} 1 {Mother of Runes} 1 {Necrotic Ooze} 1 {Nightscape Familiar} 1 {Kaalia of the Vast} 1 {Vein Drinker} 1 {Thunderscape Familiar} 1 {Hypnotic Specter} 1 {Akroma, Angel of Fury} 19 creatures 1 {Thousand-Year Elixir} 1 {Darksteel Ingot} 1 {Ostracize} 1 {Stitch Together} 1 {Coalition Relic} 1 {Semblance Anvil} 1 {Icy Manipulator} 1 {Mortify} 1 {Return to Dust} 1 {Lightning Greaves} 1 {Stir the Grave} 1 {Exsanguinate} 1 {Rakdos Signet} 1 {Karn Liberated} 1 {Living Death} 1 {Chill to the Bone} 1 {Day of Judgment} 1 {Everflowing Chalice} 1 {Coldsteel Heart} 1 {Akroma's Vengeance} 1 {Orzhov Signet} 1 {Path to Exile} 1 {Chainer's Edict} 1 {Wrecking Ball} 1 {Voltaic Key} 1 {Oath of Ghouls} 1 {Chandra Nalaar} 1 {Unburial Rites} 1 {Wild Ricochet} 1 {Magewright's Stone} 1 {Dark Ritual} 1 {Terminate} 1 {Syphon Mind} 1 {Sol Ring} 1 {Profane Command} 1 {Wrench Mind} 1 {Ajani Vengeant} 1 {Rise from the Grave} 1 {Blasphemous Act} 1 {Syphon Flesh} 1 {Doom Blade} 1 {Do or Die} 1 {Diabolic Tutor} 1 {Earthquake} 1 {Boros Signet} 1 {Swiftfoot Boots} 46 other spells Sideboard Notes: The basic idea is to control the opponent until you can cast Tariel and use the boots or greaves on him to protect... |