22 {Island}
22 lands
2 {Shriekgeist} 4 {Etched Champion} 3 {Latch Seeker} 3 {Invisible Stalker}
12 creatures
2 {Ponder} 3 {Trepanation Blade} 4 {Sword of Body and Mind} 4 {Mana Leak} 3 {Dreadwaters} 3 {Unsummon} 2 {Think Twice} 2 {Cancel} 3 {Shriekhorn}
26 other spells
Sideboard
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This is my other deck I might take tonight, any suggestions?
The etched champion seems pointless. I don't see enough artifacts to make it really do its job.
Etched to get protection from all colors?? How's that pointless?
Quote from: K-RO on May 25, 2012, 01:38:30 PM
Etched to get protection from all colors?? How's that pointless?
As long as you have three or more artifacts. You have three different artifacts. That's not very many at all to be playing etched champion in my opinion.
4 artifacts, etched, sword, trepblade, shriekhorn.
Quote from: K-RO on May 25, 2012, 01:41:43 PM
4 artifacts, etched, sword, trepblade, shriekhorn.
If you're playing against any kind of naturalize deck or any deck with naturalize. The main win factor of this deck goes away.
If your gonna run {cancel} you might as well replace it with a {dissipate}
Well I'm open to suggestions
His latch seeker is still unblockable
Quote from: MaDeM MaD on May 25, 2012, 01:46:20 PM
His latch seeker is still unblockable
But if the opponent was smart and attacked every turn, the latch seeker would be gone eventually.
Same with invisible stalker, that's why their the main creature base. Shreikgeist I like just if it deals combat damage it mills two. Not bad for a two drop on top of which add a sword and control their creatures and mill for 12
Well you could give it a try. I just see holes. It's kind of hard for me to describe here.
Alright do you have any suggestions then?
If you're going to go with "X" cards. I would stick with that. If you want it as a back up, throw {Increasing Confusion} as well.
Other than that, look for more artifacts maybe making a creature hexproof. Or an enchantment that does similar. Just be ready when a deck disenchanted all of your artifacts. You need another game plan. A 3/1 unblock able and a 1/1 unblock able isn't very good as far as a game plan.
Does that make sense? Sorry I tried to word it as best I could.
I was considering increasing confusion before and I get the point about the 3/1 1/1 unblockable not being a game plan. The whole idea I had with this deck is to equip them, mill, and creature control. At fnm these past 3 weeks there hasnt been any mill that I've seen or delver or control. I was hoping to throw people off and do something different.
Just make a turbo fog deck. You prevent dmg every turn with fog effects and use jaces erasure and rights of flourishing to mill them out. Very aggravating to play against.
Quote from: K-RO on May 25, 2012, 02:11:28 PM
I was considering increasing confusion before and I get the point about the 3/1 1/1 unblockable not being a game plan. The whole idea I had with this deck is to equip them, mill, and creature control. At fnm these past 3 weeks there hasnt been any mill that I've seen or delver or control. I was hoping to throw people off and do something different.
I need to go to your fnm's. Lol that Nd humans is all I see at mine.
Quote from: Leevai420 on May 25, 2012, 02:13:13 PM
Just make a turbo fog deck. You prevent dmg every turn with fog effects and use jaces erasure and rights of flourishing to mill them out. Very aggravating to play against.
That should only mill two every turn, unless they have 20 fogs in the deck lol
Quote from: Kuberr on May 25, 2012, 02:13:15 PM
Quote from: K-RO on May 25, 2012, 02:11:28 PM
I was considering increasing confusion before and I get the point about the 3/1 1/1 unblockable not being a game plan. The whole idea I had with this deck is to equip them, mill, and creature control. At fnm these past 3 weeks there hasnt been any mill that I've seen or delver or control. I was hoping to throw people off and do something different.
I need to go to your fnm's. Lol that Nd humans is all I see at mine.
Yea their fun fast decks but I like playing all kinds of decks and styles, green black infect, mono red burn, curses, green beasts. White I've just gotten into with champs but with A.R. It's just all I see, I made mine a bit different but it's still a deck I have just in case I wanna ruin someone's day
You should play legacy. More deck types. :D
Idk what legacy is. I've actually only been playing since the beginning of April. And standard was what I started, played a edh game a few times but that's it
Quote from: K-RO on May 25, 2012, 02:29:59 PM
Idk what legacy is. I've actually only been playing since the beginning of April. And standard was what I started, played a edh game a few times but that's it
Legacy is pretty much any set and any card not restricted or banned.
If I may, where did you get this and your green white human deck ideas from?
{vapor snag} is better than {unsummon}
Blue mill originally was a green mill I had made. The green white was just a deck I made for sigarda with other angels and was too slow, I saw more blue mill so I made it just blue.
You could use {undead alchemist} in here to help you mill or just to help create blockers from the milling you do. He's fantastic vs a creature heavy deck.
I played this deck and got 6th today. So I'm happy how it played went 10/3 I'm games and 5/1 in rounds