4 {Flooded Strand} 3 {Island} 7 {Plains} 4 {Port Town} 4 {Seaside Haven}
22 lands
4 {War Falcon} 4 {Cloudreach Cavalry} 4 {Pride of the Clouds} 4 {Squadron Hawk} 2 {Kangee, Aerie Keeper} 4 {Wingmate Roc}
22 creatures
4 {Soulcatchers' Aerie} 4 {Azorius Keyrune} 4 {Rootborn Defenses} 4 {Airborne Aid}
16 other spells
Notes: Bird tribal aggro, build around T1 {war falcon}, T2 {cloud reach cavalry}.
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Pretty straightforward fly and beat your face in.
You want to play T1 {war falcon} into T2 {cloud reach cavalry} for a T3 swing for 5 in the air.
Should you encounter resistance, {soulcatchers' aerie} will buff your other birds, as does Kangee, should you get to T7 or so.
{wing mate roc} also gives some support in grindy matches, by giving some life back as you swing in.
{Pride of the cloud} can either be a mana sink to give you more birds, or be a big bad flying fattie.
{airborne aid} & {seaside haven} can restock your hand, though haven is best used if you were going to lose the creature anyway.
{rootborn defenses} gives wipe protection, and can create extra roc tokens.
What's the word?
{STORM CROW}!
But seriously, I wonder if something like {Squadron Hawk} or {Thrummingbird} might be better than {Roc egg}. The egg is super flavorful but that is about it. Hawk will be good anytime you draw it in this deck. Thrummingbird might be good for more feather counters.
Quote from: adventus on May 09, 2016, 12:56:01 PM
{STORM CROW}!
But seriously, I wonder if something like {Squadron Hawk} or {Thrummingbird} might be better than {Roc egg}. The egg is super flavorful but that is about it. Hawk will be good anytime you draw it in this deck. Thrummingbird might be good for more feather counters.
Good point. Totally overlooked the Hawks. I think the card advantage generated by them would outclass thrum.