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Decks (Magic The Gathering) => Legacy => Topic started by: Prplprince on June 19, 2016, 07:31:46 PM

Title: RDW
Post by: Prplprince on June 19, 2016, 07:31:46 PM
RDW

60 cards, 15 sideboard


4 {Bloodstained Mire}
4 {Wooded Foothills}
8 {Mountain}

16 lands


3 {Grim Lavamancer}
4 {Goblin Guide}
4 {Monastery Swiftspear}
4 {Eidolon of the Great Revel}

15 creatures


4 {Chain Lightning}
4 {Lava Spike}
4 {Lightning Bolt}
3 {Price of Progress}
4 {Flame Rift}
4 {Rift Bolt}
4 {Fireblast}
2 {Searing Blaze}

29 other spells


1 {Tormod's Crypt}
2 {Grafdigger's Cage}
2 {Pithing Needle}
3 {Shattering Spree}
3 {Blood Moon}
1 {Sulfuric Vortex}
2 {Ingot Chewer}
1 {Searing Blaze}
Sideboard

Title: Re: RDW
Post by: Prplprince on June 19, 2016, 07:33:42 PM
Been meaning to get into legacy and thanks to eternal masters I'll finish it up. I don't really know if the sideboard is good so I went with my gut. Main deck is pretty much a standard legacy burn line up. Using fetches to fuel Grims. What do you guys and gals think
Title: Re: RDW
Post by: Prplprince on June 19, 2016, 08:09:44 PM
I'm considering running a {Plateau} main and one side and have  {Wear // Tear} in side
Title: Re: RDW
Post by: Mr_Fahrenheit on June 19, 2016, 11:20:01 PM
Looks good for the most part. The main changes I would make are as follows:

{Vexing devil} is terrible. The main reason being it gives your opponent a choice, which is bad, plus it becomes worse the further along the game goes, even more than your other creatures. I recommend cutting them entirely.

{Fireblast} and {price of progress} are your best spells, running less than 4 of them is just silly. If you are worried about the sacrificing lands, don't. If you have 3 lands in play that is usually more than enough. Sacrificing mountains will not be a problem for you.

{Searing blaze} or {searing blood} are too important not to include somewhere in the 75. 4 is probably too many, but 2 or 3 is a good number to have somewhere in your 75. You are running fetches so blaze is probably better.

As far as the sideboard goes, do not play wear/tear. Your deck is better off mono red, and any spell that doesn't do damage to your opponent is usually a waste of space. On the same note, 1 {smash to smithereens} probably isn't enough, it is better than {ingot chewer} 2 or 3 would be ideal. And personally I would have a second copy of {sulfuric vortex}, but that is meta dependent.
Title: Re: RDW
Post by: Prplprince on June 20, 2016, 01:08:36 PM
Quote from: Mr_Fahrenheit on June 19, 2016, 11:20:01 PM
Looks good for the most part. The main changes I would make are as follows:

{Vexing devil} is terrible. The main reason being it gives your opponent a choice, which is bad, plus it becomes worse the further along the game goes, even more than your other creatures. I recommend cutting them entirely.

{Fireblast} and {price of progress} are your best spells, running less than 4 of them is just silly. If you are worried about the sacrificing lands, don't. If you have 3 lands in play that is usually more than enough. Sacrificing mountains will not be a problem for you.

{Searing blaze} or {searing blood} are too important not to include somewhere in the 75. 4 is probably too many, but 2 or 3 is a good number to have somewhere in your 75. You are running fetches so blaze is probably better.

As far as the sideboard goes, do not play wear/tear. Your deck is better off mono red, and any spell that doesn't do damage to your opponent is usually a waste of space. On the same note, 1 {smash to smithereens} probably isn't enough, it is better than {ingot chewer} 2 or 3 would be ideal. And personally I would have a second copy of {sulfuric vortex}, but that is meta dependent.

How does that look

Edit:  {Red Elemental Blast} worth a slot in the side?
Title: Re: RDW
Post by: Mr_Fahrenheit on June 20, 2016, 06:26:51 PM
That looks heaps better. What you need to do now is playtest. I still think you need 4 price of progress (instead of a flame rift maybe),  but 3 could work.

