Delver 75 cards, 15 sideboard 2 {Cavern of Souls} 4 {Darkslick Shores} 1 {Evolving Wilds} 3 {Glacial Fortress} 4 {Island} 2 {Moorland Haunt} 4 {Seachrome Coast} 1 {Swamp} 21 lands 4 {Delver of Secrets} 4 {Geist of Saint Traft} 3 {Invisible Stalker} 4 {Snapcaster Mage} 15 creatures 2 {Gut Shot} 3 {Lingering Souls} 2 {Mana Leak} 2 {Peel from Reality} 4 {Ponder} 3 {Runechanter's Pike} 4 {Thought Scour} 4 {Vapor Snag} 24 other spells Sideboard 1 {Celestial Purge} 2 {Day of Judgment} 2 {Dissipate} 1 {Mana Leak} 2 {Phantasmal Image} 2 {Ratchet Bomb} 1 {Revoke Existence} 1 {Surgical Extraction} 1 {Sword of Feast and Famine} 1 {Sword of War and Peace} 1 {Timely Reinforcements} 15 sideboard cards |
Quote from: Guypocolypse on May 02, 2012, 07:31:20 AMRacist
Why black?
Quote from: Shivix on May 02, 2012, 08:57:19 AM{lingering Souls} is better then {midnight haunting}. Souls is good early and late game. 4 bodies 1 card is really good.
Lose the black and go for midnight haunting. Better mana base and instant speed is better than maybe getting a few tokens.
Quote from: ChrisRodriguez on May 08, 2012, 04:45:05 PM
{gut shot} works well against the early game creatures like {champion of the Parrish}
Quote from: Willthomjr on May 08, 2012, 05:02:55 PMExactlyQuote from: ChrisRodriguez on May 08, 2012, 04:45:05 PM
{gut shot} works well against the early game creatures like {champion of the Parrish}
Or t1 delver, bird etc
Quote from: BadLuckIrish on May 09, 2012, 12:49:37 AM{moorland haunt} does what you {midnight haunting} to do. And as for the pike it's ok if it loses a point here or there as long as I can have creatures to equip it to.
wont ligering souls lower runchanter alittle? Plus i say midnight haunting for the surprise block if needed
To each his own though