iMtG Server: Gathering

Decks (Magic The Gathering) => Modern => Topic started by: Chasmolinker on July 04, 2016, 02:09:43 AM

Title: Sac That
Post by: Chasmolinker on July 04, 2016, 02:09:43 AM

Sac That

60 cards, 0 sideboard


24 {Swamp}

24 lands


2 {Doomed Necromancer}
4 {Phyrexian Obliterator}
1 {Sheoldred, Whispering One}
3 {Mortician Beetle}
1 {Ob Nixilis, Unshackled}
1 {Archfiend of Depravity}
3 {Desecration Demon}
2 {Phylactery Lich}

17 creatures


2 {Strionic Resonator}
2 {Beseech the Queen}
3 {Infinite Obliteration}
2 {Read the Bones}
3 {Cruel Edict}
1 {Grave Pact}
3 {Consuming Vapors}
3 {Lashwrithe}

19 other spells


Title: Re: Sac That
Post by: Thefluffymacheen on July 04, 2016, 02:15:49 AM
I'm not sure I see why you need 12 fetches in a mono colored deck...
Title: Re: Sac That
Post by: Roberto982 on July 04, 2016, 03:02:35 AM
Geths Verdict, Smallpox, Devour Flesh
Title: Re: Sac That
Post by: Rass on July 04, 2016, 01:11:22 PM
Quote from: Thefluffymacheen on July 04, 2016, 02:15:49 AM
I'm not sure I see why you need 12 fetches in a mono colored deck...

Some people believe in deck thinning.
Title: Re: Sac That
Post by: Mr_Fahrenheit on July 05, 2016, 02:46:47 AM
Deck thinning is a myth. Well technically it is a thing, but at such a small percentage that it is negligible. If you value the shuffle effect and landfall triggers then it might be worthwhile in the right mono coloured deck. Otherwise it is pretty much a waste of life. Or more importantly, a waste of money.
Title: Re: Sac That
Post by: LinkCelestrial on July 05, 2016, 02:49:19 PM
Quote from: Mr_Fahrenheit on July 05, 2016, 02:46:47 AM
Deck thinning is a myth. Well technically it is a thing, but at such a small percentage that it is negligible. If you value the shuffle effect and landfall triggers then it might be worthwhile in the right mono coloured deck. Otherwise it is pretty much a waste of life. Or more importantly, a waste of money.

Statistically you are more likely to lose the game from the loss of life than you are to win from the better draws.
Title: Re: Sac That
Post by: ELLERfeller on July 06, 2016, 08:40:36 AM
Fetches in a mono deck have gotta go!
Title: Re: Sac That
Post by: ELLERfeller on July 06, 2016, 08:42:57 AM
I'd also incorporate undying to trigger your grave pact more often.
Title: Re: Sac That
Post by: Chasmolinker on July 06, 2016, 09:30:18 PM
Funny how many people freaked at the fetch lands. Honestly, I don't have many fetch lands outside of bloodstained mire. (See Edit) I never really liked them until just recently, (I've been playing on and off for about 14 years). Thought id throw a bunch of them against the wall and see what sticks.
Title: Re: Sac That
Post by: Thefluffymacheen on July 07, 2016, 12:13:21 AM
Quote from: Chasmolinker on July 06, 2016, 09:30:18 PM
Funny how many people freaked at the fetch lands. Honestly, I don't have many fetch lands outside of bloodstained mire. (See Edit) I never really liked them until just recently, (I've been playing on and off for about 14 years). Thought id throw a bunch of them against the wall and see what sticks.
I agree that fetches are really good, but outside of a duel color deck they really are pointless.  Since you have no lifegain in the deck, you really are just hurting yourself for a swamp when you could have just played a swamp in the first place and not lost any life. And lets just say you play a fetch turn 1.  Your deck is only 1 card smaller than it would have been without fetching.  Bringing a 53 card deck (assuming you played first and kept a 7 card hand) down to 52 doesn't make that huge of a difference for your draws.