Hey guys ! What is the order that I need to play to those card to get the infinite life combo ?
First is obviously { seraph sanctuary}
But what is next on this list
{ fiend hunter}
2x { restaurantion angel}
You'll need 2x {fiend hunter}s and 1 {restoration angel}.
1. Play the angel.
2. Play 1 hunter. Exile the angel.
3. Play 2nd hunter, exile the 1st hunter. Angel comes back.
4. Use the angel's blink effect on hunter #2. This brings back hunter one, who exiles the angel. Then hunter 2 blinks back in, exiles hunter 1 again, and the angel returns again, so step 4 repeats indefinitely.
Thank you :)
Since you control both aspects, you can stack them how you need to complete the combo, so yes it does work.
You can also Start the same loop with {leonin relic warder}, {oblivion ring}, and {fiend hunter}.
The same type of bounce loop, I use it to make {champion of the parish} gigantic.
{sultur priest}, {Leonin relic warder}, and {phyrexain Metamorph}.
Quote from: ChrisRodriguez on May 08, 2012, 11:26:30 PM
{sultur priest}, {Leonin relic warder}, and {phyrexain Metamorph}.
I think you need one more piece in there, but yeah, that's the idea.
Plus, {Cloudshift} helps fire up the engine if you used your pieces on other targets while you set up.
Quote from: BlackJester on May 09, 2012, 12:57:31 AM
Quote from: ChrisRodriguez on May 08, 2012, 11:26:30 PM
{sultur priest}, {Leonin relic warder}, and {phyrexain Metamorph}.
I think you need one more piece in there, but yeah, that's the idea.
Plus, {Cloudshift} helps fire up the engine if you used your pieces on other targets while you set up.
"a diversion"
I won with my Subterfuge deck which is based around this combo. Exiled a bunch of undying folk and a turn four {Blightsteel Colossus}. I didn't even hit the combo to win. :)
Quote from: BlackJester on May 09, 2012, 01:23:03 AM
I won with my Subterfuge deck which is based around this combo. Exiled a bunch of undying folk and a turn four {Blightsteel Colossus}. I didn't even hit the combo to win. :)
Deck list?
Bumped in Causal.
Okay so a player has told me the infinite fiend hunter loop does not work because the middle fiend hunter gets permanently exiled based on the ruling where if a fiend hunter leaves the battlefield before its first ability resolves, it's second ability will trigger and do nothing. I think this is horse crap. I can't find anyone or anywhere that translates that ruling to the 3 fiend hunter loop not working. so, does it work?
it works. play first fiend hunter. do whatever. play second fiend hunter exile first. play third fiend hunter exile second. first comes back exile third. second comes back exile first etc. not even complicated because there's only ever one trigger on the atack so you can't even mess it up. now if you played a fiend hunter and removed it with the exile trigger on the stack you'd be out of luck because it'd return nothing before exiling the target.
If you brought the angel back by exiling the first hunter, wouldn't its flicker ability o on the stack before the second hunter resolves, thus permanently exiling the first hunter?
If I'm correct if your spells are the only spells on the stack you may resolve them in any order.
Quote from: Ghebert on July 11, 2012, 09:47:22 AM
If I'm correct if your spells are the only spells on the stack you may resolve them in any order.
Spells, no. They'll go on in the order they were cast. If you have multiple abilities that would go on the stack simultaneously then you can order them.
So when the {Restoration Angel} flickers a {Fiend Hunter}, both the ETB and LTB triggers will wait for the angel's ability to finish. Then, that player decides which order to put them on the stack. Chose wisely, one leads to glory and infinity while the other to certain doom in permanent exile. :o
Quote from: 4gotAboutDre on July 09, 2012, 01:45:11 PM
Okay so a player has told me the infinite fiend hunter loop does not work because the middle fiend hunter gets permanently exiled based on the ruling where if a fiend hunter leaves the battlefield before its first ability resolves, it's second ability will trigger and do nothing. I think this is horse crap. I can't find anyone or anywhere that translates that ruling to the 3 fiend hunter loop not working. so, does it work?
The player was right about the part where, if the {Fiend Hunter} leaves the BF while his ETB is still on Le Stack, then his LTB will resolve first -doing nothing- and then the ETB will exile the target for good.
This is not happening here.
Quote from: prayos on July 11, 2012, 12:34:44 AM
If you brought the angel back by exiling the first hunter, wouldn't its flicker ability o on the stack before the second hunter resolves, thus permanently exiling the first hunter?
Say again? I'm not sure I follow...