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Decks (Magic The Gathering) => Standard => Topic started by: Greg54js on May 15, 2012, 07:27:02 PM

Title: G/U aggro
Post by: Greg54js on May 15, 2012, 07:27:02 PM
12x {forest}
10x {island}
1x {mountain}
23 lands

4x {invisible stalker}
4x {strangleroot geist}
3x {dawntreader elk}
2x {latch seeker}
2x {wingcrafter}
15 creatures

4x {hunger of the howlpack}
4x {wild hunger}
3x {wild defiance}
3x {dissipate}
3x {crushing vines}
3x {think twice}
2x {increasing savagery}
22 other spells

Notes: deck I am thinking of taking to a block constructed fnm
Title: Re: G/U aggro
Post by: ChrisRodriguez on May 15, 2012, 07:29:22 PM
{hinterland harbor} and {sulfur falls} also {wolfir avenger} and {wolfir silverheart}
Title: Re: G/U aggro
Post by: Greg54js on May 15, 2012, 07:32:25 PM
Any other ideas?
Title: Re: G/U aggro
Post by: Harmon74 on May 15, 2012, 10:04:45 PM
Aggro with blue, and no {Delver}???
Title: Re: G/U aggro
Post by: SpiritedAway on May 15, 2012, 10:14:58 PM
Quote from: Harmon74 on May 15, 2012, 10:04:45 PM
Aggro with blue, and no {Delver}???

I love it! Delver is a bit harder to play in Block. Not enough strong instant and sorceries for him.

But you should put {Runechanter's Pike} in here.
Title: Re: G/U aggro
Post by: Greg54js on May 15, 2012, 10:17:55 PM
Pike is a great idea but what to drop for it?
Title: Re: G/U aggro
Post by: SpiritedAway on May 15, 2012, 10:24:46 PM
Hmm. The wing crafters, it'll be hard to take full advantage of soulbound with a low creature count. But 13 is sooo low. That's tough.
Title: Re: G/U aggro
Post by: Greg54js on May 16, 2012, 05:55:24 AM
Quote from: SpiritedAway on May 15, 2012, 10:24:46 PM
Hmm. The wing crafters, it'll be hard to take full advantage of soulbound with a low creature count. But 13 is sooo low. That's tough.

I can drop the crushing vines
Title: Re: G/U aggro
Post by: Thorn on May 16, 2012, 10:42:52 AM
Why 1 mountain?
Title: Re: G/U aggro
Post by: ChrisRodriguez on May 16, 2012, 10:48:34 AM
Quote from: Thorn on May 16, 2012, 10:42:52 AM
Why 1 mountain?
It's for the {wild hunger} flashback cost.
Title: Re: G/U aggro
Post by: Greg54js on May 16, 2012, 11:14:51 AM
Quote from: ChrisRodriguez on May 16, 2012, 10:48:34 AM
Quote from: Thorn on May 16, 2012, 10:42:52 AM
Why 1 mountain?
It's for the {wild hunger} flashback cost.

^^this^^
Title: Re: G/U aggro
Post by: Thorn on May 16, 2012, 11:15:48 AM
ohhhhh Then chuck in 1 or 2 evolving wilds. They help a lot.
Title: Re: G/U aggro
Post by: Greg54js on May 16, 2012, 11:17:31 AM
Quote from: Thorn on May 16, 2012, 11:15:48 AM
ohhhhh Then chuck in 1 or 2 evolving wilds. They help a lot.
That's where {dawntreader elk} comes in. It grabs a land and activates morbid for howlpack
Title: Re: G/U aggro
Post by: Thorn on May 16, 2012, 11:18:48 AM
yeah but your not guarenteed an elk
Title: Re: G/U aggro
Post by: Greg54js on May 16, 2012, 11:21:13 AM
Quote from: Thorn on May 16, 2012, 11:18:48 AM
yeah but your not guarenteed an elk
I normally don't keep a hand unless it has what I need in it. Plus I occasionally start with the mountain in my opening hand
Title: Re: G/U aggro
Post by: Thorn on May 16, 2012, 11:37:17 AM
Quote from: Greg54js on May 16, 2012, 11:21:13 AM
Quote from: Thorn on May 16, 2012, 11:18:48 AM
yeah but your not guarenteed an elk
I normally don't keep a hand unless it has what I need in it. Plus I occasionally start with the mountain in my opening hand

Ok fine. Well then dual lands would ve good. Also {Strangleroot Geist} or {Young wolf} sound good
Title: Re: G/U aggro
Post by: Greg54js on May 16, 2012, 02:00:48 PM
Yeah ik I need duals but strangleroot is in there