Zur The Enchanter 100 cards, 0 sideboard 1 {Zur the Enchanter} 1 {Academy Ruins} 1 {Arcane Sanctum} 1 {Bojuka Bog} 1 {Cabal Coffers} 1 {Cavern of Souls} 1 {Celestial Colonnade} 1 {Command Tower} 1 {Creeping Tar Pit} 1 {Flooded Strand} 1 {Godless Shrine} 1 {Hallowed Fountain} 4 {Island} 1 {Kor Haven} 1 {Mana Confluence} 1 {Marsh Flats} 1 {Minamo, School at Water's Edge} 1 {Nimbus Maze} 4 {Plains} 1 {Polluted Delta} 1 {Reliquary Tower} 1 {Riptide Laboratory} 1 {Scrubland} 1 {Serra's Sanctum} 1 {Shizo, Death's Storehouse} 4 {Swamp} 1 {Temple of the False God} 1 {Tundra} 1 {Urborg, Tomb of Yawgmoth} 1 {Watery Grave} 38 lands 1 {Academy Rector} 1 {Grand Abolisher} 1 {Laboratory Maniac} 1 {Serra Ascendant} 1 {Snapcaster Mage} 1 {Trinket Mage} 6 creatures 1 {Arcane Denial} 1 {Arcane Laboratory} 1 {Battle Mastery} 1 {Chromatic Lantern} 1 {Copy Enchantment} 1 {Counterbalance} 1 {Counterspell} 1 {Crucible of Worlds} 1 {Cyclonic Rift} 1 {Daybreak Coronet} 1 {Darksteel Ingot} 1 {Demonic Tutor} 1 {Diplomatic Immunity} 1 {Edge of the Divinity} 1 {Eldrazi Conscription} 1 {Empyrial Armor} 1 {Energy Field} 1 {Enlightened Tutor} 1 {Enter the Infinite} 1 {Ethereal Armor} 1 {Forbid} 1 {Force of Will} 1 {Gift of Immortality} 1 {Greater Auramancy} 1 {Helm of Obedience} 1 {Hinder} 1 {Isochron Scepter} 1 {Land Tax} 1 {Lightning Greaves} 1 {Mystical Teachings} 1 {Mystical Tutor} 1 {Necropotence} 1 {Nihil Spellbomb} 1 {Omniscience} 1 {Path to Exile} 1 {Remand} 1 {Replenish} 1 {Rest in Peace} 1 {Rewind} 1 {Sensei's Divining Top} 1 {Solitary Confinement} 1 {Sol Ring} 1 {Spell Crumple} 1 {Spirit Mantle} 1 {Standstill} 1 {Steel of the Godhead} 1 {Strionic Resonator} 1 {Swords to Plowshares} 1 {Tamiyo, the Moon Sage} 1 {Telepathy} 1 {Temporal Mastery} 1 {Vampiric Tutor} 1 {Venser, the Sojourner} 1 {Web of Inertia} 1 {Winds of Rath} 55 other spells Sideboard Notes: |
Quote from: Guypocolypse on May 10, 2012, 07:58:19 AMRight on! Possibly my fav commander for that reason.
Zur is exactly that
Quote from: SpiritedAway on May 10, 2012, 12:12:17 PMEspecially when you start with 40 life.
I didn't see a {Necroprence} in there. What's that about? Why would you NOT want one of the greatest cards in magic tutored and put into play for you?
Quote from: SpiritedAway on May 19, 2012, 01:01:31 PMShe is definitely worth purely because of the term "may attatch" meaning you don't have to, but if you want you could steal opponent's auras as well as remanouver your own.
Does anyone run {Bruna, Light of Alabaster} in these decks? I started building a Zur deck and I think she'd be cool in here.
Quote from: SpiritedAway on May 19, 2012, 01:01:31 PM
Does anyone run {Bruna, Light of Alabaster} in these decks? I started building a Zur deck and I think she'd be cool in here.
Quote from: Agrajagzz9 on May 22, 2012, 05:06:03 PMQuote from: SpiritedAway on May 19, 2012, 01:01:31 PM
Does anyone run {Bruna, Light of Alabaster} in these decks? I started building a Zur deck and I think she'd be cool in here.
I am sure some people do. I only don't because I don't play enough mana. I could see her as an epic comander herself though
Quote from: Rpbarber on June 25, 2012, 04:56:44 PM
No it's exactly 100 for some reason the program makes it seem like its 101.