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Decks (Magic The Gathering) => Standard => Topic started by: Prophylaxis on November 18, 2011, 11:22:23 PM

Title: Grand Architect
Post by: Prophylaxis on November 18, 2011, 11:22:23 PM

Grand Architect

60 cards, 15 sideboard


16 {Island}
2 {Buried Ruin}
2 {Phyrexia's Core}
4 {Inkmoth Nexus}

24 lands


3 {Treasure Mage}
4 {Blighted Agent}
2 {Trinket Mage}
3 {Phyrexian Metamorph}
1 {Wurmcoil Engine}
4 {Grand Architect}
1 {Steel Hellkite}
2 {Spellskite}

20 creatures


1 {Mindslaver}
3 {Negate}
2 {Silver-Inlaid Dagger}
3 {Ponder}
1 {Spine of Ish Sah}
2 {Chimeric Mass}
3 {Tumble Magnet}
1 {Contagion Engine}

16 other spells


Sideboard

1 {Thopter Assembly}
2 {Tezzeret's Gambit}
1 {Nihil Spellbomb}
4 {Steel Sabotage}
2 {Ratchet Bomb}
2 {Necropede}
2 {Ghost Quarter}
1 {Sylvok Lifestaff}

15 sideboard cards



Notes:

Title: Re: Grand Architect
Post by: Prophylaxis on November 18, 2011, 11:25:38 PM
This is one of my standard decks. It's pretty powerful. It's almost like a reanimator deck to me except with artifacts. This deck can get a consistent turn 3/4 fattie out. If Plan A goes wrong (bashing with a Wurmcoil) then plan B is Blighted Agent + Grand Architect + Silver-Inlaid Dagger = go to town.
Title: Re: Grand Architect
Post by: BlackJester on November 18, 2011, 11:38:55 PM
Plan B.2: {Grand Architect} + {Silver-Inlaid Dagger} + {Invisible Stalker}?? 
Title: Re: Grand Architect
Post by: Prophylaxis on November 19, 2011, 01:26:26 AM
I don't like the Stalker in this deck. The Agent is just so much faster and with {Inkmoth Nexus} I can easily steal wins.

The only reason why I'm not using the Nexi right now is because I'm using them in my infect deck, but that will change.

How's the sideboard?
Title: Re: Grand Architect
Post by: Prophylaxis on November 26, 2011, 05:04:41 PM
C'mon; no love for Grand Architect?
Title: Re: Grand Architect
Post by: BlackJester on November 26, 2011, 05:27:24 PM
Thing is, if I don't post on something the first time I read it, it falls off my radar.
Title: Re: Grand Architect
Post by: Appleguru56 on November 26, 2011, 11:42:13 PM
This deck is sooooooo random (no offense.) Your win conditions have nothing to do with eachother, and they don't even contribute to eachother because one is infect and one is not. When you bash in for almost game with wurmcoil before they do away with it, you have to start over with infect.

Say, have u been to fnm?
Title: Re: Grand Architect
Post by: BlackJester on November 26, 2011, 11:52:23 PM
Quote from: Prophylaxis on November 19, 2011, 01:26:26 AM
I don't like the Stalker in this deck. The Agent is just so much faster...

Why not both?  Plus you don't have the Nexus here anyway.
Title: Re: Grand Architect
Post by: Prophylaxis on November 27, 2011, 03:11:39 AM
Quote from: Appleguru56 on November 26, 2011, 11:42:13 PM
This deck is sooooooo random (no offense.) Your win conditions have nothing to do with eachother, and they don't even contribute to eachother because one is infect and one is not. When you bash in for almost game with wurmcoil before they do away with it, you have to start over with infect.

Say, have u been to fnm?
This deck is actually pretty good - on paper it looks ridiculous, but when you play it you usually get out an early Wurmcoil and that usually wins.
If the Wurmcoil gets exiled then your Mages can hold the fort until you get another 6-drop bomb.

Infect is important in this deck. You can steal a lot of games just by {Blighted Agent} pumped.
Title: Re: Grand Architect
Post by: Appleguru56 on November 27, 2011, 01:49:07 PM
Quote from: Prophylaxis on November 27, 2011, 03:11:39 AM
Quote from: Appleguru56 on November 26, 2011, 11:42:13 PM
This deck is sooooooo random (no offense.) Your win conditions have nothing to do with eachother, and they don't even contribute to eachother because one is infect and one is not. When you bash in for almost game with wurmcoil before they do away with it, you have to start over with infect.

Say, have u been to fnm?
This deck is actually pretty good - on paper it looks ridiculous, but when you play it you usually get out an early Wurmcoil and that usually wins.
If the Wurmcoil gets exiled then your Mages can hold the fort until you get another 6-drop bomb.

Infect is important in this deck. You can steal a lot of games just by {Blighted Agent} pumped.

Well, I'd rather play inkmoth nexus any day because it dosent hog a slot in your deck (which btw, could house something like {mindslaver})
Title: Re: Grand Architect
Post by: Prophylaxis on January 09, 2012, 09:59:15 AM
New n' improved.