4 {Bloodstained Mire} 4 {Wooded Foothills} 8 {Mountain}
16 lands
3 {Grim Lavamancer} 4 {Goblin Guide} 4 {Monastery Swiftspear} 4 {Eidolon of the Great Revel}
15 creatures
4 {Chain Lightning} 4 {Lava Spike} 4 {Lightning Bolt} 3 {Price of Progress} 4 {Flame Rift} 4 {Rift Bolt} 4 {Fireblast} 2 {Searing Blaze}
29 other spells
1 {Tormod's Crypt} 2 {Grafdigger's Cage} 2 {Pithing Needle} 3 {Shattering Spree} 3 {Blood Moon} 1 {Sulfuric Vortex} 2 {Ingot Chewer} 1 {Searing Blaze} Sideboard
|
Been meaning to get into legacy and thanks to eternal masters I'll finish it up. I don't really know if the sideboard is good so I went with my gut. Main deck is pretty much a standard legacy burn line up. Using fetches to fuel Grims. What do you guys and gals think
I'm considering running a {Plateau} main and one side and have {Wear // Tear} in side
Looks good for the most part. The main changes I would make are as follows:
{Vexing devil} is terrible. The main reason being it gives your opponent a choice, which is bad, plus it becomes worse the further along the game goes, even more than your other creatures. I recommend cutting them entirely.
{Fireblast} and {price of progress} are your best spells, running less than 4 of them is just silly. If you are worried about the sacrificing lands, don't. If you have 3 lands in play that is usually more than enough. Sacrificing mountains will not be a problem for you.
{Searing blaze} or {searing blood} are too important not to include somewhere in the 75. 4 is probably too many, but 2 or 3 is a good number to have somewhere in your 75. You are running fetches so blaze is probably better.
As far as the sideboard goes, do not play wear/tear. Your deck is better off mono red, and any spell that doesn't do damage to your opponent is usually a waste of space. On the same note, 1 {smash to smithereens} probably isn't enough, it is better than {ingot chewer} 2 or 3 would be ideal. And personally I would have a second copy of {sulfuric vortex}, but that is meta dependent.
Quote from: Mr_Fahrenheit on June 19, 2016, 11:20:01 PM
Looks good for the most part. The main changes I would make are as follows:
{Vexing devil} is terrible. The main reason being it gives your opponent a choice, which is bad, plus it becomes worse the further along the game goes, even more than your other creatures. I recommend cutting them entirely.
{Fireblast} and {price of progress} are your best spells, running less than 4 of them is just silly. If you are worried about the sacrificing lands, don't. If you have 3 lands in play that is usually more than enough. Sacrificing mountains will not be a problem for you.
{Searing blaze} or {searing blood} are too important not to include somewhere in the 75. 4 is probably too many, but 2 or 3 is a good number to have somewhere in your 75. You are running fetches so blaze is probably better.
As far as the sideboard goes, do not play wear/tear. Your deck is better off mono red, and any spell that doesn't do damage to your opponent is usually a waste of space. On the same note, 1 {smash to smithereens} probably isn't enough, it is better than {ingot chewer} 2 or 3 would be ideal. And personally I would have a second copy of {sulfuric vortex}, but that is meta dependent.
How does that look
Edit: {Red Elemental Blast} worth a slot in the side?
That looks heaps better. What you need to do now is playtest. I still think you need 4 price of progress (instead of a flame rift maybe), but 3 could work.
As far as having an elemental blast in the sideboard, in theory it shouldn't be a good idea, as it doesn't do any damage to the opponent, but I think because it has a chance of killing a counterbalance or jace or countering a force of will it might be worth trying out. I would, however, use pyroblast though as even if there isn't a valid target you can still cast it to trigger prowess on your swiftspears. Pretty corner case, but you don't lose anything by doing it that way.
The other thing that I meant to mention is I play {exquisite firecraft} in the sideboard purely for the miracles matchup. I think that card turns you from slight underdog/even to a huge favourite. Well in my experiences on MTGO anyway.
When I said {exquisite firecraft} I meant in the sideboard, and I just noticed you don't have any {skullcrack}. If you think there is any chance that you will come up against lifegain in any way, shape or form then you really should include a couple of those in your sideboard.
Quote from: Mr_Fahrenheit on June 20, 2016, 06:37:51 PM
When I said {exquisite firecraft} I meant in the sideboard, and I just noticed you don't have any {skullcrack}. If you think there is any chance that you will come up against lifegain in any way, shape or form then you really should include a couple of those in your sideboard.
Well as I was feeling the meta out around my parts I've seen the counter-top decks hence the question of {Pyroblast}. I've seen reanimator which would be the cages and the one crypt. I dont really know if there are any life gain match ups that's why I have the mizzer sulfuric vortex
Then it looks like you are set to go. Your deck is pretty solid. Just gotta play heaps now to get a feel for any potential improvements.
I still don't think {ingot chewer} is necessary though. Might be able to make room there for {exquisite firecraft}.
Quote from: Mr_Fahrenheit on June 20, 2016, 11:44:25 PM
Then it looks like you are set to go. Your deck is pretty solid. Just gotta play heaps now to get a feel for any potential improvements.
I still don't think {ingot chewer} is necessary though. Might be able to make room there for {exquisite firecraft}.
My idea for I chewer is for counter balance really. If I do side in for that top
It doesn't actually do anything. You can only cast it at sorcery speed and they can just tap the top in response. Plus it needs to be a really good card to be in the deck and not do any damage. I just think that spot can be used better that's all.
Exquisite is just so good
What do you do when your opponent hits you for 4 dmg that can't be countered? Most likely die, because they've smacked you with bolts and chain lightnings left and right
Well, you can nuke their graveyard in response then counter it .... but that isn't always the easiest thing to do
Would exquisite be a mb card?
I've seen it
It could be in the right meta. But generally speaking your best burn spells need to be dealing 3 damage for 1 mana, or 4 damage for 2 mana. Firecraft doesn't quite fit the bill, so only include it main board if the spell mastery ability is very important. Generally speaking, it isn't
Quote from: Mr_Fahrenheit on June 22, 2016, 06:45:56 PM
It could be in the right meta. But generally speaking your best burn spells need to be dealing 3 damage for 1 mana, or 4 damage for 2 mana. Firecraft doesn't quite fit the bill, so only include it main board if the spell mastery ability is very important. Generally speaking, it isn't
I guess that will wait once I build the deck and play with it. Gonna start the puca list and update my trades to get the rest of the cards