As far as having an elemental blast in the sideboard, in theory it shouldn't be a good idea, as it doesn't do any damage to the opponent, but I think because it has a chance of killing a counterbalance or jace or countering a force of will it might be worth trying out. I would, however, use pyroblast though as even if there isn't a valid target you can still cast it to trigger prowess on your swiftspears. Pretty corner case, but you don't lose anything by doing it that way.

The other thing that I meant to mention is I play {exquisite firecraft} in the sideboard purely for the miracles matchup. I think that card turns you from slight underdog/even to a huge favourite. Well in my experiences on MTGO anyway.
Title: Re: RDW
Post by: Mr_Fahrenheit on June 20, 2016, 06:37:51 PM
When I said {exquisite firecraft} I meant in the sideboard, and I just noticed you don't have any {skullcrack}. If you think there is any chance that you will come up against lifegain in any way, shape or form then you really should include a couple of those in your sideboard.
Title: Re: RDW
Post by: Prplprince on June 20, 2016, 11:35:46 PM
Quote from: Mr_Fahrenheit on June 20, 2016, 06:37:51 PM
When I said {exquisite firecraft} I meant in the sideboard, and I just noticed you don't have any {skullcrack}. If you think there is any chance that you will come up against lifegain in any way, shape or form then you really should include a couple of those in your sideboard.

Well as I was feeling the meta out around my parts I've seen the counter-top decks hence the question of {Pyroblast}. I've seen reanimator which would be the cages and the one crypt. I dont really know if there are any life gain match ups that's why I have the mizzer sulfuric vortex
Title: Re: RDW
Post by: Mr_Fahrenheit on June 20, 2016, 11:44:25 PM
Then it looks like you are set to go. Your deck is pretty solid. Just gotta play heaps now to get a feel for any potential improvements.

I still don't think {ingot chewer} is necessary though. Might be able to make room there for {exquisite firecraft}.
Title: Re: RDW
Post by: Prplprince on June 21, 2016, 12:28:31 AM
Quote from: Mr_Fahrenheit on June 20, 2016, 11:44:25 PM
Then it looks like you are set to go. Your deck is pretty solid. Just gotta play heaps now to get a feel for any potential improvements.

I still don't think {ingot chewer} is necessary though. Might be able to make room there for {exquisite firecraft}.

My idea for I chewer is for counter balance really. If I do side in for that top
Title: Re: RDW
Post by: Mr_Fahrenheit on June 21, 2016, 01:25:01 AM
It doesn't actually do anything. You can only cast it at sorcery speed and they can just tap the top in response. Plus it needs to be a really good card to be in the deck and not do any damage. I just think that spot can be used better that's all.
Title: Re: RDW
Post by: Themugz on June 22, 2016, 02:56:41 AM
Exquisite is just so good
What do you do when your opponent hits you for 4 dmg that can't be countered? Most likely die, because they've smacked you with bolts and chain lightnings left and right
Title: Re: RDW
Post by: Mr_Fahrenheit on June 22, 2016, 05:36:05 AM
Well, you can nuke their graveyard in response then counter it .... but that isn't always the easiest thing to do
Title: Re: RDW
Post by: Prplprince on June 22, 2016, 12:29:20 PM
Would exquisite be a mb card?
Title: Re: RDW
Post by: Themugz on June 22, 2016, 12:36:13 PM
I've seen it
Title: Re: RDW
Post by: Mr_Fahrenheit on June 22, 2016, 06:45:56 PM
It could be in the right meta. But generally speaking your best burn spells need to be dealing 3 damage for 1 mana, or 4 damage for 2 mana. Firecraft doesn't quite fit the bill, so only include it main board if the spell mastery ability is very important. Generally speaking, it isn't
Title: Re: RDW
Post by: Prplprince on June 22, 2016, 07:44:04 PM
Quote from: Mr_Fahrenheit on June 22, 2016, 06:45:56 PM
It could be in the right meta. But generally speaking your best burn spells need to be dealing 3 damage for 1 mana, or 4 damage for 2 mana. Firecraft doesn't quite fit the bill, so only include it main board if the spell mastery ability is very important. Generally speaking, it isn't

I guess that will wait once I build the deck and play with it. Gonna start the puca list and update my trades to get the rest of the cards