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Decks (Magic The Gathering) => Standard => Topic started by: GoJuDragon on November 20, 2011, 11:37:14 AM

Title: Zombies
Post by: GoJuDragon on November 20, 2011, 11:37:14 AM
24 Swamps

4 Cemetary Reaper
4 Diregraf Ghoul
4 Walking Corpse
4 Zombie Infestation
4 Ghoulraiser
4 Unbreathing Horde
4 Moan of the Unhallowed
4 Call to the Grave
4 Ghoulcallers Chant

60 Total Cards

any suggestions?
Title: Re: Zombies
Post by: BlackJester on November 20, 2011, 01:09:17 PM
I would suggest curly brackets around the card names.
Title: Re: Zombies
Post by: GoJuDragon on November 20, 2011, 01:45:38 PM
oh. okay
Title: Re: Zombies
Post by: GoJuDragon on November 20, 2011, 01:49:01 PM
Today at 05:37:14 pm
24 {Swamps}

4 {Cemetary Reaper}
4 {Diregraf Ghoul}
4 {Walking Corpse}
4 {Zombie Infestation}
4 {Ghoulraiser}
4 {Unbreathing Horde}
4 {Moan of the Unhallowed}
4 {Call to the Grave}
4 {Ghoulcallers Chant}

60 Total Cards

any suggestions?


Title: Re: Zombies
Post by: cltrn81 on November 20, 2011, 04:24:38 PM
You need some creature control like {Doom Blade} or {Dismember} or even {Dead Weight}. Some other non creature cards like {Altar's Reap} could help since you can dig you zombies back out anyway.  Is {Lord of the Undead} standard?

Run 20-24 creatures (I would count token generation cards into your creature count) and 12-16 other cards in this type of deck.
Title: Re: Zombies
Post by: Spikepit on November 20, 2011, 04:34:53 PM
{Lord of the Undead} is not standard.
Title: Re: Zombies
Post by: Bernardcs on November 20, 2011, 07:23:01 PM
Nice deck!
Title: Re: Zombies
Post by: Thattallguy on November 21, 2011, 01:19:14 PM
I am gonna post a zombie deck on here. I think you will make some changes to your deck. Do you want it to be standard or is this just for fun?
Title: Re: Zombies
Post by: BlackJester on November 21, 2011, 01:25:18 PM
I'd probably pull out a couple of {Swamp}s given your low mana curve.
Title: Re: Zombies
Post by: GoJuDragon on November 22, 2011, 06:04:35 PM
Cltrn81 and BlackJester thx for the ideas. Thattallguy, yes this deck is only for standard
Title: Re: Zombies
Post by: Thattallguy on November 22, 2011, 06:27:13 PM
{grave Titan} and {nim deathmantle}  attach {nim deathmantle} to {grave Titan} also. Also {endless ranks of the dead}, {army of the damned} and {call to the grave}. These cards help you build your army quickly and can end the game quickly especially if you have 1-2 {cemetery reaper}'s out. {call to the grave} helps eliminate your opponents creatures as well. Take a look at my zombie I gestation deck posted in this forum. I have had a lot of fun playing it. But all in all you have a decent deck there.
Title: Re: Zombies
Post by: GoJuDragon on November 22, 2011, 09:44:45 PM
Edited deck

22 {Swamp}s
22 Total Lands

4 {Cemetery Reaper}s
4 {Diregraf Ghoul}s
4 {Ghoulraiser}s
4 {Unbreathing Horde}s
16 Total Creature's

4 {Moan of the Unhallowed}
4 {Zombie Infestation}s
4 {Call to the Grave}s
4 {Ghoulcallers Chant}
4 {Doom Blade}s
2 {Dead Weight}s
22 Other Spells

60 Total Cards

I would put some {Grave Titan}s in here but i dnt have any and I don't really want to spend like 10 bucks for one
Title: Re: Zombies
Post by: Prophylaxis on November 25, 2011, 01:01:45 AM
The Zombie Infestations and Walking Corpse are really bad. I would probably put {Vengeful Pharaoh} in this deck.

Also you're missing out if you don't have {Skinrender}. I don't really like the {Ghoulraiser}.
Title: Re: Zombies
Post by: BlackJester on November 25, 2011, 01:31:23 AM
Why is a relevant creature-type 2/2 for two bad?  Also, how come you don't like {Ghoulraiser}?
Title: Re: Zombies
Post by: Appleguru56 on November 25, 2011, 12:17:08 PM
Well, I don't like ghoulraiser ether. It is a 2/2 creature for three mana (not a good sign) and it relies on your creatures dying to get value. Think for a moment, what else can you do for three mana that gets more value? (hint: dismember)
Title: Re: Zombies
Post by: BlackJester on November 25, 2011, 12:38:53 PM
Quote from: Appleguru56 on November 25, 2011, 12:17:08 PM
Well, I don't like ghoulraiser ether. It is a 2/2 creature for three mana (not a good sign) and it relies on your creatures dying to get value. Think for a moment, what else can you do for three mana that gets more value? (hint: dismember)

With a low, aggressive curve like this, you are likely swinging with your dudes as of turn two/three.  If you are applying pressure and doing a lot of trades, like a zombie deck should, then returning a fallen creature keeps you on the offensive.

The only three drop zombies in currently in Standard are:

{Cemetery Reaper} (already there)
{Contagious Nim} (not using poison)
{Ghoulraiser} (already there)
{Glissa, the Traitor} (off color)
{Phyrexian Crusader} (good card, but again, not using poison)
{Unbreathing Horde} (already there)
{Warpath Ghoul} (same cost, one more power, not other abilities)

If I were playing standard Zombies, I'd go Black Weenie style.  If you hit:
T1: {Swamp}, {Diregraf Ghoul}
T2: {Swamp}, {Walking Corpse}
T3: {Swamp}, {Cemetary Reaper}

By turn three you've got 8 damage on the table! 

Oh, and yes {Dismember} is very high for power-level.  It wouldn't be a bad idea to add some, but don't loose the creatures.
Title: Re: Zombies
Post by: Prophylaxis on November 25, 2011, 01:55:24 PM
As you can see the three-drop slot is really covered. Also, what are the chances that a zombie will die when you cast the Ghoulraiser? Just put in the Skinrenders.
Title: Re: Zombies
Post by: BlackJester on November 25, 2011, 02:02:26 PM
Sorry, looking at your current list, your creature curve isn't that aggressive anymore.

I think four {Call to the Grave}s is a little high as well.  It's worth having, but you don't want two in your opening hand either.
Title: Re: Zombies
Post by: Thattallguy on November 28, 2011, 06:34:55 PM
Keep the {ghoulraiser}s and remove two of the {call to the grave}'s. Four is way too many. I do however agree on keeping the {ghoulraiser} because the whole point of this deck is to have an army of zombies on the battlefield. If you have {endless ranks of the dead} OTB and then you play a {ghoulraiser} you are adding a zombie to your hand and one to the battlefield which in turn will allow your {endless ranks of the dead} to start producing more zombie tokens. It is also useful when your {cemetery reaper gets destroyed by something like a {fireball} which will reduce your zombies power/toughness. {ghoulraiser} IMO is a very useful card. Also check into {nim deathmantle} puhhhhlease. I really truly think it is a very underrated card. I have started using it and I have been so impressed with it. It is a gamechanger.