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Decks (Magic The Gathering) => Standard => Topic started by: Willthomjr on May 10, 2012, 10:18:18 PM

Title: Why Not?
Post by: Willthomjr on May 10, 2012, 10:18:18 PM

Why Not?

60 cards, 0 sideboard


3 {Glimmerpost}
10 {Plains}
7 {Island}
4 {Glacial Fortress}

24 lands


4 {Snapcaster Mage}
4 {Angelic Wall}
3 {Stonehorn Dignitary}

11 creatures


3 {Cloudshift}
3 {Oblivion Ring}
3 {Mana Leak}
4 {Think Twice}
3 {Timely Reinforcements}
3 {Day of Judgment}
3 {Tamiyo, the Moon Sage}
3 {Venser, the Sojourner}

25 other spells


Sideboard
Title: Re: Why Not?
Post by: ChrisRodriguez on May 10, 2012, 10:36:26 PM
I don't think this really needs the green. Just keep it U/W.
Title: Re: Why Not?
Post by: Sagemaster on May 10, 2012, 10:48:44 PM
Quote from: ChrisRodriguez on May 10, 2012, 10:36:26 PM
I don't think this really needs the green. Just keep it U/W.
This. If you want ramp I'd suggest just using {sphere of the suns}
Title: Re: Why Not?
Post by: Bloodguilt on May 10, 2012, 11:19:31 PM
As u/w this deck is fun but if you want to keep the ramp I suggest maybe using {sunpetal grove} and/or {razorverge thicket} just to have a garuantee on having green mana for your green creatures. If you drop the green {seachrome coast}. I really don't know much about control but I've been running an r/u shape anew and noticed having double lands of my most common mana and least common helped a lot.
Title: Re: Why Not?
Post by: Willthomjr on May 11, 2012, 07:07:01 PM
Well, no green now.

Added cloud shift for flicker snap and stonehorn