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Decks (Magic The Gathering) => Modern => Topic started by: Codester1991 on May 21, 2016, 04:53:08 PM

Title: Through the breach Variation.
Post by: Codester1991 on May 21, 2016, 04:53:08 PM

Through the breach Variation.

60 cards, 15 sideboard


4 {Valakut, the Molten Pinnacle}
4 {Stomping Ground}
4 {Wooded Foothills}
1 {Bloodstained Mire}
1 {Blood Crypt}
6 {Mountain}
3 {Forest}
2 {Cinder Glade}

25 lands


4 {Sakura-Tribe Elder}
4 {Primeval Titan}
3 {Worldspine Wurm}
2 {Oracle of Mul Daya}
2 {Pia and Kiran Nalaar}

15 creatures


4 {Search for Tomorrow}
4 {Through the Breach}
4 {Anger of the Gods}
3 {Summoner's Pact}
3 {Summoning Trap}
2 {Farseek}

20 other spells


3 {Obstinate Baloth}
2 {Boil}
2 {Crumble to Dust}
2 {Slaughter Games}
2 {Grafdigger's Cage}
2 {Melira, Sylvok Outcast}
1 {Fracturing Gust}
1 {Spellskite}
Sideboard


Notes:
I like world spine worm simply for summoners pact. I'd rather drop him with through the breach swing 15 with trample then sack him and get 3 5/5 wurms with trample. Emrakul is good but there are no search mechanics and I miss a lot with my summoning traps unfortunately, also I can easily hardcast Worldspines with this deck compared to emrakuls..


What's everyone else's opinion?
Title: Re: Through the breach Variation.
Post by: Codester1991 on May 21, 2016, 04:54:18 PM
I do know that Worldspine can be targeted by kill spells which is why you want to run Emmy over it but the insurance of the three 5/5's is what I like. Also, if they waste a path on one then it just opens the game up for my prime time beats or Valakut.
Title: Re: Through the breach Variation.
Post by: Thefluffymacheen on May 21, 2016, 09:20:04 PM
You could always run 2  {Worldspine Wurm} and 1  {Emrakul, the Aeons Torn}. I'm sure that there are situations where either or could be beneficial.