If you cast{vexing devil} an opponent decides to take the damage. If u could cast it as an instant could you get him back by enchanting it with { unhallowed pact} or by giving it undying in response before u sac it.
Once they decide to take the damage the devil is dead. A card has to fully resolve from a stack i have to cast it before they decide
You could give it undying before they decide to take damage or not but at that point I doubt they would take the damage
It says when he enters the battle field they take the damage or u sac him so if u are able to sac him he must have resolved u would just be casting in response to a triggered ability. Yes?
he enters,effect triggers. you may cast or activate instant speed stuff to go on the stack. if you do stuff resolves first then the trigger. if you don't resolve the trigger. only when the trigger is resolving is when the choice to take the damage and sac the devil can be made.
{Cloud shift} that devil, devil's love {cloud shift}.
Quote from: CajunJynx on May 10, 2012, 11:46:44 AM
{Cloud shift} that devil, devil's love {cloud shift}.
like Piotr said, blinking Sexy Devil is giving you opponents a free {Dismember}.
You can't cloud shift in response to the person taking the damage? Judge allowed it last night. Since both go on the stack.
Quote from: CajunJynx on May 10, 2012, 11:53:46 AM
You can't cloud shift in response to the person taking the damage? Judge allowed it last night. Since both go on the stack.
The choice goes on the stack, not the damage. Why would they take damage if the creature has already left play?
Put it this way, you cast Sexy, putting the EtB on the stack. You respond with {Cloudshift}. The devil leaves and comes back putting a second ETB on the stack. The first ETB is irrelevant, since the devil it refers to is gone (blinking makes the creature look like a new creature). For the second ETB which is top of the stack, is the original choice. If they take the damage you sac the devil. Why would they choose to take the damage from the first ETB? ??? If they don't take the damage from the second ETB, the devil stays, and they can decline to take the damage from the first ETB no matter what they do.
/hatin'
Long story short, you've just wasted {Cloudshift} to accomplish nothing.
Always a hater, I didn't think it worked like that either, honestly.
Quote from: CajunJynx on May 10, 2012, 11:46:44 AM
{Cloud shift} that devil, devil's love {cloud shift}.
you just thought this though right?
Quote from: scarsabrex on May 10, 2012, 12:42:58 PM
Quote from: CajunJynx on May 10, 2012, 11:46:44 AM
{Cloud shift} that devil, devil's love {cloud shift}.
you just thought this though right?
No, saw something similar yesterday, apparently judge was wrong.
Quote from: CajunJynx on May 10, 2012, 12:13:01 PM
Always a hater, I didn't think it worked like that either, honestly.
{Punish Ignorance} 8)
It's what I do.
{BlackJester, mad hater} works too.
Quote from: CajunJynx on May 10, 2012, 01:05:10 PM
{BlackJester, mad hater} works too.
Just as long as you don't misspell it as mad hatter. THAT dude's an idiot!
So what if they let it drop, and u blink it say next turn. Do they then have the chose to take the damage again?
yes
Quote from: Sevenfold on May 10, 2012, 04:32:10 PM
So what if they let it drop, and u blink it say next turn. Do they then have the chose to take the damage again?
Yes, but you're giving them a chance to either a) kill your creature or b) leave things the way they were. You are essentially converting a {Cloudshift} in your hand to a {Dismember} in theirs.
I would cast {undying evil} in response to the opponent taking the damage.
Quote from: HandsomeStallion on May 11, 2012, 01:52:07 AM
I would cast {undying evil} in response to the opponent taking the damage.
itll be in the GV by then and cant give it undying
It's literally the equivalent of people trying to cast the spells they drew with {Faithless Looting} before they had to discard. You have to let a spell or ability resolve completely or respond before any part of it is allowed to resolve. There's no way around it.
Once (if) you get Sexy Devil to hit the table leave it there! Paying R for 4/3 should be enough. I like that people are trying shenanigans with him, but the fact that your opponent chooses what happens really hampers comboing.