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Decks (Magic The Gathering) => Standard => Topic started by: DirtyMustachio on May 19, 2012, 01:55:50 PM

Title: Nightshade Missile
Post by: DirtyMustachio on May 19, 2012, 01:55:50 PM
Nightshade Missile

0 cards, 0 sideboard


4 {Forest}
4 {Gavony Township}
4 {Plains}
4 {Sunpetal Grove}
4 {Razorverge Thicket}

20 lands


4 {Mentor of the Meek}
2 {Mikaeus the lunarch}
4 {champion of the parish}
2 {Thraben Doomsayer}
4 {Ulvenwald Tracker}
4 {Nightshade Peddler}
4 {Avacyn's Pilgrim}
4 {Fiend Hunter}
4 {Champion of Lambholt}

32 creatures


4 {Gather the Townsfolk}
4 {Oblivion Ring}

8 other spells


Sideboard

Updated
Title: Re: Nightshade Missile
Post by: DirtyMustachio on May 19, 2012, 01:56:50 PM
Hehe I soul bond tokens with the peddler then shoot them with tracker at monsters yay death touch bullets!
Title: Re: Nightshade Missile
Post by: Willthomjr on May 19, 2012, 03:15:50 PM
What about {prey upon} jic?
Title: Re: Nightshade Missile
Post by: DirtyMustachio on May 19, 2012, 04:48:20 PM
Quote from: Willthomjr on May 19, 2012, 03:15:50 PM
What about {prey upon} jic?

That's a good idea, haven't seen it before, what do you suggest I take out or maybe side for it
Title: Re: Nightshade Missile
Post by: scarsabrex on May 19, 2012, 05:03:46 PM
are you sure there's enough lands? even rdw tends to run about 22, and you're running 2 colors as well as the township. seems a bit risky
Title: Re: Nightshade Missile
Post by: DirtyMustachio on May 19, 2012, 05:19:29 PM
Got the pilgrim also, but yeah I think the cmc is around 3 or lower besides the 2 crusades, dunno I've test played it twice and it ran alright as far as mana, thought bout lanowar elves also since its not really using "humans" to any particular advantage
Title: Re: Nightshade Missile
Post by: TheRecklessPlaneswalker on May 19, 2012, 06:35:14 PM
Chanpi
Title: Re: Nightshade Missile
Post by: TheRecklessPlaneswalker on May 19, 2012, 06:35:46 PM
Champion of the Parish ?
Title: Re: Nightshade Missile
Post by: DirtyMustachio on May 19, 2012, 06:57:40 PM
Yeah Like him to
Title: Re: Nightshade Missile
Post by: DirtyMustachio on May 19, 2012, 07:48:50 PM
What do you guys think about {hero of bladehold} over {increasing devotion} ?
Title: Re: Nightshade Missile
Post by: K-RO on May 19, 2012, 10:03:43 PM
Hero will rotate out, if you did run champions and then did a increasing dev. He'd be 6/6 if not more due to turns in between.
Title: Re: Nightshade Missile
Post by: DirtyMustachio on May 19, 2012, 10:05:23 PM
Yeah it's just tough thinking what to swap
Title: Re: Nightshade Missile
Post by: K-RO on May 19, 2012, 10:08:29 PM
Don't swap, make them a side board and if you run into big creatures then swap them in
Title: Re: Nightshade Missile
Post by: DirtyMustachio on May 19, 2012, 10:10:37 PM
Quote from: K-RO on May 19, 2012, 10:08:29 PM
Don't swap, make them a side board and if you run into big creatures then swap them in

Thanks, this is the kind of advice on the forum I like.

It's my first time trying something without black!
Title: Re: Nightshade Missile
Post by: K-RO on May 19, 2012, 10:14:29 PM
Well I like running champs and devotion just because I more than likely will have out another champ, two or three humans, and if I haven't done removal and web playing safe then they become a huge threat getting +5/+5 simply brilliant
Title: Re: Nightshade Missile
Post by: DirtyMustachio on May 19, 2012, 10:16:52 PM
Yeah I love how nice devotion can play out, with champion of lambholts to and cathar's crusade phew lol
Title: Re: Nightshade Missile
Post by: K-RO on May 19, 2012, 10:20:08 PM
And if it was me, because I've tend to run into alot of delver, control, and very few agro. It helps pick up the pace.
Title: Re: Nightshade Missile
Post by: DirtyMustachio on May 19, 2012, 10:21:44 PM
Yeah him and stromkirk noble are rediculous with pacing
Title: Re: Nightshade Missile
Post by: Mikemocapaldi1 on May 20, 2012, 11:20:58 AM
Quote from: scarsabrex on May 19, 2012, 05:03:46 PM
are you sure there's enough lands? even rdw tends to run about 22, and you're running 2 colors as well as the township. seems a bit risky
I run rdw and play straight up 16 lands
Title: Re: Nightshade Missile
Post by: DirtyMustachio on May 20, 2012, 12:06:38 PM
Quote from: Mikemocapaldi1 on May 20, 2012, 11:20:58 AM
Quote from: scarsabrex on May 19, 2012, 05:03:46 PM
are you sure there's enough lands? even rdw tends to run about 22, and you're running 2 colors as well as the township. seems a bit risky
I run rdw and play straight up 16 lands

Dude your my hero, I don't have the balls to run that but still lol
Title: Re: Nightshade Missile
Post by: DirtyMustachio on May 20, 2012, 02:43:31 PM
Super modified update